After completing Project 1: What is a mic? Studio? Preamp? our module facilitator instructed the class to up their recording process by recording with two or more microphones and producing an individual mix down of the project. Kieran, Bryce and myself decided to challenge ourselves by recording one of us reading a chapter of a book with accompanying recorded sound effects. This time we also had a new addition to our group, Fletcher, making us a group of four. Wayne mentioned when Fletcher joined our group that he was expecting a project of quite a high standard as there were four people in the group now.
The book and chapter we collectively decided to record was The Hitchhiker's Guide to the Galaxy, chapter one. We chose this book because it has a very fun and sarcastic tone to it which in turn, gives us a lot of fun and creative freedom to create accompanying sound effects. Our last project was just a recording of an instrument so this time we wanted to try something else by recording vocals and sound effects.
We booked a practice session on Thursday to test a couple microphones for the vocals such as the AKG C214, due to the AKG C314 not being available. We didn't end up going with that one as we had better results from the AKG C314 during our previous project however, we had yet to see how it handled vocals. After the Thursday practice session we booked two back to back sessions in control room E, recording room 6 to record the vocals and control room D, recording room 4 for the special effects recording. The equipment and props we used are as followed.
For the vocals:
AKG C314 (provided by SAE).
Rode NT2A (provided by SAE).
x2 Pop filters (provided by SAE).
Additional shock mounts (provided by SAE).
x2 XLR cables (provided by SAE).
Passive headphone splitter (provided by SAE).
Studio headphones (provided by SAE).
For the sound effects.
AKG C414 XLS pair (provided by SAE).
Rode NT1 (provided by SAE).
x1 Pop filter (provided by SAE).
Additional shock mounts (provided by SAE).
Passive headphone splitter (provided by SAE).
Studio headphones (provided by SAE).
Metal canteen (provided by Kieran).
Plastic bottle (provided by Kieran).
Plastic bag (provided by me).
iPhone 12 mini (provided by me).
Unfortunately due to unforeseen circumstances Fletcher was unable to make the session in the studio when we recorded the vocals and Kieran and Bryce were about 45 minutes to an hour late to the session, so I had to setup myself. For the vocals we used the Rode NT2A and AKG C314 like we did for project 1 as it provided a very clear and concise signal when it was set to cardioid. After researching we found that the Rode NT2A was a good microphone to use due to it's multiple pick up patterns, great sensitivity and how crisp it sounded. We also used two pop filters for each microphone to catch any plosives that may occur during the recording.
When positioning the microphones, we opted for them both to be around 20 inches away from the mouth of the narrator so it wasn't too hot of a signal coming through to the console as these microphones were very sensitive. We weren't too worried about phasing issues when placing the microphones next to each other as we were only going to use the recording of the microphone that sounded better. For the narration we used Bryce as the vocalist because he understood the tone of the text better than any of the other members.
Kieran setting up the two pop filters for the Rode NT2A (left) and the AKG C314 (right).
Bryce is about 20 inches away from the microphones and going over the text that is to be read
The AKG C314 is fed into the E9 point and the Rode NT2A to the E10 point on the junction box. The headphone splitter is fed into the HPA point
After initiating the signal of both microphones through the console into Pro Tools and back out through the console, we started recording the vocals. We tested a couple of sentences and decided that we definitely preferred the Rode NT2A over the AKG C314 because of how louder and crisp it was but, we agreed we would keep recordings of both just in case. Kieran created another channel on Pro Tools to be sent to channel one and two so that we could send the signal after Pro Tools through to Bryce's headphone sends.
Unilaterally we came to the decision that we would record only a couple sentences at a time because of how tricky the wording of this book is. During this time we were playlisting the vocals as well as monitoring the signal from both microphones. There was definitely apparent phasing issues/comb filtering happening when we were monitoring both microphone levels on the long fader at the same time, which was very interesting as I had not actually experienced those issues before. If we were intending on using both microphones in our mix down then this would've been an issue but we were only going to use one.
