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Recover additional HP every 10 sec while standing still.
Master Level 5: Recover additional 50 HP.ย
This skill boosts up the amount of increase on MaxHP after each Level UP or AP used on MaxHP.
Master Level 10: If Level UP, +40 more; if AP applied, +30 more on top on MaxHP.
Even when hanging on the rope or ladder, you'll be able to recover some HP after a certain amount of time.
Master Level 1: Recover HP every 10 seconds while hanging on a rope.ย
Temporarily increases your weapon defense.
โMaster Level 5: -15 MP; Increase Weapon Def. +100 for 600 sec.
Use MP to deliver a killer blow to the monsters with a weapon.
Master Level 20: -12 MP; Damage 260%.ย
Use HP and MP to attack 6 enemies around you.
โMaster Level 20: -16 HP, -14 MP; damage 160%.ย
Increases the sword mastery and accuracy.ย
It only applies when a sword is in hand.ย
Note: Swing/stab multipliers have been equalised, so your damage won't be impacted by your weapon choice.
Master โLevel 20: Sword Mastery +60%, Accuracy +30.ย
Increases the mastery of blunt weapons and accuracy.ย
It only applies when a blunt weapon is in hand.ย
Note: Swing/stab multipliers have been equalised, so your damage won't be impacted by your weapon choice.
Master Level 20: Blunt Weapon Mastery +60%, Accuracy +30.ย
Uses HP and MP to temporarily boost up the attacking speed of the equipped sword.
Master Level 20: -10 HP, -10 MP; increase in sword speed for 600 sec.ย
Uses HP and MP to temporarily boost up the attacking speed of the equipped Blunt Weapon.
Master Level 20: -10 HP, -10 MP; increase in axe speed for 600 sec.ย
Returns a portion of the damage received from the enemy.ย
Can't return more than 10% of the enemy's Max HP at once.
Master Level 30: -30 MP; for 600 sec return 40% of the damage received.
Enables party to hold strong and stay on the same spot, even after a monster's attack.
Master โLevel 20: -35 MP; For 120 seconds, party is prevented from getting knock-backed with success rate 80%.
Warrior's Reincarnation Increase your Health Points.ย
Note: Cannot use SP reset on that skill.ย
โMaster Level 30: Increase HP by 1,500.ย
Shield Defense increases.
There's no affect if the character does not equip the shield.
Master Level 15: Weapon defense +250%, Weapon Att. +10.ย
Make the enemy stun. You can use this skill only when your weapon is charged up with an element. You'll keep the charge when you use this skill.
Hits 6 mobs, 2 times.
Master Level 30: -25 HP, -26 MP; Damage 145%, Stun 90%
Temporarily adds an element of fire into the sword.
Master Level 30: -35 MP; Damage: 140%, Duration: 600 sec.
Temporarily adds an element of fire into the blunt weapon.
Master Level 30: -35 MP; Damage: 140%, Duration: 600 sec.
Temporarily adds an element of ice into the sword.
Master Level 30: -35 MP; Damage: 140%, Duration: 600 sec.
Temporarily adds an element of ice into the blunt weapon.
Master Level 30: -35 MP; Damage: 140%, Duration: 600 sec.
Temporarily grants a thunder attribute to your sword for a certain duration.
Master Level 30: -35 MP; Damage: 140%, Duration: 600 sec.
Temporarily grants a thunder attribute to your blunt weapon for a certain duration.
Master Level 30: -35 MP; Damage: 140%, Duration: 600 sec.
Nullifies all armor buffs used by the monster with a given success rate.
Master Level 20: -7 MP; 100% to cancel armor buff.ย
Increase all players' stats within a party by certain percentage.
Masterโ Level 40: -80 MP; for 1200 secs, all stats +20%.
Pulls a monster from afar up close.
โMaster Level 30: -21 MP; Range 225%, pulls up to 7 enemies.ย
Enables one to stay at the same spot after being struck, resisting knock-back effects.
Master Level 30: -50 MP; prevent getting knocked-back with success rate 90% for 600 secs.
Permanently increases the weapon defense of one's armor to mythical levels.
Master โLevel 30: Damage taken from enemy -15%. ย
Blocks the monster's attack by using the shield with a given success rate.
Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds.ย
The skill only works when equipped with a shield.
Master Level 40: Block against enemies attack with success rate 20%.ย ย
Makes a dash forward, pushing off up to 6 monsters.
โโMaster Level 30: -50 MP; Damage 130%, Range 125%.ย
Temporarily adds a holy element to the sword.ย
The skill gets cancelled when the charge blow is used or expires.
Master level 20: -30 MP; Damage increases by 160% for 600 secs.
Temporarily adds a divine element to the blunt weapon.ย
The skill gets cancelled when the charge blow is used or expires.
Master Level 20: -30 MP; Damage increases by 160% for 600 secs.
Strikes four tremendous blows on a single monster.
Master Level 40: -25 MP; Damage 280%.
Increases the damage incurred when using Charged Blow.ย
Hits 6 mobs, 2 times.
Master โLevel 20: Damage 230%
Strikes the ground with a huge hammer to attack up to 15 monsters twice.
Cooldown: 30 seconds.
Master โLevel 30: -60 MP; Damage 1900%.
Enables one to shrug off abnormal conditions.ย
The higher the skill level, the more types of abnormal conditions one can nullify.
Cooldown: 30 seconds.โ
Master Level 10: -30 MP; Escape from abnormal condition.