CREATE A GAME SCHEDULE
Select Games
Add events to the Game Event List.
The only events you need to add are Fbreak, spots & possibly an End Game command.
If the first event is an audio file, when the game starts it will play the audio file until it reaches an FBREAK, at which time it will open the switcher audio channel.
If the first event is an FBREAK, it will immediately open the switcher audio channel, waiting to start the FBREAK when a closure is received.
Enter in a name in the Enter Name of New Game box.
Click on Save Game.
NAMING A GAME TO SELECT A SPECIFIC SET OF JOCK FOLDERS & SOURCE
The Game feature will look at the JOCK20 liner folder set by default. However, if you run multiple games at the same time, you may want to assign separate Jock folders so you may have liners specific to the team.
END GAME CLOSURE
The relay must be wired to the satellite logic pin 8 on game channel's associated Logic Plug.
END GAME COMMAND IN GAME SCHEDULE
This is when the game provider will tell you that the game will have a specific number of breaks, and that it will end after the last break. In which case the game playlist schedule should include an End Game command at the end of the playlist.
END GAME IN PLAY SCHEDULE
In the Play Schedule you can schedule a game to end at a specific time. This is valuable if you have games that overlap and the 2nd game takes precedence. When the game ends, it will rejoin the original programming contained in the Play Schedule screen.
EDIT A GAME LOG
click on Edit Game button
select Game to edit from the list
add & remove events as necessary
click on Save Game
OR
Rename Game
click on Save Game to save a new game