Once the recordings were captured we saved our session on Pro Tools and shared a link between the group on Google Drive. The next session in the studio was for the recording of the sound effects therefore, we delegated different sound effects to each other so we could find materials to bring in to create these sounds.
We had the signal coming through on channels 9 and 10 however we had them outputted to 1 and 2.
Bryce speaking directly in front of both mics.
Pro Tools session: seperate waveforms of recorded signal from both the Rode NT2A and the AKG C314.
We received an email a couple days prior stating that the campus was going to be open on the Sunday. Our group saw this as an opportunity for us to smash out our second recording session on the Sunday, freeing up our work load for the following week. However, I woke up late that morning and was almost an hour late to the studio session, as was Kieran. Bryce had already begun setting by the time I had got there so we had most of the set up complete by the time I got there.
For the sound effects we used the AKG C414 XLS pair for there stereo capabilities and the Rode NT1. Bryce set both microphones in the blumlein to capture sounds coming from the left and right for the more atmospheric sound effects. Bryce and myself found that the shock mounts we attached the microphones to were not very stable and we took care when maneuvering around them. The Rode NT1 had a pop filter on it for the sharp attack sound effects as well as the vocal sounds that were to be added to the mix.
The dual AKG C414 XLS pair using the blumlein setup to capture stereo sounds.
The Rode NT1 with a pop filter attached set up beside the two AKG's.
The AKG C414 XLS pair are fed into the D9 and D10 point and the Rode NT1 to the E11 point on the junction box. The headphone splitter is fed into the HPA point
The sound effects we wanted to record in the studio and how we recorded them are as followed:
Fire cracking/burning embers: Using the AKG C414 XLS pair we used the crinkling of a plastic bag to imitate the crackling of a fire and wanted to layer some pink noise with it. We wanted to create atmosphere with this sound by recording this sound in stereo. The bag was crinkled slowly clockwise around the microphones to give that width to the recording; it was pretty cool to record and hear this process.
Ding and dong sounds: The ding and dong sounds were created using the Kieran's metal canteen. For the ding sound we struck the canteen without water in it and for the dong we struck it with the water in it. The Rode NT1 was used to this as we wanted a direct crisp sound not one in stereo.
Dollar coin sounds: We recorded quite a few variations of the dollar coin sounds. In the beginning we had intended to use some cash register sounds sourced from the internet. We instead opted for coins to be slow dropped from one hand to the other, dropped from the hand to the floor and, from the hand to the headphone case close to the mic. We used the Rode NT1 for this recording.
Apple watch/iPhone mini alert sound: Fletcher was meant to bring his Apple Watch to the studio to record the stock notification sound it uses but, he didn't arrive until the last 45 minutes of the studio session and he didn't bring his Apple Watch with him so we used my iPhone 12 mini notification sound instead. That too was captured on the Rode NT1.
Nail hammering: The nail hammering sound was done with just Kieran striking his arm with an empty Up&Go bottle. We took one recording of just him doing that into the Rode NT1 and another at the back of the room when I was shouting into the NT1 for the next sound effect
Sigh of relief, shouting (human voice): For the sigh of relief, we used the NT1 again to capture my sighs. Using the same microphone we also recorded me screaming into the microphone while Kieran was striking his arm with the empty Up&Go bottle behind me at the back.
Explosion: One of the most interesting of sounds we recorded was the explosion. We captured a short transient sound with the Up&Go bottle on the NT1 and then took off the pop filter and got Kieran to breath on it for very loud, hot and, distorted signal. Then Kieran blew on the Stereo microphones up close to great more width to the sound.
Alien computer signals: This was a very unexpected sound we came up with on the spot for the space miscellaneous sound effects. We managed to get a signal generator plug-in and slide the frequency up and down rapidly to create the sound. To record it we put the signal generator on an aux track, routed the output of the track to a buss and then assigned the input of a track to the buss.
