Due to Tatsuya becoming a playable character, Miyuki was converted into an assist as a result. Her assist moves are moves she possesses in her playable character counterpart. You would want to use 5S as a neutral tool to catch whiffed buttons. If close enough you will have enough time to convert off of these calls. It’s especially useful while in trump mode since you can super jump, call 5S and potentially get a full combo off it. Upon hkd you’d want to use 6S to create potential 50/50 situations. With the amount of hitstun, it gives you time to mix up similar to Celty. Miyuki having a J.6S is unique to her and is normally used as combo fodder for air to ground combos. It can potentially be used in neutral but only available when assist is double ignition or trump card mode. She’s pretty straightforward and has the potential to create interesting plays with her J6S.
Good oki
Fast startup on 5S
Great combo fodder
6S can’t be used in neutral due to slow startup
j.6S can’t be used as a neutral tool unless in trump mode
Miyuki attacks with her 236X projectile. Tracks the opponent horizontally up to fullscreen.
Miyuki attacks with her 214X move. The move tracks the opponent's position and will travel at least half-screen to do her attack. Her starting position depends on how close the player is to the opponent when she is called.
Miyuki attacks with her j214X move. If the first part whiffs the ice puddle will stay in place for a short time and if the opponent comes into contact with the puddle the ice pillar will come out.