Blaze Wizard

Blaze Wizard 1st

Increasing Max MP


Increases the Max MP when AP is applied to Max MP at the time of Level Up. 


Level 1: At the time of Level Up, +2; if AP applied, +1 in addition to Max MP

‍Level 10: At the time of Level Up, +20; if AP applied, +10 in addition to Max MP


Magic Guard


Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.


Level 1: MP -6; Replace 8% of HP damage as MP for 150 sec. 

‍Level 10: MP -14; Replace 80% of HP damage as MP for 600 sec. 


Magic Armor


Temporarily enhances the Weapon Def. of the armor by applying magic for a given duration. Required skill: At least Level 3 on Magic Guard


Level 1: MP -8; Weapon Def. +10 for 60 sec.

‍Level 10: MP -16; Weapon Def. +100 for 600 sec.


Magic Claw


Use MP to attack an enemy twice.


Level 1: MP -10, basic attack 11, mastery 15%

‍Level 10: MP -13, basic attack 23, mastery 35%

‍Level 20: MP -20, basic attack 40, mastery 60%


Flame


Summon the Guardian Fairy to attack a single enemy nearby.


Level 1: MP -15, for 30 sec. summon Flame with Basic Attack 22 and Mastery 10% 

Level 10: MP -20, for 300 sec. summon Flame with Basic Attack 40 and Mastery 35% 

Level 20: MP -20, for 600 sec. summon Flame with Basic Attack 60 and Mastery 60%

Blaze Wizard 2nd

Meditation (Full Map Buff)



Meditate for a bit to temporarily boost up the magic attack of party members around the area. Required Skill : At least Level 3 on MP Eater

‍Level 20: MP -20; party's magic attack +40 for 600 sec.

Flame Stride (Full Map Buff)


Granting yourself and party members the gift of enhanced movement speed

Master Level 10: Speed +30, 10 Jump for 600 sec.


Fire Arrow


Attacks a monster with a fire arrow. Applies 1.5 times the damage to the ice-based enemies, whereas fire-based enemies receive half the damage, if that.

Master Level 20: MP -28; Basic attack 170, mastery 60%

Teleport


Use the arrow keys to teleport to other places in the same map on a set distance.

Master Level 10: MP -12; teleport, with 160 in distance.

Spell Booster



Uses up a significant amount of HP and MP to increase the attacking speed for spells. Required Skill : At least Level 3 on Element Amplification

Master ‍Level 20: Use HP 30, MP 25 to boost up the magic attacking speed to level 2 for 600 sec.

Elemental Reset


Change all elemental attacks to non-elemental attacks for a given duration.

Master Level 20: MP -50, decrease Elemental Attack by 100% for 600 sec. 

Fire Pillar


Inflicts fire damage on up to 6 nearby monsters.

Master Level 20: MP -40, Basic Attack 90, Mastery 60%

Blaze Wizard 3rd

Elemental Resistance


Gains a higher tolerance for all Elemental Attacks from the enemy.

Master ‍Level 20: 40% increase in tolerance against Elemental Attacks.

Element Amplification


Increase all Magic Attacks by using more MP. 

Master ‍Level 20: Use MP +200%, Magic Attack 130%

Seal


Seals multiple enemies nearby for a given duration. Once sealed, the monsters will not be able to use their skills to attack. This does not apply to the Boss Monsters.

Master ‍Level 20: MP -30, sealed at 95% chance for 20 sec.

Meteor Shower


Inflicts significant fire damage on up to 15 monsters at once via a shower of meteors.

Master ‍Level 20: MP -1000, Basic attack 620, 30 second cooldown

Ifrit


Temporarily summons Ifrit of Fire Attribute for a given duration. Attacks up to 3 monsters.

Master ‍Level 20: MP -70, Basic Attack 250, Mastery 60%, lasts for 600 sec.

Flame Gear


Temporarily creates a wall of fire near the character for a given duration. The monsters inside the wall continuously receive damage.

Master Level 30: MP -50, Basic Attack 80, Mastery 60%, lasts for 20 sec. at a rate of 80% 

Fire Strike


Throw huge fireball to attack up to 6 monsters.

Master Level 30: MP -26, Basic Attack 170, Mastery 60%