Kieran using the paper bag to imitate a burning fire by crinkling the bag clockwise around the AKG C414 XLS pair to create a stereo recording.
Tinkering with the frequency parameter on the signal generator for the alien computer signal sound effect.
The rest of the sounds were to be sourced online by Fletcher as he was unable to bring the sounds to the studio that day and was only present for the last 45 minutes of the studio session.
Starting off our mix down process, we came together on a Saturday and uploaded our recordings all into one Pro Tools session where we laid out the recordings roughly where we all wanted. This was to be used as a template for each of us to work off and mix down separately. That Saturday was also the day that Fletcher was meant to bring in extra sound effects to contribute as he was only in the studio for the last 45 minutes of our last recording session the weekend prior.
Unfortunately due to Fletcher's prior commitments he wasn't able to make the meet up on campus until much later. To speed up the process, I collected the backing music and the additional sound effects before everyone arrived. The music I collected was the "Aviators-Infinity Awaits Us, A Royalty Free OST" which I downloaded from Bandcamp. For the sound effects I grabbed the cafe and cricket ambient tracks as well as the tape rewind sound effect from YouTube.
When Kieran and Bryce arrived we began creating the mix template for where everything would sit. We soon realized that the vocals and sounds we recorded were pretty low and the backing music was completely overpowering the vocals. By this time Fletcher had arrived but I had to leave for another commitment.
For my individual mix down, I began by collapsing and expanding some of the gaps within Bryce's vocals so it flowed better within mix. This process was constant due to elements in the mix changing constantly therefore needing the gaps to either either expand or collapse. During the session on Monday Wayne mentioned the gaps needed to be closed and also that some of the words were not pronounced clearly. We did not have any other recordings of Bryce's vocals with better pronunciation of the said words play-listed...at least none that I could find.
Every time a significant amount of gap closing and expanding was completed I consolidated the track for easier manipulation of that one track and to help with work flow. Once the initial consolidation had occurred however, I added a trim straight onto the vocal track to raise the gain without turning up the volume or the gain line. This was to make the vocals louder at 0 dB so they weren't overpowered by the other tracks in the mix.
Compression soon followed after to help with the dynamics of the vocals. When compressing the vocals, I personally did not think much compression was needed until I demoed the vocals with the compressed signal to the bypass signal. The difference was quite significant. The other part of the compression was using a De-esser to help control the sibilance in Bryce's voice which was quite prominent. Turning the De-esser to 5.8kHZ and the range up to 7.9dB seemed to do the trick. After the compression I applied a 7 band EQ to get the vocal's sitting perfectly in the mix. My first play around with EQ I thought I may have got it right but when Wayne popped in to visit me he showed me that I needed to be more critical with the vocals by boosting the high and mid frequencies and gently rolling off the low end as the vocals are the main focal point of our project.
7 Band EQ applied to the vocals after Wayne had modified
Compression added to help reduce the dynamics in the vocal track
Before I started with anything else with the mix, I needed to clean up the DAW window because it was a mess. I colour coded, grouped and labelled the tracks to my preference for ease of work flow. The vocals were not cutting through the backing tracks or any other big sound that was playing at the same time as them. Using the compressor on Pro Tools, I assigned it to duck any track it was attached to whenever a certain level of the vocals passed level of the threshold of the compressor so that the vocals were the prominent part of the current listening space. This was applied to the backing tracks, the four fire sound effect tracks and the ambient tracks.
For most of the sound effects that were similar I copied and pasted the same processing effects with the same parameters to save time (i.e. the voice sound effects). It was during this time I noticed something that Wayne had pointed out to our group in the session on Monday and again when I was mixing down. The recorded sound effects that were meant to resemble a roaring fire, an explosion did not have many of the qualities that those sound effects have. The explosion and roaring fire are displayed below, including a separate bounce mix of each.
