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Recovering even more MP every 10 sec.ย
The higher the level of the character and the skill level, the more recovery it enables the character to have.
Master โLevel 5: Constant additional recovery of MP.
This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.ย
Required Skill: At least Level 5 on Improving MP Recovery.
โMaster โLevel 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP.
Temporarily replaces damage with MP instead of HP.ย
If MP reaches 0, HP takes a full hit.
Master โโLevel 10: -12 MP; Replace 80% of HP damage as MP for 600 sec.
Conjure a protective aura around you.ย
This Mystical Barrier enhances your weapon's defense
Master โโLevel 10: -10 MP; Weapon Def +100 for 600sec.
Use MP to attack one enemy.
Master โโLevel 20: -14 MP; basic attack 55, mastery 60%.
Use MP to attack an enemy twice.ย
Required Skill: At least Level 1 on Energy Bolt.
Master โโLevel 20: -20 MP; basic attack 40, mastery 60%.
Temporarily changes all elemental attacks to non-elemental and boosts the Weapon Def. of armor by blowing magic into it.
Master โโโLevel 5: -10 MP; decrease Elemental Attack by 100%, Weapon Def. +100 for 600 sec.
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
Master โLevel 20: For every attack, 30% Success rate, absorb 40% of the enemy's MaxMP.
Meditate for a bit to temporarily boost up the magic attack of party members around the area.ย
Required Skill: At least Level 3 on MP Eater.
Master โLevel 20: -20 MP; party's magic attack +40 for 600 sec.
Use the arrow keys to teleport to other places in the same map on a set distance.
Master Level 10: -12 MP; teleport, with 160 in distance.
Granting yourselfย and party members the gift of enhanced movement speed.
Master Level 10: +30 Speed and +10 Jump for 600 sec.
Attacks a single monster with a sharp piece of Ice. The monster will freeze if hit.
Damages the fire-based enemies 1.5 times more, where as the ice-based enemies get only half the damage.
Master Level 30: -24 MP; Basic attack 125, mastery 60%.
Attacks surrounding monsters with a thunder bolt.
All monsters in the range receive damage.
Master Level 25: -40 MP; Basic attack 85, mastery 60%.
Gains resistance against Magic attacks of Fire and Poison.
Master โLevel 20: 70 % Increased Fire & Poison Resistance.
Boosts the capacity for all Magic attacks by using additional MP.
Master โLevel 30: Use 200% MP, Magic Attack 150%.
Fires ice blocks at multiple enemies. If struck, all monsters other than ice-based ones will freeze.ย
Note: Cannot attack more than 6 at once.
Master Level 30: -50 MP; Attack 125, Mastery 60%, Attack Range 200%.
Gathers up the power of lightening and turns it into a spear, attacking a single enemy.
MasterโLevel 30: -24 MP; Attack 185, Mastery 60%.
Temporarily seals up all surrounding monsters. Once sealed, monsters can't use skills. Does not work against boss-level monsters.ย
Required Skill: At least Level 3 on Element Amplification.
Master โLevel 10: -30 MP; 95% chance of sealing up for 20 sec.
Required Skill: At least Level 3 on Element Amplification.
Master โLevel 20: -30 HP, -25 MP; to boost up the magic attacking speed to level 2 for 600 sec.
Attacks a single monster by splashing fire with a drop of poison.ย
With a given success rate, the monster is temporarily poisoned.
Master Level 20: -22 MP; Attack 170, Mastery 50%; With 70% success rate, poisons the enemy for 20 sec.
Increase all players' stats within a party by certain percentage.
โMaster Level 40: -80 MP; for 1200 secs, all stats +20%.
Unleash a relentless barrage of three razor-sharp ice blade that strikes upon six targets.
โMaster Level 30: -50 MP; Magic Damage 130, 4 attacks.
Creates a barrier of blue fire around you, protecting party members. Allies behind the flames are immune to damage.
When casting Azure Barrier in an expedition, all other I/LArchmages' Azure Barrier abilities will also enter cooldown.ย
Cooldown: 300 seconds cooldown.
Master Level 40: -55 MP; lasts 25 seconds.
Damages 4 monsters using a ball of fire from the Ice Demon. Hits 2 times.ย
โMaster Level 30: -34 MP; Basic attack 180, Mastery 60%.
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP.ย
Cooldown: 100 seconds.
Master Level 40: For 50 secs, +275 magic attack and mana is left intact.
Calls upon the Ifrit familiar, who is fire-based.ย
Attacks up to 3 monsters and applies damage over time.
Master โLevel 30: -100 MP; Basic attack 300, for 600 secs.
Attacks a single monster using a high-voltage lightning attack, hitting 6 times. There's no damage drop off.
Master โLevel 40: -35 MP; Basic attack 145, Mastery 60%.
Summons spears of ice from the sky hitting 15 enemies 3 times.ย
Incurs tremendous ice-based damages to the attacked.
Master Level 10: -1000 MP; Basic attack 620, Cooldown: 60 seconds.
Master Level 20: -1000 MP; Basic attack 620, Cooldown: 45 seconds.
Master Level 30: -1000 MP; Basic attack 620, Cooldown: 35 seconds.
Master Level 40: -1000 MP; Basic attack 720, Cooldown: 30 seconds.
Enables one to shrug off abnormal conditions.ย
The higher the skill level, the more types of abnormal conditions one can nullify.
Cooldown: 30 seconds.
โMaster Level 10: -30 MP; Escape from abnormal condition.