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Launches a critical attack with a given success rate.
Level 1: Accuracy +2, Avoidability +4
Level 10: Accuracy +20, Avoidability +40
Increases the range of attack for throwing weapons such as the Throwing Stars and Knives.
Level 1: Range of attack of the throw-type weapon: +25
Level 8: Range of attack of the throw-type weapon: +200
Temporarily decreases the enemy’s Weapon Attack and Defense, eventually disabling the monster’s attack. It cannot be used on the same monster repeatedly.
Level 1: MP -5; enemy's Weapon Att. -5, Weapon Def. -5 for 15 sec.
Level 10: MP -7; enemy's Weapon Att. -50, Weapon Def. -50 for 60 sec.
Uses MP to hide behind the shadows. With this skill activated, the character can neither attack nor be attacked.
Level 1: MP -23; hide for 20 sec., Speed -27
Level 10: MP -5; hide for 200 sec.
Uses MP to throw 2 Throwing Stars and inflict damage according to the LUK stats regardless of the character's level of Claw Mastery.
Level 1: MP -8; damage 58%
Level 10: MP -11; damage 100%
Level 20: MP -16; damage 150%
Summons the Guardian Fairy to attack a single enemy nearby.
Level 1: MP -15, summon Darkness with Attack 40 for 60 sec.
Level 10: MP -20, summon Darkness with Attack 60 for 600 sec.
Increases the character’s skill in using the Throwing Stars, and enhances the max number of charges. It only applies when the character is equipped with Throwing Stars.
Level 1: Mastery of claw-related weapons 15%, Accuracy +1, 10 extra throwing stars.
Level 10: Mastery of claw-related weapons 35%, Accuracy +10, 100 extra throwing stars.
Level 20: Mastery of claw-related weapons 60%, Accuracy +20, 200 extra throwing stars.
Enables Critical Attack with Throwing Stars at a pre-established success rate.
Level 1: 21% success rate, critical damage 113%
Level 10: 30% success rate, critical damage 140%
Level 20: 40% success rate, critical damage 170%
Level 30: 50% success rate, critical damage 200%
Inflicts additional damage on monsters when used while Dark Sight is activated. Dark Sight deactivates as soon as this skill is applied.
Level 1: When attacked while using Dark Sight, damage 103%
Level 10: When attacked while using Dark Sight, damage 130%
Use MP to temporarily boost up the attack speed of the claw. It only applies when the character is equipped with a claw Throwing Stars.
Level 1: MP -29; increase weapon speed for 30 sec.
Level 10: MP -20; increase weapon speed for 300 sec.
Level 20: MP -10; increase weapon speed for 600 sec.
Temporarily enhances Speed and Jump stats of every member in the party.
Level 1: MP -15, +21 in Speed and +1 in Jump for 30 sec.
Level 10: MP -15, +30 in Speed and +10 in Jump for 300 sec.
Level 20: MP -30, +40 in Speed and +20 in Jump for 600 sec.
Allows a second Jump toward the direction which the character was headed when used while the character is in the air. The distance of the Jump increases in accordance with the advancement of the character’s skill level.
Level 1: MP -60, Jumps a pre-established distance
Level 10: MP -33, Jumps a pre-established distance
Level 20: MP -13, Jumps a pre-established distance
Can attack multiple monsters 4 times and partially consumes the damage to recover HP. No more than ½ of the character’s max HP and the Monster’s max HP can be consumed.
Level 1: MP -10, Damage 31%, 3 monsters can be attacked, consume 1% of the damage.
Level 10: MP -16, Damage 40%, 4 monsters can be attacked, consume 2% of the damage.
Level 20: MP -28, Damage 50%, 6 monsters can be attacked, consume 4% of the damage.
Enhances the effects of recovery items including potions or lengthens the duration of items applied to the status of the character, with an exception of recovery items such as the Elixir that provide recovery based on %.
Level 1: Recovery rate 103%, Duration of Effect 103%
Level 10: Recovery rate 130%, Duration of Effect 130%
Level 20: Recovery rate 150%, Duration of Effect 150%
Throws a poisonous Throwing Star. Monsters that have been struck will be poisoned according to the pre-established success rate. It can be used against one monster up to 3 times during which the monster's HP will not go any lower than 1.
Level 1: Attack 11, for 2 secs, success rate 11%
Level 10: Attack 20, for 2 secs, success rate 20%
Level 20: Attack 30, for 3 secs, success rate 30%
Summons a shadow, which repeats the character’s every move, for a given duration. It has no special strength.
Level 1: MP -200, 1 Summoning Rock; Summon for 20 sec, Attack 40%, Skill 21%
Level 10: MP -155, 1 Summoning Rock; Summon for 200 sec, Attack 70%, Skill 30%
Level 20: MP -105, 1 Summoning Rock; Summon for 400 sec., Attack 90%, Skill 40%
Level 30: MP -55, 1 Summoning Rock; Summon for 600 sec., Attack 100%, Skill 50%
Makes a spider web of the character’s shadow, and holds up to 6 enemies in one spot at once. Mobility of the monsters caught in the spider web will be disabled.
Level 1: MP - 18; For 7 seconds, holds the enemies with 55% success rate
Level 10: MP - 22; For 8 seconds, holds the enemies with 100% success rate
Uses MP to make an enormous Throwing Star for attack. The Throwing Star will penetrate the enemy, and attack the ones behind it, too.
Level 1: MP -16; Uses 3 throwing stars to attack upto 4 enemies, Damage 132%
Level 10: MP -16; Uses 3 throwing stars to attack upto 4 enemies, Damage 150%
Level 20: MP -23; Uses 3 throwing stars to attack upto 5 enemies, Damage 170%
Level 30: MP -30; Uses 3 throwing stars to attack upto 6 enemies, Damage 190%
Attacks monsters by throwing 3 stars at once.
Level 1: MP -11, Damage 102%
Level 10: MP -15, Damage 120%
Level 20: MP -20, Damage 140%
Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously incur damage.
Level 1: MP -21, Damage 104%, last for 4 sec. at 51% Rate.
Level 10: MP -25, Damage 140%, last for 16 sec. at 60% Rate.
Level 20: MP -30, Damage 180%, last for 28 sec. at 70% Rate.
Level 30: MP -35, Damage 220%, last for 40 sec. at 80% Rate.