The brutes are at the gate, chaos is looming, and the only thing standing in the way of disaster is the foundation of law and order-as embodied in the Gulparian Court. You're a proud member of the Gulparian agency, which both enacts and enforces the laws that make Gulparian society function smoothly and safely away from outsiders.
Skill Proficiencies: Insight, Intimidation
Language Proficiencies: Two of your choice
Equipment: A Gulparian insignia, a scroll containing the text of a law important to you, a bottle of black ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp
You have the authority to enforce the laws of Gulparia, and that status inspires a certain amount of respect and even fear in the populace. People mind their manners in your presence and avoid drawing your attention; they assume you have the right to be wherever you are. Showing your Gulparian insignia gets you an audience with anyone you want to talk to in Gulparia and a few neighboring cities. If you abuse this privilege, though, you can get in serious trouble with your superiors and even be stripped of your position.
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Gulparian Court Spells table are added to the spell list of your spellcasting class (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Your magic often takes the form of black or red runes floating and glowing in the air in circular patterns or of black barriers of magical energy. If you cast ensnaring strike, for example, the black vines created by the spell might appear with red bands that wrap around the target and hold it in place.
Members of the Gulparian Court tend toward a demeanor of cold dignity and ruthless nature. Steeped in the law and obedience as they are, their ideals and priorities revolve around legal issues.
Cantrip - friends, message
1st - command, ensnaring strike
2nd - arcane lock, calm emotions, hold person
3rd - clairvoyance, counterspell
4th - compulsion, divination
5th - dominate person
I try never to let my judgment become clouded by emotion.
I have infinite patience with the dolts and boors I'm forced to deal with every day.
When I give an order, I expect it to be obeyed.
I just want things the way I like them: neat, orderly, and Gulparian.
No wrongdoing can escape my watchful gaze.
I always say exactly what I mean, no matter how many words it takes to communicate the particular nuance I am attempting to convey.
I'm very literal and don't appreciate metaphor or sarcasm.
I never change my mind once it's made up.
Community. My home is all that really matters. (Any)
Order. The law is meant to ensure that the gears of society turn smoothly and quietly. (Lawful)
Peace. The ultimate object of the law is to remove violence from society. (Good)
Compliance. Coercion is a fine way of ensuring that the laws are obeyed. (Lawful)
Legislation. The law embodies excellence in its precision and detail. (Lawful)
Punishment. A public display of consequences is an excellent deterrent for other criminals. (Evil)
I am beholden to a Gulparian Agent who captured the criminal who killed my parents, saving me from the same fate.
I hope one day to write the laws, not just enforce them.
I tried and failed to prevent a murder, and I have sworn to find and arrest the perpetrator.
I successfully prevented a murder, and the would-be perpetrator wants me dead.
One of my parents was prominent in Gulparian leadership, and I resent constantly being compared to that standard.
I've modeled my career after a highly respected Gulparian , but I fear that my role model might be involved in something illegal.
I'm unable to distinguish between the letter and the spirit of the law.
I seem like a harsh judge to others, but I judge myself most harshly of all.
I have a secret, illegal vice.
I was traumatized by witnessing a crime as a child.
I'm incapable of deception.
I wish I could become a full agent, but I fear they'd never accept me.