QUICK NAVIGATION
See here what Battle Mage's skill set looks like visually!
This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.
Level 1: If Level UP, +2 more; if AP applied, +1 more on top on MaxMP
Level 10: If Level UP, +20 more; if AP applied, +10 more on top on MaxMP
Quickly attacks 3 enemies 3 times in a row.
Level 1: MP -12; Basic attack 10, mastery 15%
Level 10: MP -20; Basic attack 15, mastery 35%
Level 20: MP -24; Basic attack 20, mastery 60%
Inflicts damage on 6 enemies in front of you by firing a ray of light in the shape of a saw wheel.
Level 1: MP -15, Basic attack 42, mastery 15%
Level 10: MP -25, Basic attack 60, mastery 35%
Level 15: MP -35, Basic attack 70, mastery 60%
You emanate a mysterious aura that increases the damage done by your party members. Stacks with other weapon attack buffs.
Level 1: MP -17, Weapon Att. +1, Magic Att. +3
Level 10: MP -35, Weapon Att. +5, Magic Att. +30
Temporarily changes all elemental attacks to non-elemental and boosts the Weapon Def. of armor by blowing magic into it.
Level 1: MP -10; decrease Elemental Attack by 100%, Weapon Def. +20 for 120 sec.
Level 5: MP -10; decrease Elemental Attack by 100%, Weapon Def. +100 for 600 sec.
Temporarily replaces damage with MP instead of HP. If MP reaches 0, HP takes a full hit.
Level 1: MP -10; Replace 35% of HP damage as MP for 150 sec.
Level 10: MP -12; Replace 80% of HP damage as MP for 600 sec.
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
Level 1: For every attack, 11% Success rate, absorb 21% of the enemy's MaxMP.
Level 10: For every attack, 20% Success rate, absorb 30% of the enemy's MaxMP.
Level 20: For every attack, 30% Success rate, absorb 40% of the enemy's MaxMP.
Use the arrow keys to teleport to other places in the same map on a set distance.
Level 1: MP -57; teleport, with 133 in distance.
Level 10: MP -12; teleport, with 160 in distance.
Quickly deals 4 attacks on 3 enemies. Required Skill: Triple Blow lv. 20
Level 1: MP -16; Basic attack 15, mastery 15%
Level 10: MP -20; Basic attack 20, mastery 35%
Level 20: MP -24; Basic attack 30, mastery 60%
An even stronger dark chain emerges from a pentacle that hits 6 monsters in front of you and drags them towards you. Also grants bonus Magic Att. for a set amount of time. Required Skill: The Finisher lv. 10
Level 1: MP -15, Weapon Damage 110%, +31 bonus Magic Att. for 10 seconds.
Level 10: MP -25, Weapon Damage 200%, +40 bonus Magic Att. for 10 seconds.
Level 20: MP -35, Weapon Damage 300%, +60 bonus Magic Att. for 10 seconds.
You emanate a bright yellow aura that increases the Movement Speed of your party members. Does not stack with other speed buffs.
Level 1: MP -17, Speed +26
Level 10: MP -35, Speed +35
Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.
Level 1: MP -20, recovers HP equivalent to 1% of the damage for 20 sec.
Level 10: MP -30, recovers HP equivalent to 1% of the damage for 200 sec.
Level 20: MP -40, recovers HP equivalent to 1% of the damage for 400 sec.
Level 25: MP -40, recovers HP equivalent to 1% of the damage for 600 sec.
Uses up a significant amount of MP to increase the attacking speed for spells.
Level 1: MP -53 to boost up magic attacking speed for 30 sec.
Level 10: MP -35 to boost up magic attacking speed for 300 sec.
Level 20: MP -25 to boost up magic attacking speed for 600 sec.
Boosts the capacity for all Magic attacks by using additional MP.
