Hero

Swordsman

Improving HP Recovery


Recover additional HP every 10 sec. while standing still.

Master Level 5: Recover additional 50 HP 

Improving Max HP


This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.

‍Master Level 10: If Level UP, +40 more; if AP applied, +30 more on top on MaxHP 

Endure


Even when hanging on the rope or ladder, you'll be able to recover some HP after a certain amount of time.

Master Level 1: Recover HP every 10 seconds while hanging on a rope. 

Iron Body


Temporarily increases your weapon defense.

‍Master Level 5: MP -15; Increase Weapon Def. +100 for 600 sec. 

Power Strike


Use MP to deliver a killer blow to the monsters with a weapon.

Master Level 20: MP -12; Damage 260% 

Slash Blast


Use HP and MP to attack 6 enemies around you.

‍Master Level 20: HP -16, MP -14; damage 160% 

Fighter

Sword Mastery


Increases the sword mastery and accuracy. It only applies when a sword is in hand. Note: Swing/stab multipliers have been equalised, so your damage won't be impacted by your weapon choice.

Master Level 20: Sword Mastery +60%, Accuracy +30 


Axe Mastery


Increases the axe mastery and accuracy. It only applies when an axe is in hand. Note: Swing/stab multipliers have been equalised, so your damage won't be impacted by your weapon choice.

Master Level 20: Axe Mastery +60%, Accuracy +30 

Sword Booster


Uses HP and MP to temporarily boost up the attacking speed of the equipped sword.

Master Level 20: HP -10, MP -10; increase in sword speed for 600 sec. 

Axe Booster


Uses HP and MP to temporarily boost up the attacking speed of the equipped axe.

Master Level 20: HP -10, MP -10; increase in axe speed for 600 sec. 

Power Guard


Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.

Master Level 30: MP -30; for 600 sec., return 40% of the damage received.

Rage (Full Map Buff)


Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of physical defense. Stacks with weapon attack buffs if Rage is less than buff it's stacking with.

‍Master Level 20: HP -16; MP -20; Weapon attack +25, weapon def. -12 for 600 seconds 

Warrior's Reincarnation


Warrior's Reincarnation Increase your Health Points. CANNOT USE SP RESET ON THAT SKILL.

‍Master Level 30: Increase HP by 1,500 

Crusader

Shield Mastery


Shield Defense increases. However, there's no affect if the character does not equip the shield.

Master Level 15: Weapon defense +250%, Weapon Att. +10 

Combo Attack


Attacks will generate Combo Orbs that orbit your character. The combo counter can be used to strike a deadly blow to the monster.

Master Level 30: -35 MP for 600 seconds, Damage 220%, max combo counter 5 

Panic: Sword


Attack a single monster using dark powers. This skill can only be used when equipped with a sword and the combo all charged up.

Master Level 30: Use 24 MP, Damage 500%, Attack with Dark Power 90% 

Panic: Axe


Attack a single monster using dark powers. This skill can only be used when equipped with an axe and the combo all charged up.

Master Level 30: Use 24 MP, Damage 500%, Attack with Dark Power 90% 

Coma: Sword


If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with a sword and the combo all charged up.

Master Level 30: Use 25 HP, 26 MP, Damage 250%, Stun Attack 90% 

Coma: Axe


If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with an axe and the combo all charged up.

Master Level 30: Use 25 HP, 26 MP, Damage 250%, Stun Attack 90% 


Armor Crash


Nullifies all armor buffs used by the monster with a given success rate.

Master Level 20: Use 7 MP, 100% to cancel armor buff 

Shout


Temporarily stuns up to 15 monsters nearby with huge damage. 30 second cooldown.

Master Level 30: Use 16 MP, Damage 1400%, Attack Range 400%, 95% Stun for 10 Sec 

Hero

Maple Warrior (Full Map Buff)


Increase all players' stats within a party by certain percentage.

‍Master Level 40: MP -80, for 1200 secs, all stats +20%

Monster Magnet


Pulls a monster from afar up close.

‍Master Level 30: MP - 21, Range 225%, pulls up to 7 enemies. 

Advanced Combo Attack


By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. This skill can only be obtained by fully mastered Combo Attack.

Master Level 30: Damage +30%, Max Combo counter 5, Recharge 2 combo counter with success rate 60%. 

Achilles


Permanently increases the weapon defense of one's armor to mythical levels.

Master Level 30: Damage taken from enemy -15%  


Guardian


Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield.

Master Level 40: Block against enemies attack with success rate 20%  


Rush


Makes a dash forward, pushing off up to 6 monsters.

‍Master Level 30: MP - 50 , Damage 130%, Range 125% 

Brandish


Attack six monsters two times in a quick succession.

Level 40: MP -25, Damage 230%

Enrage


Temporarily increases the attacking ability by using up the 10 combo counters.

Master Level 40: MP -40, Weapon Attack +90 for 30 secs, 90 sec cooldown


Hero's Will


Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Master Level 10: MP -30, Escape from abnormal condition. 30 second cooldown. 

Blade Fury



Deal 3 consecutive attacks on a single enemy in front of you.

‍Master Level 30: MP -35, Damage 240%

Power Stance


Enables one to stay at the same spot after being struck, resisting knock-back effects.

Master Level 30:  MP -50, prevent getting knocked-back with success rate 90% for 600 secs