Corsair
Pirate
Bullet Time
Increases Accuracy and Avoidability.
Master Level 11: Accuracy +20, Avoidability +30
Flash Fist
Uses MP to speed up the punch to rapidly attack enemies.
Master Level 20: MP -14, damage 270%
Sommersault Kick
A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.
Master Level 20: MP -16, damage 210%, attacks up to 6 monsters
Double Shot
Fires two bullets at once to apply double damage to monsters.
Master Level 20: MP -7, damage 130%
Dash
Press left or right arrow twice to temporarily boost your speed and jump.
Master Level 10: MP -5, effect sustained for 600 sec
Gunslinger
Gun Mastery
Boosts the accuracy and the mastery of your Guns. This skill only applies when you equip a Gun.
Master Level 20: Gun mastery +60%, Accuracy +20, Bullet Count +200
Invisible Shot
Attacks multiple monsters by quickly firing a few bullets hitting twice, so fast that the naked eye can't see the bullet.
Master Level 20: MP -30, damage 110%, hits 6 enemies.
Pirate's Fortitude
Permanently enhances a pirate's Health, making them more resilient in the face of danger.
Master Level 20: Increase HP by 1,000.
Grenade
Attacks a monster by throwing a grenade. The distance the grenade travels depends on how long you press the skill key.
Master Level 1: MP -27; damage 140%, attack up to 6 enemies.
Gun Booster
Uses parts of HP and MP to temporarily boost the firing speed of the Gun. This skill can only be triggered when the Gun is equipped. Required skill: Level 5 or above on Gun Mastery
Master Level 20: HP -10, MP -10; Improves gun speed for 600 sec.
Blank Shot
This skill allows you to pretend shooting a gun, faking out the monsters, and instead of firing bullets, it'll fire a flag. This will temporarily stun up to 6 monsters.
Master Level 20: MP -25, damage 150%; 100% possibility of the monsters being stunned for 4 sec.
Wings
Allows for a longer, more sustained jump than a regular jump.
Master Level 10: MP -14, descending speed: 100
Recoil Shot
Uses the recoil of the gun to run back after a gunshot. Required skill: Level 5 or above on Wings
Master Level 20: MP -26, damage 260%
Outlaw
Burst Fire
Increases the potency and the number of bullets fired when using Double Shot. Required skill: Level 20 of Double Shot
Master Level 15: MP -22, damage 250%
Octopus
Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move, however. Waiting time until the next summon: 10 sec
Master Level 30: MP -25, attack rate 200, sustained for 30 sec.
Raid
Passively increases your party's drop rate. Using the skill summons Gaviota, who's trained to throw a grenade at monsters. 5 second cooldown on Gaviota summon.
Master Level 30: MP -20, Basic attack 450, for 30 seconds. Passively increase party drop rate by 15%
Flamethrower
Attacks 6 monsters twice with a fire-based attack. You'll need to use a Blaze Capsule to maximise damage. The affected monster will keep receiving damage for a short period of time.
Master Level 30: MP -35, damage 260%
Ice Splitter
Attacks the closest monster with an ice-based attack. You'll need to use a Glaze Capsule to maximise damage. The affected monster will be frozen for a short period of time.
Master Level 15: MP -30, damage 250%, attack up to 6 mobs, 3 second freeze
Homing Beacon
Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster.
Master Level 30: MP -30, damage 380%
Corsair
Maple Warrior (Full Map Buff)
Increase all players' stats within a party by certain percentage.
Master Level 40: MP -80, for 1200 secs, all stats +20%
Elemental Boost
Increases the potency of Flamethrower and Ice Splitter.
Master level 30: Damage +150%, dot damage +5%, freeze time +2 sec.
Wrath of the Octopi
An additional octopus is summoned, increasing the fire rate and the damage. Required skill: Level 30 of Octopus
Master Level 20: MP -35; attack rate 500, available for 600 sec., 10 sec. until next use
Bullseye
Applies more damage to monsters under the effect of Homing Beacon. Required skill: Level 30 of Homing Beacon
Master Level 20: MP -40, damage 600%, additional damage +20%
Aerial Strike
Uses the grenade attack of Gaviota to damage up to 15 monsters. Required skill: Level 15 of Raid
Master Level 40: MP -70, damage 3000%, 30 sec. until next use
Rapid Fire
Fires rounds of bullets very quickly. Hold on to the skill key for continued shooting. Required Skill : Level 15 of Burst Fire
Master Level 30: MP -9, damage 210%
Battleship
Calls forth a ship that you can mount and launch attacks from. The durability of the ship decreases per damage received, and when it reaches 0, you will not be able to get back on board. Available skills: Battleship skills, Grenades, Gun Booster, Flamethrower, Recoil Shot.
Master Level 10: MP -40, weapon & magic def. +400. Cooldown 2 seconds when broken.
Battleship Cannon
Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Required skill: Level 1 of Battleship
Master Level 40: MP -40, attacks 4 times with damage 450%
Battleship Torpedo
Fires a hardened cannonball that goes through 6 monsters, hitting twice. Only available when aboard the Battleship. Required skill: Level 1 of Battleship
Master Level 40: MP -40, damage 560%
Endless Barrage
Enable corsairs to maintain an uneding stream of bullets.
Master Level 40: Use 200 bullets, last 600 seconds.
Hero's Will
Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.
Master Level 10: MP -30, Escape from abnormal condition. 30 second cooldown.