Shadower

Rogue

Nimble Body


Increases Accuracy and Avoidability.

Master Level 20: Accuracy +20, Avoidability +40

Keen Eyes


Increases the range of attack using throwing weapons such as throwing stars & knives. Required Skill : At least Level 3 on Nimble Body

Master ‍Level 8: Range of attack for the throwing weapon: +200

Disorder


Temporarily decreases the Weapon Def. and attacking power of the affected monster, even stunting ongoing attacks. Can't use this skill on a monster that's already in "Disorder".

Master Level 10: MP -7; enemy's Weapon Att. -50, Weapon Def. -50 for 60 sec.

Dark Sight


Use MP to hide in the shadows. Can't be attacked, and can't attack either. Required Skill : At least Level 3 on Disorder

Master ‍Level 10: MP -15; disappear for 200 sec, no impact to Speed

Double Stab


Use MP to quickly stab a monster twice in one turn using a dagger.

Master ‍Level 20: MP -14; damage 150%

Lucky Seven


Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery.

Master ‍Level 20: MP -16; damage 150%

Bandit

Dagger Mastery


Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand.

Master ‍Level 20: Dagger mastery +60%, accuracy +20

Endure


Recovers additional amount of HP and MP.

Master Level 1: Additionally recovering HP 60, MP 20 every 10 sec.

Dagger Booster


Use HP and MP to temporarily boost up the attacking speed of the dagger. Only applies when the character has a dagger in hand. Required Skill : At least Level 5 on Dagger Mastery

Master ‍Level 20: HP -10, MP -10; improves dagger speed for 600 sec.

Haste


Temporarily improves the speed and jumping ability of every member of the party.

Master ‍Level 20: MP -30, +40 in speed and +20 in jump for 600 sec

Steal


Stab multiple monsters at close range. Required Skill: At least Level 5 on Haste

Master ‍Level 30: MP -24, Damage: 180%, attacks up to 6 enemies

Savage Blow


Use MP to attack an enemy up to 6 times in a row with a dagger.

Master ‍Level 30: MP -27; Attack 6x with 105% damage

Chief Bandit

Shield Mastery


Shield Defense increases. However, there's no affect if the character does not equip a shield.

Master ‍Level 20: Weapon defense +200%, Weapon Att. +10

Chakra


Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.

Master ‍Level 5: MP -27, Recovery rate 200%; Damage during the recovery if hit: 112%

Assaulter


Attacks a single monster with incredible power and speed. The attacked may even be stunned on a low success rate.

Master Level 30: MP - 26, Damage 650%, Stunner 80%
no monster required to cast the skill , can be used for faster movement.

Pickpocket


Temporarily increases the amount of mesos dropped by monsters. The amount of mesos increases in proportion to the skill level and damage done to the monsters (200 meso max). Required skill: At least Level 3 on Meso Explosion

Master ‍Level 20: MP -50; for 600 sec, 60% chance


Band of Thieves


Summons fellow bandits to attack up to 6 monsters around the area.

Master Level 30: MP - 50, Basic attack 380%, 5 "other selves" will attack enemies

Meso Guard


Uses mesos to guard 50% of the damage received. Required Skill : At least Level 3 on Chakra

Master ‍Level 20: MP -35, 78% of the guarded damage replaced with mesos, 600 sec

Meso Explosion


Explodes the mesos dropped on the ground around you to attack monsters. The mesos from the monsters killed by someone else will not be able to be used for this.

Master Level 30: MP - 30, Mastery 100%, Explode upto 20

Shadower

Maple Warrior (Full Map Buff)



Increase all players' stats within a party by certain percentage.

‍Master Level 40: MP -80, for 1200 secs, all stats +20%

Shadow Shifter


With great reflexes, enables one to avoid the monster's attack.

Master ‍Level 30: Avoid enemy's attack with success rate 20%

Venomous Stab


Passively smears your dagger with poison; the monster struck has a chance of being poisoned. Usable up to 3 times against each monster. Does not work on bosses.

Master Level 40: Attack 50, for 8 secs, success rate 60%

Taunt


Provokes a monster, causing its general defense to increase. As a result, EXP earned and drop rate for items will increase for this monster.

Master ‍Level 30: MP -40, Increases enemy's def, experience & item drop rate by 20%

Thieve's Fortune


Passively increases the amount of mesos dropped by attacked monsters.

Follow the Ninja Ambush path to get this skill.

Master ‍Level 30: Increases max mesos dropped by 750

Assassinate


Strikes an unsuspecting monster at its vital spots 4 times. works without Dark Sight.

Master Level 40: MP -40, Each strike deals 950% damage

Smokescreen


Sets off a smoke grenade where all members of the party in the vicinity of smoke will not receive damage. 300 second CD.

Master Level 40: MP -55, for 70 secs, Range 250%

Boomerang Step


With great quickness, stabs multiple monsters 2 times. Under a set success rate, the monsters attacked will be stunned for 2 seconds.

Master ‍Level 40: MP -26, Attacks 6 enemies, damage 580%, Stun with success rate 90%

Hero's Will


Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

‍‍Master Level 10: MP -30, Escape from abnormal condition. 30 second cooldown.