Shadower

Shadower skill showcase

See here what Shadower's skill set looks like visually!

ROGUE

Nimble Body

Increases Accuracy and Avoidability.


Level 1: Accuracy +1, Avoidability +2

Level 10: Accuracy +10, Avoidability +20

Level 20: Accuracy +20, Avoidability +40

Keen Eyes

Increases the range of attack using throwing weapons such as throwing stars & knives. Required Skill : At least Level 3 on Nimble Body


Level 1: Range of attack for the throwing weapon: +25

‍Level 8: Range of attack for the throwing weapon: +200

Disorder

Temporarily decreases the Weapon Def. and attacking power of the affected monster, even stunting ongoing attacks. Can't use this skill on a monster that's already in "Disorder".


Level 1: MP -5; enemy's Weapon Att. -5, Weapon Def. -5 for 15 sec.

Level 10: MP -7; enemy's Weapon Att. -50, Weapon Def. -50 for 60 sec.


Dark Sight

Use MP to hide in the shadows. Can't be attacked, and can't attack either. Required Skill : At least Level 3 on Disorder


Level 1: MP -24; disappear for 20 sec, Speed -27

‍Level 10: MP -15; disappear for 200 sec, no impact to Speed

Double Stab

Use MP to quickly stab a monster twice in one turn using a dagger.


Level 1: MP -6; damage 93%

‍Level 10: MP -9; damage 120%

‍Level 20: MP -14; damage 150%

Lucky Seven

Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery.


Level 1: MP -8; damage 58%

‍Level 10: MP -11; damage 100%

‍Level 20: MP -16; damage 150%

Eckhart's Vampire (Ultimate Adventurers)

Summons Eckhart to unleash four vampiric attacks on multiple enemies and absorb some of their HP. Absorbs a maximum of half of your Max HP, or the total of the monster's Max HP. Skill level can be increased depending on your level. Automatically increases every 10 levels from 50 onwards.


Level 1: MP -16, damage 156% with 5 monsters hit 4 times. Absorb 1% of damage as HP

‍Level 5: MP -24, damage 190% with 5 monsters hit 4 times. Absorb 3% of damage as HP

BANDIT

Dagger Mastery

Increases the dagger mastery and accuracy. It only applies when the character has a dagger in hand.


Level 1: Dagger mastery +15%, accuracy +1

‍Level 10: Dagger mastery +35%, accuracy +10

‍Level 20: Dagger mastery +60%, accuracy +20

Endure

Recovers additional amount of HP and MP.


Level 1: Additionally recovering HP 60, MP 20 every 10 sec.

Dagger Booster

Use HP and MP to temporarily boost up the attacking speed of the dagger. Only applies when the character has a dagger in hand. Required Skill : At least Level 5 on Dagger Mastery


Level 1: HP -29, MP -29; improves dagger speed for 30 sec.

‍Level 10: HP -20, MP -20; improves dagger speed for 300 sec.

‍Level 20: HP -10, MP -10; improves dagger speed for 600 sec.

Haste

Temporarily improves the speed and jumping ability of every member of the party.


Level 1: MP -15, +21 in speed and +1 in jump for 30 sec

‍Level 10: MP -15, +30 in speed and +10 in jump for 300 sec

‍Level 20: MP -30, +40 in speed and +20 in jump for 600 sec

Shadow Stab

Stab multiple monsters at close range. Required Skill: At least Level 5 on Haste


Level 1: MP -12, Damage: 93%, attacks up to 3 enemies

Level 10: MP -12, Damage: 120%, attacks up to 3 enemies

‍Level 20: MP -24, Damage: 150%, attacks up to 4 enemies

‍Level 30: MP -24, Damage: 180%, attacks up to 6 enemies

Savage Blow

Use MP to attack an enemy up to 6 times in a row with a dagger.


Level 1: MP -15; attack 4x with 60% damage.

‍Level 10: MP -15; Attack 4x with 94% damage

‍Level 20: MP -18; Attack 5x with 98% damage

‍Level 30: MP -27; Attack 6x with 100% damage

CHIEF BANDIT

Shield Mastery

Shield Defense and Weapon Attack increases. However, there's no affect if the character does not equip a shield. Cannot use SP Reset on this skill.


Level 1: Weapon defense +10%, Weapon Att. +1

‍Level 10: Weapon defense +100%, Weapon Att. +5

‍Level 20: Weapon defense +200%, Weapon Att. +10

Chakra

Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.


Level 1: MP -27, Recovery rate 80%; Damage during the recovery if hit: 120%

‍Level 5: MP -27, Recovery rate 200%; Damage during the recovery if hit: 112%

Assaulter

Attacks a single monster with incredible power and speed. The attacked may even be stunned on a low success rate. Skill can be used without any monsters nearby.


Level 1: MP - 12, Damage 410%, Stunner 22%

‍Level 10: MP - 12, Damage 500%, Stunner 40%

‍Level 20: MP - 19, Damage 600%, Stunner 60%

Level 30: MP - 26, Damage 650%, Stunner 80%

Pickpocket

Temporarily increases the amount of mesos dropped by monsters. The amount of mesos increases in proportion to the skill level and damage done to the monsters (200 meso max). Required skill: At least Level 3 on Meso Explosion


Level 1: MP -31; for 30 sec, 22% chance

‍Level 10: MP -40; for 300 sec, 40% chance

‍Level 20: MP -50; for 600 sec, 60% chance

Band of Thieves

Summons fellow bandits to attack up to 6 monsters around the area.


