Thunder Breaker

Thunder Breaker 1st

Bullet Time


Increases Accuracy and Avoidability.

Master Level 11: Accuracy +20, Avoidability +30


Flash Fist


Uses MP to speed up the punch to rapidly attack enemies.

Master Level 20: MP -14, damage 270%

Sommersault Kick


A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.

Master Level 20: MP -16, damage 210%, attacks up to 6 monsters

Lightning


Summon a Guardian Fairy that attacks a single enemy monsters.


Level 1: MP -20, for 600 seconds, summon Lightning with 60 Attack

Dash


Press left or right arrow twice to temporarily boost your speed and jump.

Master‍Level 10: MP -5, effect sustained for 600 sec

Thunder Breaker 2nd

Improve MaxHP


Apply AP to MaxHP to improve the rate of increase for MaxHP.

Master Level 10: If Level UP, +30 more; if AP applied, +20 more on top of MaxHP

Knuckler Mastery


Boosts the accuracy and the mastery of Knucklers. This skill only applies when you equip a Knuckler.

Master Level 20: Knuckler Mastery 60%, Accuracy +30

Knuckler Booster


Uses parts of HP and MP to temporarily boost the speed of a Knuckler. This skill can only be triggered when a Knuckler is equipped. Required Skill : Level 5 or above on Knuckler Mastery

Master Level 20: HP -10, MP -10; Improves speed of Knuckler for 600 sec.

Energy Charge


A set amount of energy is charged after every attack. When the energy is full charged, this will automatically trigger the effects of the Body Attack and Stance, and will allow you to use energy-related skills.

Master Level 20: Once triggered, sustained for 120 sec., Accuracy +20, Avoidability +20, Weapon Att. +20

Corkscrew Blow


This skill allows you to run forward and punch multiple monsters in front at once.

Master ‍Level 20: MP -36, damage 450%, attacks up to 6 monsters


Energy Blast


Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when energy is full charged.

Master Level 20: Damage 390%, attacks up to 6 monsters

Lightning Charge


Knuckle will be empowered with lightning element for certain period of time. 

Master Level 20: MP -30, Damage 120%, last for 600 sec.

Thunder Breaker 3rd

Critical Punch


Critically hits a monster at certain rate.

Master ‍Level 20: At 40% rate, critical damage 200%

Energy Drain


Uses energy to convert the lost HP of a monster into your own HP. This skill can only be used when the energy is full charged. Required Skill : Level 1 of Energy Charge

Master ‍Level 20: Damage 360%, 20% of the damage used to recover HP

Transformation


Transforms you into a more powerful state for 600 seconds. Has a 10 second cooldown. Skills available : Changes have been made so that while using the Buccaneer skill, Transform, you can now use all skills besides the Oak Barrel, Double Fire, Demolition and Snatch.

Master ‍Level 20: MP -60; Weapon Att. +20, Magic Def. +300, Speed +40 and Jump +20

Shockwave


Strikes the ground with tremendous force, affecting multiple monsters and hitting twice. This skill can only be used during Transformation or Super Transformation. Required skill: Level 1 of Transformation. Attacks 20% faster than normal Shockwave. 

Master ‍Level 30: MP -38, damage 345%, attacks up to 6 monsters

Barrage


Attacks a monster nearby 6 times in quick succession. Attacks 30% faster than normal Barrage. 

Master Level 30: MP -35, damage 300%=

Speed Infusion (Full Map Buff)



Uses HP and MP to temporarily increase the attacking speed of a weapon. This can be combined with other boosters. Required skill: Level 20 of Knuckle Booster

Master ‍Level 20: HP -40, MP -40; boosts weapon attack speed for 600 sec.

Spark


Make additional attack by the power of lightning fairy. Monsters around the monster that is attacked will be damaged at the same time.

‍Master Level 20: MP -30, for 600 sec, Damage 120%, 3 additional monsters will be attacked.

Shark Wave


Attack multiple monsters directly in front of you with a wave of ravenous sharks.

‍Master Level 30: MP -35, damage 270% on 6 monsters