Hero
Swordsman
Improving HP Recovery
Recover additional HP every 10 sec. while standing still.
Master Level 5: Recover additional 50 HP
Improving Max HP
This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.
Master Level 10: If Level UP, +40 more; if AP applied, +30 more on top on MaxHP
Endure
Even when hanging on the rope or ladder, you'll be able to recover some HP after a certain amount of time.
Master Level 1: Recover HP every 10 seconds while hanging on a rope.
Iron Body
Temporarily increases your weapon defense.
Master Level 5: MP -15; Increase Weapon Def. +100 for 600 sec.
Power Strike
Use MP to deliver a killer blow to the monsters with a weapon.
Master Level 20: MP -12; Damage 260%
Slash Blast
Use HP and MP to attack 6 enemies around you.
Master Level 20: HP -16, MP -14; damage 160%
Fighter
Sword Mastery
Increases the sword mastery and accuracy. It only applies when a sword is in hand. Note: Swing/stab multipliers have been equalised, so your damage won't be impacted by your weapon choice.
Master Level 20: Sword Mastery +60%, Accuracy +30
Axe Mastery
Increases the axe mastery and accuracy. It only applies when an axe is in hand. Note: Swing/stab multipliers have been equalised, so your damage won't be impacted by your weapon choice.
Master Level 20: Axe Mastery +60%, Accuracy +30
Sword Booster
Uses HP and MP to temporarily boost up the attacking speed of the equipped sword.
Master Level 20: HP -10, MP -10; increase in sword speed for 600 sec.
Axe Booster
Uses HP and MP to temporarily boost up the attacking speed of the equipped axe.
Master Level 20: HP -10, MP -10; increase in axe speed for 600 sec.
Power Guard
Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.
Master Level 30: MP -30; for 600 sec., return 40% of the damage received.
Rage (Full Map Buff)
Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of physical defense. Stacks with weapon attack buffs if Rage is less than buff it's stacking with.
Master Level 20: HP -16; MP -20; Weapon attack +25, weapon def. -12 for 600 seconds
Warrior's Reincarnation
Warrior's Reincarnation Increase your Health Points. CANNOT USE SP RESET ON THAT SKILL.
Master Level 30: Increase HP by 1,500
Crusader
Shield Mastery
Shield Defense increases. However, there's no affect if the character does not equip the shield.
Master Level 15: Weapon defense +250%, Weapon Att. +10
Combo Attack
Attacks will generate Combo Orbs that orbit your character. The combo counter can be used to strike a deadly blow to the monster.
Master Level 30: -35 MP for 600 seconds, Damage 220%, max combo counter 5
Panic: Sword
Attack a single monster using dark powers. This skill can only be used when equipped with a sword and the combo all charged up.
Master Level 30: Use 24 MP, Damage 500%, Attack with Dark Power 90%
Panic: Axe
Attack a single monster using dark powers. This skill can only be used when equipped with an axe and the combo all charged up.
Master Level 30: Use 24 MP, Damage 500%, Attack with Dark Power 90%
Coma: Sword
If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with a sword and the combo all charged up.
Master Level 30: Use 25 HP, 26 MP, Damage 250%, Stun Attack 90%
Coma: Axe
If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with an axe and the combo all charged up.
Master Level 30: Use 25 HP, 26 MP, Damage 250%, Stun Attack 90%
Armor Crash
Nullifies all armor buffs used by the monster with a given success rate.
Master Level 20: Use 7 MP, 100% to cancel armor buff
Shout
Temporarily stuns up to 15 monsters nearby with huge damage. 30 second cooldown.
Master Level 30: Use 16 MP, Damage 1400%, Attack Range 400%, 95% Stun for 10 Sec
Hero
Maple Warrior (Full Map Buff)
Increase all players' stats within a party by certain percentage.
Master Level 40: MP -80, for 1200 secs, all stats +20%
Monster Magnet
Pulls a monster from afar up close.
Master Level 30: MP - 21, Range 225%, pulls up to 7 enemies.
Advanced Combo Attack
By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. This skill can only be obtained by fully mastered Combo Attack.
Master Level 30: Damage +30%, Max Combo counter 5, Recharge 2 combo counter with success rate 60%.
Achilles
Permanently increases the weapon defense of one's armor to mythical levels.
Master Level 30: Damage taken from enemy -15%
Guardian
Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield.
Master Level 40: Block against enemies attack with success rate 20%
Rush
Makes a dash forward, pushing off up to 6 monsters.
Master Level 30: MP - 50 , Damage 130%, Range 125%
Brandish
Attack six monsters two times in a quick succession.
Level 40: MP -25, Damage 230%
Enrage
Temporarily increases the attacking ability by using up the 10 combo counters.
Master Level 40: MP -40, Weapon Attack +90 for 30 secs, 90 sec cooldown
Hero's Will
Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.
Master Level 10: MP -30, Escape from abnormal condition. 30 second cooldown.
Blade Fury
Deal 3 consecutive attacks on a single enemy in front of you.
Master Level 30: MP -35, Damage 240%
Power Stance
Enables one to stay at the same spot after being struck, resisting knock-back effects.
Master Level 30: MP -50, prevent getting knocked-back with success rate 90% for 600 secs