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This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.ย
Required Skill: At least Level 5 on Improving MP Recovery.
โMaster โLevel 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP.
Temporarily replaces damage with MP instead of HP.ย
If MP reaches 0, HP takes a full hit.
Master โโLevel 10: -12 MP; Replace 80% of HP damage as MP for 600 sec.
Temporarily enhances the Weapon Def. of the armor by applying magic for a given duration.ย
Required skill: At least Level 3 on Magic Guard.
Level 1: -8 MP; Weapon Def. +10 for 60 sec.
โMaster Level 10: -16 MP; Weapon Def. +100 for 600 sec.
Use MP to attack an enemy twice.
Level 1: -10 MP; basic attack 11, mastery 15%.
โLevel 10: -13 MP; basic attack 23, mastery 35%.
Master โLevel 20: -20 MP; basic attack 40, mastery 60%.
Summon the Guardian Fairy to attack a single enemy nearby.
Level 1: -15 MP; for 30 sec. summon Flame with Basic Attack 22 and Mastery 10%.ย
Level 10: -20 MP; for 300 sec. summon Flame with Basic Attack 40 and Mastery 35%.ย
Master Level 20: -20 MP; for 600 sec. summon Flame with Basic Attack 60 and Mastery 60%.
Meditate for a bit to temporarily boost up the magic attack of party members around the area.ย
Required Skill: At least Level 3 on MP Eater.
โMaster Level 20: -20 MP; party's magic attack +40 for 600 sec.
Granting yourself and party members the gift of enhanced movement speed.
Master Level 10: +30 Speed and +10 Jump for 600 sec.
Attacks a monster with a fire arrow. Applies 1.5 times the damage to the ice-based enemies, whereas fire-based enemies receive half the damage, if that.
Master Level 20: -28 MP; Basic attack 170, mastery 60%.
Use the arrow keys to teleport to other places in the same map on a set distance.
Master Level 10: -12 MP; teleport, with 160 in distance.
Uses up a significant amount of HP and MP to increase the attacking speed for spells.ย
Required Skill: At least Level 3 on Element Amplification.
Master โLevel 20: -30 HP, -25 MP; to boost up the magic attacking speed to level 2 for 600 sec.
Temporarily changes all elemental attacks to non-elemental and boosts the Weapon Def. of armor by blowing magic into it.
Master โโโLevel 20: -10 MP; decrease Elemental Attack by 100% for 600 sec.
Inflicts fire damage on up to 6 nearby monsters.
Master Level 20: -40 MP; Basic Attack 90, Mastery 60%.
Gains a higher tolerance for all Elemental Attacks from the enemy.
Master โLevel 20: 40% increase in tolerance against Elemental Attacks.
Boosts the capacity for all Magic attacks by using additional MP.
Master โLevel 30: Use 200% MP, Magic Attack 150%.
Seals multiple enemies nearby for a given duration. Once sealed, the monsters will not be able to use their skills to attack.ย
Note: This does not apply to the Boss Monsters.
Master โLevel 20: -30 MP; sealed at 95% chance for 20 sec.
Inflicts significant fire damage on up to 15 monsters at once via a shower of meteors.
Cooldown: 30 seconds.
Master โLevel 20: -1000 MP; Basic attack 620.
Temporarily summons Ifrit of Fire Attribute for a given duration.ย
Attacks up to 3 monsters.
Master โLevel 20: -70 MP; Basic Attack 250, Mastery 60%, lasts for 600 sec.
Temporarily creates a wall of fire near the character for a given duration.ย
The monsters inside the wall continuously receive damage.
Master Level 30: -50 MP; Basic Attack 80, Mastery 60%, lasts for 20 seconds at a rate of 80%.
Throw huge fireball to attack up to 6 monsters.
Master Level 30: -26 MP; Basic Attack 170, Mastery 60%.