Level 1: Use 105% MP, Magic Attack 107%
Level 10: Use 150% MP, Magic Attack 119%
Level 20: Use 175% MP, Magic Attack 129%
Level 30: Use 200% MP, Magic Attack 140%
Quickly deals 5 attacks on 3 enemies. Applies poison element. Required Skill: Quad Blow Lv. 20
Level 1: MP -12; Basic attack 31, mastery 15%
Level 10: MP -12; Basic attack 40, mastery 35%
Level 20: MP -24; Basic attack 50, mastery 60%
Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies twice and has a chance at stunning. 5 second cooldown. Applies poison element.
Level 1: MP -20, Basic Attack 131, Mastery 15%
Level 10: MP -20, Basic Attack 140, Mastery 30%
Level 20: MP -25, Basic Attack 150, Mastery 45%
Level 30: MP -30, Basic Attack 160, Mastery 60%
You emanate a bright blue aura that increases the Avoidability & Accuracy of party members. Does not stack with other Avoidability & Accuracy buffs.
Level 1: MP -17, Avoidability +55, Accuracy +43
Level 10: MP -35, Avoidability +100, Accuracy +70
Level 20: MP -55, Avoidability +150, Accuracy +100
Summons the power of a Reaper to increase your critical chance and damage. Required Skill : At least Level 5 on Element Amplification
Level 1: MP -16, for 20 secs, critical rate +1%, damage +1%
Level 10: MP -16, for 200 secs, critical rate +5%, damage +5%
Level 20: MP -32, for 400 secs, critical rate +10%, damage +10%
Level 30: MP -48, for 600 secs, critical rate +15%, damage +20%
An even stronger dark chain emerges from a pentacle that hits 6 monsters in front of you and drags them towards you. Also grants bonus Magic Att. for a set amount of time. It's normal for the attack to 'MISS' or deal very small damage. Required Skill: Dark Chain lv. 20
Level 1: MP -15; Weapon Damage 310%, +61 bonus Magic Att. for 10 seconds.
Level 10: MP -25; Weapon Damage 400%, +65 bonus Magic Att. for 10 seconds.
Level 20: MP -35; Weapon Damage 500%, +70 bonus Magic Att. for 10 seconds.
Increase all players' stats within a party by certain percentage.
Level 1: MP -10, for 30 secs, all stats +1%
Level 10: MP -20, for 300 secs, all stats +5%
Level 20: MP -40, for 600 secs, all stats +10%
Level 30: MP -60, for 900 secs, all stats +15%
Level 40: MP -80, for 1200 secs, all stats +20%
Quickly deals 6 attacks on 3 enemies. Applies poison element. Required Skill: Quintuple Blow Lv. 20
Level 1: MP -12; Basic attack 57
Level 10: MP -12; Basic attack 75
Level 20: MP -24; Basic attack 85
Summons a magic staff that hammers 6 monsters at once, hitting 3 times. Applies poison element.
Level 1: MP -21, Basic attack 48
Level 10: MP -25, Basic attack 57
Level 20: MP -30, Basic attack 67
Level 30: MP -35, Basic attack 77
Level 40: MP -40, Basic attack 87
Uses the power of darkness to attack up to 15 enemies 3 times to deal enormous damage. Applies poison element.
Level 1: MP -1000, Basic attack 460, 320 second cooldown
Level 10: MP -1000, Basic attack 460, 230 second cooldown
Level 20: MP -1000, Basic attack 460, 130 second cooldown
Level 30: MP -1000, Basic attack 460, 30 second cooldown
Level 40: MP -1000, Basic attack 560, 30 second cooldown
Enables one to temporarily draw magic powers from sources surrounding the mage and use it in place of one's own MP. 230 second cooldown.
Level 1: For 11 secs, +100 magic attack and mana is left intact.
Level 10: For 20 secs, +145 magic attack and mana is left intact.
Level 20: For 30 secs, +195 magic attack and mana is left intact.
Level 30: For 40 secs, +245 magic attack and mana is left intact.
Level 40: For 50 secs, +275 magic attack and mana is left intact.
Enables one to stay at the same spot after being struck, resisting knock-back effects.