For the fire roaring effect, although we used pink noise as the foundation of the roar; it wasn't enough to have it sounding authentic. Even with a low pass filter applied. The plastic bag we used probably wasn't the best one for a fire crackling sound. Wayne suggested I should of used a crisps packet for next time.
The explosion was initially three layered tracks on top of one another. This didn't work because the hit we recorded hit didn't have the correct tonality needed to resemble an explosion initial impact. We needed something closer to a kick drum if we wanted something close to an explosion.
Instead I got a fire crackling from YouTube, applied a trim and compressor for the vocals and layered that over the pink noise and the stereo recording of the plastic bag. After I used automation to pan all 4 layered tracks from the left to the right to simulate going around the sun. The same deal was applied to the explosion only instead of layering the YouTube ripped explosion on top of the previous explosion tracks, I only left the explosion tail we recorded (the softer recording of Kieran blowing into the microphone). Sending the tail and the YouTube explosion sound to another bus, I applied a reverb which somewhat washed out the loudness of the explosion making it less harsh.
Another thing I had to also take to mind was the fact that some of the sounds we had placed in the template just didn't sit or sound right. Take for instance the door knock, it didn't really sound like a door knock nor was there really anything I could do to make it sound like a door knock without very heavy processing which at that point I did not have the time to do. The sounds we had to resemble "the small green pieces of paper" (cash), were actually coins and I know that the tone of this book is somewhat cheesy and comedic but, this just didn't seem to sit right. So I replaced them with another YouTube ripped sound of a cash register, which provided the same obnoxious, cheesy tone the chapter has but sat better in the mix.
The "dong" sound is a bit of an odd sound and I didn't really know exactly what it was meant to sound like so I only did some light processing on it to help it sit, but I am not too confident with it. There was also a choir sound that was meant to replicate a church choir just before Bryce talks about the man being nailed to a tree (Jesus being nailed to the cross), but without heavy processing and maybe even some addition plug-ins there wasn't really a way of making it fit in the mix, so I took it out.
After about two or so hours of tidying up the time based effects to some of the sound effects, I went into the mix window to double check that the master bus was outputting a clean level signal with no clipping. Once I was happy with how everything was sounding I bounced the mix. When playing back the bounced mix I found some of the effects, like the tape rewind, and explosion, were a little quiet so I went in and clip gained those effects. They probably would of been clip gained down as they were pretty loud effects.
The first chapter of 'The Hitchhiker's Guide to the Galaxy' was what the project is based on.
Aviators-Infinity Awaits Us, A Royalty Free OST was used as the backing music for the project.
For the ocean ambience Fletcher used XPAND on Logic to create the ocean ambient track.
The YouTube video for the cafe ambience for the part of the chapter where a the girl comes up with the idea.
The YouTube video used for the cricket ambience when the
Personally found the tape rewind sound effect we previously sourced lack luster so I replaced it with this one.
Fire cracking sound effect to reflect the crackle of the sun crackling. From YouTube
This was used to replace the sounds for the recorded explosion. This was also sourced from YouTube
Replacing the coin sound in the first half of the mix with the cash register for better context.
The vinyl crackling sound effect was used as back ground ambience when Bryce is reading the section on why the Hitchhiker's Guide to the Galaxy is a remarkable book.
This sound was used at the start and end of the section where Bryce is explaining why the Hitchhiker's Guide to the Galaxy. The vinyl crackling and this sound effect were to mimic that section of the reading as an old recording.
This project was a lot more challenging than I initially anticipated but also a lot more enjoyable compared to the last project. In Project 1 I wasn't as involved as I was during this second project. At the beginning of this project, I took it upon myself to make sure I was more engaged and took on more responsibility this time around. Kieran even said he would take a step back when it called so I could be more hands on. Looking back on the last couple of weeks when we were planning , recording and finalizing our project, I can with confidence say that I have shown growth in my communication, problem solving, intrapersonal, and professional skills. My time management skills need some work but I have seen an improvement with my self confidence.
