Rasta
You are in Rasta's one-room shack, built up over a ditch that drains the
sewage of the neighborhood. The air is thick with the smoke of cooking fires
and the stink of urine. Lit only by the occasional flickering oil lamp in the
window this place looks like a desolate war zone of zinc, cement, and spit.
Looking out of the window by day you see a maze of sodden shacks, scorched
earth, and lush tropic shrubbery. The Wizard used to operate here in a haze of
ganja and hallucinogenic white rum and when the pressure drops on him he
indulges in haphazard, almost slap-stick violence toward everyone who happens
to be around and unarmed.
There are four obvious exits: church, board, tick and east
General purpose object tracer, Camera Obscura.