Scores
Strategic & Campagn Points (SP & CP)
0 - Dark Signals:
4 - Thamyris
1 CP per Victory
Victory Camp SPs = ABS( Ordre CPs - Destruction SPs)
1 - Amarah:
CPs depends on mission importance
If Ordre CPs > Destruction CPs : Ordre: 10 + D6
If Destruction CPs > Ordre CPs : Destruction: 10 + D6
2 - Arcantis
CPs depends on mission importance
If Ordre CPs > Destruction CPs : Ordre: 3D6
If Destruction CPs > Ordre CPs : Destruction: 3D6
3 - Hydrodhast
CPs depends on mission importance
If Ordre CPs > Destruction CPs : Ordre: 10 + 2D6
If Destruction CPs > Ordre CPs : Destruction: 6 + D6
CPs depends on mission importance
If Ordre CPs > Destruction CPs : Ordre: 6 + D6
If Destruction CPs > Ordre CPs : Destruction: 10 + 2D6
5 - Void
CPs depends on mission importance
If Ordre CPs > Destruction CPs : Ordre: 6 + D6
If Destruction CPs > Ordre CPs : Destruction: 6 + D6
6 - End
CPs are the battle Apocalypse Strategic Victory Points
Victory Camp SPs = ABS( Ordre CPs - Destruction SPs)
Individual Points (IP)
Prequel - Dark Signals
Prequel Victory rewards 1 IP per game.