Similar to Project 1, my group operated well during this project; although this time there was a little bit of an issue with our time management. There were complications trying to organize times to meet with everyone's schedules. We had four group members this time with the addition of Fletcher and although we had four members, Fletcher was not present for most of the recording process.
Though most of Fletcher's attendance was out of his hands (unforeseen circumstances), this prevented him from being apart of most of the process which would of possibly made the project easier for him. Fletcher was also assigned to outsource the remaining sound effects but, seeing as he was unable to attend the first recording session on the Saturday, arrived for the last 30-40 minutes of the last recording session on the Sunday, and arrived for a brief window on the following Saturday session with no sound effects, a lot of his work load was assigned to us. This we didn't mind and we were understanding of Fletcher's situation, but it is something to note for future projects.
When it came to recording we didn't really run into any problems that held us back; Kieran, Bryce and myself were hands on for all of it and it went really smoothly. There were a couple instances where each of us were late but, we did keep update each other and it didn't necessarily affect the recording process. The two microphones that we used for the vocals in the first session, the AKG C314 and the Rode NT2A, seemed to work well when we used them that day. When it came to mixing down however, we found that they were incredible quiet and we had to increase the gain and apply some processing to get them to an acceptable level. This wasn't the case with other microphones on the second recording day for the sound effects. The AKG C414 XLS pair and Rode NT1 worked fine and captured some great results. To combat this next time, I would suggest we run multiple play backs to make sure the input signal has got enough gain and is receiving a steady line level signal.
The other complications during recording that went wrong during recording were only discovered until the mixdown stage, which by then was too late to re record. Firstly, we should have used better materials/methods to capture the recorded sound effects. We should have,
Tested different kinds of plastic bags to get a better result for the fire crackling sound.
Researched how to make an explosion sound from scratch (getting a more bodied thud kick for the explosion).
Tested different blowing methods on the mic to prevent clipping in the diaphragm.
Used a hard surface for the door knock (thought this was rectified later).
Bryce isn't a professional voice actor and I thought he did really well but, there were a couple words that were mispronounced. Unfortunately, I think we deleted the recordings of the playlisted vocal recordings which meant we couldn't go back and piece together different bits from previous recordings. We did challenge ourselves with sound design in trimester 1, so there's no need for me to be hard on myself for these hiccups but they are good lessons for me to take on as we will be studying this in the future.
The hardest part of the project for me was the mixdown as I was completely green to Pro Tools even after Wayne's classes. I had to ask help from Wayne and one of my friends in trimester 3 to help me with some of the processes. Sending tracks to the buses and having them react to the time based effects, was a struggle for me at first but eventually with persistence I got through. Even adjusting the parameters of the effects as well was a struggle and trying draw in automation was a nightmare. Personally, I think it's because I am used to working with my DAW at home (Ableton) and thinking it's going to be easy to transfer that familiarity over to Pro Tools, which is not the case. Also, I also never knew how to EQ and compress properly so trying to get those processors parameters right was a task in itself. Luckily, like I said I had Wayne pop a couple times to show me a correct ways of doing EQ and compressing along with some cool feedback. Cody, my friend in trimester 3, helped me with some parameters of the effects, automation and some automated panning along with some neat tips and shortcuts. For everything else which was simple and quick enough to follow I leaned in on the tutorials on YouTube.
Now that I've got a grip on both the recording side in the studio and the mixing down side on Pro Tools it's time to further delve in. When my desktop at home is operational I'll be getting a student discounted version of Pro Tools so I can use it at home and be fluent with it. Until then I'll just need to take more time outside of class to use Pro Tools on the Macs on campus and do further recording in the studio. For the next group project, I think we need to 1) plan and research better so we have better quality work when we record in the studio and 2) make sure each of pulls their fair share of the load. Apart from that however, I'm pretty happy with how everything turned out given the scope of the project.
Project 2 - Bounced mix (mixed)
Project 2 - Bounced mix (unmixed)