Corsair

Pirate

Bullet Time


Increases Accuracy and Avoidability.

Master Level 11: Accuracy +20, Avoidability +30


Flash Fist


Uses MP to speed up the punch to rapidly attack enemies.

Master Level 20: MP -14, damage 270%

Sommersault Kick


A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.

Master Level 20: MP -16, damage 210%, attacks up to 6 monsters

Double Shot


Fires two bullets at once to apply double damage to monsters.

Master Level 20: MP -7, damage 130%

Dash


Press left or right arrow twice to temporarily boost your speed and jump.

Master‍ Level 10: MP -5, effect sustained for 600 sec

Gunslinger

Gun Mastery


Boosts the accuracy and the mastery of your Guns. This skill only applies when you equip a Gun.

Master Level 20: Gun mastery +60%, Accuracy +20, Bullet Count +200


Invisible Shot


Attacks multiple monsters by quickly firing a few bullets hitting twice, so fast that the naked eye can't see the bullet.

Master Level 20: MP -30, damage 110%, hits 6 enemies.

Pirate's Fortitude


Permanently enhances a pirate's Health, making them more resilient in the face of danger.

Master‍ Level 20: Increase HP by 1,000.

Grenade


Attacks a monster by throwing a grenade. The distance the grenade travels depends on how long you press the skill key.

Master Level 1: MP -27; damage 140%, attack up to 6 enemies.

Gun Booster


Uses parts of HP and MP to temporarily boost the firing speed of the Gun. This skill can only be triggered when the Gun is equipped. Required skill: Level 5 or above on Gun Mastery

Master ‍Level 20: HP -10, MP -10; Improves gun speed for 600 sec.

Blank Shot


This skill allows you to pretend shooting a gun, faking out the monsters, and instead of firing bullets, it'll fire a flag. This will temporarily stun up to 6 monsters.

Master ‍Level 20: MP -25, damage 150%; 100% possibility of the monsters being stunned for 4 sec.

Wings


Allows for a longer, more sustained jump than a regular jump.

Master ‍Level 10: MP -14, descending speed: 100

Recoil Shot


Uses the recoil of the gun to run back after a gunshot. Required skill: Level 5 or above on Wings

Master ‍Level 20: MP -26, damage 260%

Outlaw

Burst Fire


Increases the potency and the number of bullets fired when using Double Shot. Required skill: Level 20 of Double Shot

Master ‍Level 15: MP -22, damage 250%

Octopus


Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move, however. Waiting time until the next summon: 10 sec

Master ‍Level 30: MP -25, attack rate 200, sustained for 30 sec.

Raid


Passively increases your party's drop rate. Using the skill summons Gaviota, who's trained to throw a grenade at monsters. 5 second cooldown on Gaviota summon.

Master Level 30: MP -20, Basic attack 450, for 30 seconds. Passively increase party drop rate by 15%

Flamethrower


Attacks 6 monsters twice with a fire-based attack. You'll need to use a Blaze Capsule to maximise damage. The affected monster will keep receiving damage for a short period of time.

‍Master Level 30: MP -35, damage 260%

Ice Splitter


Attacks the closest monster with an ice-based attack. You'll need to use a Glaze Capsule to maximise damage. The affected monster will be frozen for a short period of time.


Master Level 15: MP -30, damage 250%, attack up to 6 mobs, 3 second freeze

Homing Beacon


Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster.

Master Level 30: MP -30, damage 380%

Corsair

Maple Warrior (Full Map Buff)



Increase all players' stats within a party by certain percentage.

Master‍ Level 40: MP -80, for 1200 secs, all stats +20%

Elemental Boost


Increases the potency of Flamethrower and Ice Splitter.

Master level 30: Damage +150%, dot damage +5%, freeze time +2 sec.

Wrath of the Octopi


An additional octopus is summoned, increasing the fire rate and the damage. Required skill: Level 30 of Octopus

Master ‍Level 20: MP -35; attack rate 500, available for 600 sec., 10 sec. until next use

Bullseye


Applies more damage to monsters under the effect of Homing Beacon. Required skill: Level 30 of Homing Beacon

Master ‍Level 20: MP -40, damage 600%, additional damage +20%

Aerial Strike


Uses the grenade attack of Gaviota to damage up to 15 monsters. Required skill: Level 15 of Raid

Master Level 40: MP -70, damage 3000%, 30 sec. until next use

Rapid Fire


Fires rounds of bullets very quickly. Hold on to the skill key for continued shooting. Required Skill : Level 15 of Burst Fire

Master‍ Level 30: MP -9, damage 210%

Battleship


Calls forth a ship that you can mount and launch attacks from. The durability of the ship decreases per damage received, and when it reaches 0, you will not be able to get back on board. Available skills: Battleship skills, Grenades, Gun Booster, Flamethrower, Recoil Shot. 

Master ‍Level 10: MP -40, weapon & magic def. +400. Cooldown 2 seconds when broken.


Battleship Cannon


Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Required skill: Level 1 of Battleship

Master Level 40: MP -40, attacks 4 times with damage 450%

Battleship Torpedo


Fires a hardened cannonball that goes through 6 monsters, hitting twice. Only available when aboard the Battleship. Required skill: Level 1 of Battleship

‍Master Level 40: MP -40, damage 560%

Endless Barrage


Enable corsairs to maintain an uneding stream of bullets.

Master‍ Level 40: Use 200 bullets, last 600 seconds.

Hero's Will


Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Master Level 10: MP -30, Escape from abnormal condition. 30 second cooldown.