Type: Repetitive
Please follow the Standard Army except for the following points:
Maximum Points: 1000pts
Ally: None
Limited Ressource:
Most Amarah last battles were fight with the remnants of each armies, and with few access to its resource.
For each army, you can not use the following units:
Space Wolves
Thunderwolf Cavalry
Long Fangs
Rune Priest
Eldar
Wraithknight
WarpSpiders
Wraithguards
Assassin
Vindicare
Grey Knight
Dreadknight
Imperial Knight
Imperial Knight Errant
Inquisition
Servitor*
Astra Militarum
Leman Russ
Manticore
Tempestus Scion
Space Marine
Centurions
Devastators squad
Terminator
Necron
Wraith
Orikan
Annihilation Barge
Daemon
Daemon Prince
Be'lakor
Screamer
Chaos Space Marine
Helldrake
Obliterator
Daemon Prince
Tau Empire
Riptide
Crisis
Broadside
Dark Eldar
Talos
Razorwing
Scourge
Thematic Terrain: Those small battles are fight on 3x4 table with as much as building and Ruins as possible. (At least 3 on each table)
Mission: Use Shield of Baal: Leviathan Cities of Death Missions Generator.
Moreover, you can only place 3 objectives.
On the Cities of Death Objectives, if the ten is 1, 2 or 3, then the unit should be consider a D3 (i.e. 1&2 = 1, 3&4 = 2, 5&6 = 3).
Reward: For each Victory, your team wins a sabotage token.
For the first time in the Orpheus War, the Imperium were able to fight back against the Necrons. Amarah Prime was the first step of the reconquest.
The Necrons has been murderously effective and Imperium Death Toll is irreparable, but the Main Necrons Forces has been destroyed and now only subsist poach of resistance.
The Cities of Death Mission represents those battles to retake each building from the Necron Forces on the now in ruins Amarah Prime.
Most of this small battles with the last survivors of each army were called the Amarah Attrition War.