TBD
TBD
You are proficient with all melee weapon with the Standard or Heavy propriety.
You gain the following action:
Willpower Point: 1
You make two melee attacks with a heavy or standard melee weapon you wield. You still pay the Action Point cost for these attacks, however, the second attack costs half as much.
You gain the following benefits:
Steady Grip: You no longer have disadvantage when wielding a standard melee weapon in one hand. Additionally, you can one-hand wield a Heavy melee weapon, but you have disadvantage on attacks with it.
Might: When wielding a single weapon, if it is a standard or heavy weapon, attacks are made with advantage.
Additionally, you learn two Martial Techniques of your choice.
Double Slash and Martial Techniques can now be used on your colossal weapons Special Attack.
Additionally, you learn two Martial Techniques of your choice.
Double Slash no longer consumes any willpower. Additionally, with your Standard and Heavy melee weapons you roll one additional dice and their damage dice are increased by one category. (For example, if you would roll d4s, you roll d6s instead; this is true up to d12 if other abilities increase your damage dice category).