Level 1: MP -10, Basic attack 210%, 1 "other selves" will attack enemies

‍Level 10: MP -15, Basic attack 255%, 2 "other selves" will attack enemies

Level 20: MP -20, Basic attack 305%, 4 "other selves" will attack enemies

Level 30: MP -25, Basic attack 355%, 5 "other selves" will attack enemies

Meso Guard

Uses mesos to guard 50% of the damage received. Required Skill : At least Level 3 on Chakra


Level 1: MP -20, 90% of the guarded damage replaced with mesos, 30 sec

‍Level 10: MP -25, 86% of the guarded damage replaced with mesos, 300 sec

‍Level 20: MP -35, 78% of the guarded damage replaced with mesos, 600 sec

Meso Explosion

Explodes the mesos dropped on the ground around you to attack up to 8 monsters. The mesos from the monsters killed by someone else will not be able to be used for this.


Level 1: MP - 18, Mastery 50%, Explode upto 10

‍Level 10: MP - 18, Mastery 68%, Explode upto 12

‍Level 20: MP - 24, Mastery 88%, Explode upto 16

Level 30: MP - 30, Mastery 100%, Explode upto 20

SHADOWER

Maple Warrior

Increase all players' stats within a party by certain percentage.


Level 1: MP -10, for 30 secs, all stats +1%

‍Level 10: MP -20, for 300 secs, all stats +5%

‍Level 20: MP -40, for 600 secs, all stats +10%

‍Level 30: MP -60, for 900 secs, all stats +15% 

Level 40: MP -80, for 1200 secs, all stats +20%

Shadow Shifter

With great reflexes, enables one to avoid the monster's attack.


Level 1: Avoid enemy's attack with success rate 1%

‍Level 10: Avoid enemy's attack with success rate 10%

‍Level 20: Avoid enemy's attack with success rate 15%

‍Level 30: Avoid enemy's attack with success rate 20%

Venomous Stab

Passively smears your dagger with poison; the monster struck has a chance of being poisoned. Does not work on bosses.


Level 1: Attack 1, for 4 secs, success rate 32%

‍Level 10: Attack 10, for 4 secs, success rate 38%

‍Level 20: Attack 20, for 6 secs, success rate 44%

‍Level 30: Attack 30, for 8 secs, success rate 50%

Level 40: Attack 40, for 8 secs, success rate 60%

Taunt

Provokes a monster, causing its general defense to increase. As a result, EXP earned and drop rate for items will increase for this monster.


Level 1: MP -21, Increases enemy's def, experience & item drop rate by 1%

‍Level 10: MP -30, Increases enemy's def, experience & item drop rate by 5%

‍Level 20: MP -40, Increases enemy's def, experience & item drop rate by 10%

‍Level 30: MP -40, Increases enemy's def, experience & item drop rate by 20%

Pickpocket Mastery

Passively increases the amount of mesos dropped by attacked monsters.

Follow the Ninja Ambush path to get this skill.


Level 1: Increases max mesos dropped by 30

‍Level 10: Increases max mesos dropped by 300

‍Level 20: Increases max mesos dropped by 600

‍Level 30: Increases max mesos dropped by 1100

Assassinate

Strikes an unsuspecting monster at its vital spots 4 times. Doesn't require Dark Sight to use.


Level 1: MP -21, Each strike deals 605% damage

‍Level 10: MP -30, Each strike deals 650% damage

‍Level 20: MP -40, Each strike deals 750% damage

‍Level 30: MP -40, Each strike deals 850% damage

Level 40: MP -40, Each strike deals 950% damage

Smokescreen

Sets off a smoke grenade where all members of the party in the vicinity of smoke will not receive damage. 300 second CD.


Level 1: MP -16, for 31 secs, Range 110%

‍Level 10: MP -25, for 40 secs, Range 140%

‍Level 20: MP -35, for 50 secs, Range 170%

‍Level 30: MP -45, for 60 secs, Range 200%

Level 40: MP -55, for 70 secs, Range 250%

Boomerang Step

With great quickness, stabs multiple monsters 2 times. 


Level 1: MP -16, Attacks 6 enemies, damage 385%

‍Level 10: MP -19, Attacks 6 enemies, damage 430%

‍Level 20: MP -25, Attacks 6 enemies, damage 480%

‍Level 30: MP -26, Attacks 6 enemies, damage 530%

‍Level 40: MP -26, Attacks 6 enemies, damage 580%

Hero's Will

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.


Level 1: MP -30, Escape from abnormal condition. 300 second cooldown.

‍Level 10: MP -30, Escape from abnormal condition. 30 second cooldown. 

HYPER: Shadows Veil

Overwhelm a single target with supersonic slashes which deal enormous damage. 60 second cooldown.


Level 1 (gained at level 200): MP -100, 790% Damage, 10 hits

Level 2 (gained at level 210): MP -100, 870% Damage, 10 hits

Level 3 (gained at level 220): MP -100, 950% Damage, 10 hits