toys, games, video, film, tv, etc that are memorable
toys, games, video, film, tv, etc that are emotional
toys, games, video, film, tv, etc that perform a social function like education, moral stories, etc.
Teens are technology focused using it to communicate more than they do face-to-face often. To be appealing to teens the apps they use have to be visual as well as fast, convenient, and feel safe. Bullying is a problem and so is privacy and today's teens are conscious of both of those issues.
Teens don't like to talk about how much time they spend on their phones but research from interviews points to roughly about 6 hours of use a day.
Brand loyalty is important for high schoolers who want newness. 76% of teens own an iPhone and 92% of teens say they go online daily.
Social media is big among teens but certain apps are more relevant than others for high school students. Social media trends differ slightly depending on household income though. A recent survey shows that 81% of teens use Snapchat at least once a month.
Apps that teens like:
Uncool apps: