Wands often depicted as sprouting sticks, embody the magical power of creation. The Page—or Princess—of Wands enthusiastically explores her esoteric power, and those who focus on her develop even greater command of their tarot deck.
Cantrips
You know the cantrips minor illusion and produce flames.
Seeds of Possibility
Once per day when you finish a short rest, you can choose a used card numbered 0th through 8th to recover. Take the card from the discard pile and put it into your hand. Until you complete a long rest, you can play that card once more without expending a spell slot.
Sprout of Curiosity
Starting at 2nd level, your proactive inquiries grant you more control over the tarot’s power. When you complete a long rest, before refilling your hand, search your deck for one card and put it into your hand. Then shuffle the deck and continue to draw your hand normally.
Backburn
Starting at 6th level, small burnt sacrifices bend chaotic power to your will. Once per day when you finish a short rest, put any number of major arcana cards numbered 0th–8th from your hand and discard pile into the deck. Discard the rest of your hand. Search the deck for any two cards and add them to your hand. Then shuffle the deck and draw until you have a full hand.
Bloom of Revelation
Starting at 10th level, you can use your action to beseech the tarot to reveal themselves.
Roll percentile dice; if the result is equal to or less than your cardcaster level, the tarot reveal themselves. Choose one major arcana card other than those in your hand—even if your level is not high enough to include it in your deck. Play that card immediately, without expending any of your play uses. If your cardcaster level is too low to include the card in your deck, set the card aside instead of putting it in your discard pile.
If the tarot reveal themselves, you cannot use this feature again for 7 days. Otherwise, you can use it again after you finish a long rest.
At 20th level, your call for insight automatically succeeds, no roll required.
Fruit of Knowledge
Starting at 14th level, whenever you draw cards from your deck, draw an equal amount of extra cards. Then, put that many cards of your choice from your hand back into your deck and shuffle it.