[3-5 Benchmarks]

BRAND

toys, games, video, film, tv, etc that are memorable

  • Lego
  • Nintendo
  • Star Wars
  • Marvel
  • Minecraft
  • Nerf
  • Disney
  • Pokemon
  • American Girl
  • Hasbro
  • Transformers

AESTHETIC (EMOTION)

toys, games, video, film, tv, etc that are emotional

  • Lego
  • Giga Pets
  • Nintendo
  • Disney
  • Hatchimals

FUNCTION

toys, games, video, film, tv, etc that perform a social function like education, moral stories, etc.

  • Lego
  • Mindflex
  • Hexbug
  • Hatchimals
  • Airhogs

CHILDREN & TECHNOLOGY

  • Children are being given their first cellphone earlier than previous generations.
  • Parents are trying to find the perfect age to give their child technology and most sources point to the age of 14.
  • Despite being given tech at a young age, most children are becoming quick masters of it.

At this age range, many children's toys involve interaction with robots. (examples: Hatchimals, Airhog, Hexbug)

Age Range Fashion

  • Crazy 8
  • Aeropostale
  • Justice
  • Target
  • Children's Place
  • Gymboree

(^ SUMMARY OF FASHION TRENDS)