For The Better God" is a code name. Definitive name will later be chosen.
Born Uria Tholomė.
The Galactic System Tamraha is in the Segmentum Ultima in the Capricornus Constellation.
(Click on the map to enlarge)
Tamraha is on the NE, bordered in orange
Sėdarot Kab
Type: Hive World
Population: 50.000.000.000
Background: Sėdarot is a hive world,
One of the Hive City has turned to Chaos Force and now attacks other Hive City.
Kaffah Kab
Type: Agri-World
Population: 100.000.000
Background: Kaffah is a aggro-world,
With a vast ocean and continent only driven to produce food for Sėdarot. The Ocean has permanently desalinized by Imperium Machine to produce clear Water for Sėdarot.
Kaffah has 2 moons.
Tholomė Kab
Type: Dead World
Population: 1.000.000
Background: Tholomė is a Shrine World,
Previously known as Edenia Kab.
It has been conquered by Imperium 2000 years ago, against Exodite Eldar. At the end of the battle, what was a paradise planet, stopped its rotation for unknown reason and became a dead planet.
Now, Tholomė is tidally locked with its star, so that the Tholomė day is the same as the Tholomė year. As the planet does not rotate on its axis this means that like Luna , one-half of the planet is bathed in perpetual darkness and the other half burnt to a cinder by the glaring sun. This unusual planetological characteristic makes Tholomė a truly miserable world to live upon. The planet's lack of rotation prevents any strong winds from developing due to the lack of a Coiolis Effect and as such the atmosphere is thick and dark.
It includes a Shrine to Saint-Tholomė that is said to create Miracle.
Loyalist*:
One of the Loyalist is in fact already an Heretics.
This will be chosen randomly at the start of the campaign.
Loyalist will have to choose between 4 Tokens, one is a corrupted Token.
Non-corrupted Tokens can be print from this website to confound potential Allies during Negotiation.
Tyranids*:
Tyranids are manipulated by a Chaos Sorcerer who did imprison some lictors in an hermetic cage.
He can unsealed the cage, so that Lictors will produce pheromone and attract Tyranids forces.
The Sorcerer used Tyranids to divert Loyalist Forces.
Loyalist Token
Chaos Token (Chaos can click on the image)
May be not useful as Corruption Levels determined Allies
Emperor Loyalist
Standard Army
Some Rules for Prayer, Emperor Champions, Act of Faith (Check Sister of Battle, Black Templars)
Neutral/Non-corrupted
Standard Army
Rebels
Remove: And They Shall Know No Fear, Imperial Guard Orders...
Heretics
Access to Daemons with Invocation
No Greater Daemon
Some Chaos Psychic Powers
Servants of the Undivided Gods
Access to Daemons
Greater Daemon with Invocation
All Chaos Psychic Powers
Servant of the Ruinous Powers (One God Only)
Access to Great Daemon
God Only Chaos Psychic Powers
If the supposed Loyalist is not exposed, he can reveal himself as a traitor, during a battle, at any of his turn after deployment.
In this case, he do nothing for the turn then will play during Traitor turns and can fire on his previous allies.
Space Marines (Blood Angels, Space Wolves, Grey Knights) can change Alignment only if they are the traitors. If not they must keep their Loyalist alignment until the end of the game.
Each Turn, Loyalist and Traitor Teams and also each Neutral Faction can make an order to conquer some objectives.
Depending of their actions, a Different Scenario will be played.
Each Force can manipulate its army categories (HQ, Elites, Heavy Support, Troops, Fast Attack) so that his army will be different on the battle.
If a category is not present for the battle, then only 1 Unit of this category can be used.