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Recovering even more MP every 10 sec.ย
The higher the level of the character and the skill level, the more recovery it enables the character to have.
Master โLevel 5: Constant additional recovery of MP.
This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.ย
Required Skill: At least Level 5 on Improving MP Recovery.
โMaster โLevel 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP.
Temporarily replaces damage with MP instead of HP.ย
If MP reaches 0, HP takes a full hit.
Master โโLevel 10: -12 MP; Replace 80% of HP damage as MP for 600 sec.
Conjure a protective aura around you.ย
This Mystical Barrier enhances your weapon's defense.
Master โโLevel 10: -10 MP; Weapon Def +100 for 600sec.
Use MP to attack one enemy.
Master โโLevel 20: -14 MP; basic attack 55, mastery 60%.
Use MP to attack an enemy twice.ย
Required Skill: At least Level 1 on Energy Bolt.
Master โโLevel 20: -20 MP; basic attack 40, mastery 60%.
Temporarily changes all elemental attacks to non-elemental and boosts the Weapon Def. of armor by blowing magic into it.
Master โโโLevel 5: -10 MP; decrease Elemental Attack by 100%, Weapon Def. +100 for 600 sec.
Absorbs the enemy's MP when attacking with Magic skills, until it reaches to 0.
โMaster Level 20: For every attack, 30% Success rate, absorb 40% of the enemy's MaxMP.
Meditate for a bit to temporarily boost up the magic attack of party members around the area.ย
Required Skill: At least Level 3 on MP Eater.
โMaster Level 20: -20 MP; party's magic attack +40 for 600 sec.
Use the arrow keys to teleport to other places in the same map on a set distance.
Master Level 10: -12 MP; teleport with 160 in distance.
Granting yourself and party members the gift of enhanced movement speed.
Master Level 10: +30 Speed, +10 Jump for 600 sec.
Attacks 3 monsters with a fire arrow.ย
Applies 1.5 times the damage to the ice-based enemies, whereas fire-based enemies receive half the damage, if that.
Master Level 30: -28 MP; Basic attack 135, mastery 60%.
Attacks a single monster by splashing them with a drop of poison.ย
With a given success rate, the monster gets temporarily poisoned.
It won't be effective against monsters with a level higher than 10 compared to your character.
โMaster Level 25: -20 MP; Basic attack 70, mastery 60%, 60% success rate, poison for 40 sec.
Gains resistance against Magic attacks of Fire and Poison.
Master โLevel 20: 70 % Increased Fire & Poison Resistance.
Boosts the capacity for all Magic attacks by using additional MP.
Master โLevel 30: Use 200% MP, Magic Attack 150%.
Attacks up to 6 surrounding monsters by creating an explosion around the character, using fire-based attacks.
Master Level 30: -50 MP; 155 Attack Damage, mastery 60%, Attack Range 200%.
Makes a poison fog around the character. Deceases HP of all monsters in the range.
Master โLevel 30: -50 MP; 90 Attack Damage, Mastered 60%, Attack Range 200%, 70% chance of being poisoned for 20 seconds.
Temporarily seals up all surrounding monsters. Once sealed, monsters can't use skills.ย
Note: Does not work against boss-level monsters.ย
Required Skill: At least Level 3 on Element Amplification.
Master โLevel 10: -30 MP; 95% chance of sealing up for 20 sec.
Uses up a significant amount of HP and MP to increase the attacking speed for spells.ย
Required Skill: At least Level 3 on Element Amplification.
Master โLevel 20: -30 HP, -25 MP; boost up the magic attacking speed to level 2 for 600 sec.
Attacks a single monster by splashing fire with a drop of poison. With a given success rate, the monster is temporarily poisoned.
Master Level 20: -22 MP; 170 Attack Damage, Mastery 50%; With 70% success rate, poisons the enemy for 20 sec.
Increase all players' stats within a party by certain percentage.
โMaster Level 40: -80 MP; for 1200 secs all stats +20%.
Harnessing the blazing power of flames, you conjure the Inferno Gaze, unleashing a fiery eye, scorching enemies in its path.ย
Attacks 6 foes 3 times, leaving a burning path of destruction.
Master โLevel 40: -35 MP, Magic Damage 130 , 4 attack counts.
Creates a barrier of Inferno fire around you, protecting party members. Allies behind the flames are immune to damage.
When casting Inferno Barrier in an expedition, all other F/P ArchMages' Inferno Barrier abilities will also enter cooldown.ย
Cooldown: 300 secends.
Master Level 40: -55 MP; lasts 25 seconds.
Damages 4 monsters using a ball of fire from the Fire Demon. Hits 2 times.ย
โMaster Level 30: -34 MP; Basic attack 180, Mastery 60%.
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP.
Cooldown: 100 secends.
Master Level 40: For 50 secs +275 magic attack and mana is left intact.
Calls upon the Elquines familiar, who is ice-based.ย
Required skill: Fire Demon level 5 and above.
Master โLevel 30: -100 MP; Basic attack 300, for 600 secs.
Hits a single mob multiple times with a poison-based attack to deal massive damage.
โMaster Level 40: -35 MP; Basic attack 145, Mastery 60%, hits 4 times.
Summons meteors from outer space to shower the ground hitting 15 enemies 3 times. Incurs tremendous fire-based damages to those struck.
Master Level 10: -1000 MP; Basic attack 620, Cooldown: 60 seconds.ย
Master Level 20: -1000 MP; Basic attack 620, Cooldown: 45 seconds.
Master Level 30: -1000 MP; Basic attack 620, Cooldown: 35 seconds.
Master Level 40: -1000 MP; Basic attack 720, Cooldown: 30 seconds.
Enables one to shrug off abnormal conditions.ย
The higher the skill level, the more types of abnormal conditions one can nullify.
Cooldown: 30 seconds.
โMaster Level 10: -30 MP, Escape from abnormal condition.