Level 1: MP -30, prevent getting knocked-back with success rate 42% for 20 secs
Level 10: MP -36, prevent getting knocked-back with success rate 60% for 200 secs
Level 20: MP -48, prevent getting knocked-back with success rate 80% for 400 secs
Level 30: MP -50, prevent getting knocked-back with success rate 90% for 600 secs
Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage. 300 second cooldown.
Level 1: MP -16, for 30 secs, 690 second cooldown
Level 10: MP -25, for 30 secs, 600 second cooldown
Level 20: MP -35, for 30 secs, 500 second cooldown
Level 30: MP -45, for 30 secs, 400 second cooldown
Level 40: MP -55, for 30 secs, 300 second cooldown
Sweeps a gigantic staff on a single enemy, dealing a tonne of damage. Applies poison element.
Level 1: MP -20, Magic Damage 84, 3 attacks
Level 10: MP -20, Magic Damage 102, 3 attacks
Level 20: MP -25, Magic Damage 122, 4 attacks
Level 30: MP -30, Magic Damage 132, 4 attacks
Level 40: MP -35, Magic Damage 142, 4 attacks
Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.
Level 1: MP -30, Escape from abnormal condition. 300 second cooldown.
Level 10: MP -30, Escape from abnormal condition. 30 second cooldown.
Musters dark energy to summon a huge Reaper, culling up to 15 mobs with the sweep of it's scythe. Applies poison element. 60 second cooldown.
Level 1 (gained at level 180): MP -100, 340% Basic damage, hits 6 times
Level 5 (gained at level 220): MP -100, 435% Basic damage, hits 6 times
Level 10 (gained at level 270): MP -100, 600% Basic damage, hits 6 times
Damage increases when attacking Boss Monster with Aura Scythe. Boss Damage % will not be shown in the Stat Detail window.
Level 1: 1% bonus boss damage
Level 10: 5% bonus boss damage
Level 20: 10% bonus boss damage
Level 30: 20% bonus boss damage
Level 40: 30% bonus boss damage
Permanently increase INT through mental discipline.
Level 1: +1 INT
Level 10: +10 INT
Level 20: +20 INT
Level 30: +30 INT
Level 40: +50 INT
Level 50: +80 INT
Increases Max HP, Max MP, Avoidability & Defense to help you last longer in battle.
Level 1: +15 Weapon Def., +5 Avoidability, +20 HP, +20 MP
Level 10: +150 Weapon Def., +50 Avoidability, +200 HP, +200 MP
Level 20: +300 Weapon Def., +100 Avoidability, +500 HP, +500 MP
Level 30: +500 Weapon Def., +200 Avoidability, +800 HP, +800 MP
Level 40: +700 Weapon Def., +300 Avoidability, +1200 HP, +1200 MP
Level 50: +1000 Weapon Def., +500 Avoidability, +2000 HP, +2000 MP
Unleash the Aura Scythe to deliver a venomous strike to a single enemy, using poison-attribute power.
Level 1: MP Cost: 40, Basic attack: 102, number of attacks: 6
Level 10: MP Cost: 40, Basic attack: 111, number of attacks: 6
Level 20: MP Cost: 50, Basic attack: 121, number of attacks: 6
Level 30: MP Cost: 50, Basic attack: 131, number of attacks: 6
Level 40: MP Cost: 60, Basic attack: 141, number of attacks: 6
Level 50: MP Cost: 60, Basic attack: 151, number of attacks: 6
Quickly deal 4 longer ranged attacks on multiple enemies.
Level 1: MP Cost: 50, Basic attack: 73, Max Enemies Hit: 6, number of attacks: 4
Level 10: MP Cost: 50, Basic attack: 77, Max Enemies Hit: 6, number of attacks: 4
Level 20: MP Cost: 60, Basic attack: 80, Max Enemies Hit: 6, number of attacks: 4
Level 30: MP Cost: 60, Basic attack: 83, Max Enemies Hit: 6, number of attacks: 4
Level 40: MP Cost: 70, Basic attack: 86, Max Enemies Hit: 6, number of attacks: 4
Level 50: MP Cost: 70, Basic attack: 90, Max Enemies Hit: 6, number of attacks: 4