The Smart Fade ML is the Replacement & Upgrade Light Board of choice.
Some people are very happy with just knowing how to turn it on and off and bring up
a few preprogrammed basic scenes. This is perfectly fine.
However, if you would like to explore more of the fantastic features of this light board
the first thing you need to do is go through the manufacturer's tutorial located at
https://www.etcconnect.com/Support/Consoles/Smart-Family/SmartFade-ML/
After you have competed the tutorial and used their light board simulator program,
try these class exercises to let you test your knowledge gained.
Class Exercise 1
Create several (5 to 9) different lighting scenes, that might be used in a performance.
For example: House Full, House Dim, Full Stage, Right Stage, Left Stage, Center Stage, etc
Now order these is some logical way that might be used in a performance, each difference scene
used several time. Then do something such that you can easily step (and/or fade) through them steps.
Class Exercise 2
{ Files can be found at }
https://sites.google.com/site/audiovisualtechclub/References/smartfadesdcard
Both SHOWML50.ASC and SHOWML70.ASC have chases (a sequence of lighting patterns that can free run).
Reverse the order of these lighting patterns and slow them down.
Class Exercise 3
Notice that SHOWML50.ASC has a pleasant little chase defined in memory page 1, slider 24.
It slowly displays different color on the curtain. This can be used as an alternative to the static
curtain warmer display that is traditionally used in many theaters.
Now, starting with SHOWML71.ASC, create a pleasant little chase that could be used in a
theater without LED fixtures. It should not be so dynamic in brightness nor speed that it is
distracting but yet it should still be interesting.
Advanced Class Exercise 4
The Lake Miona fixtures have painted numbers on them:
16 -> 1
but the light board sliders on SHOWML71.ASC are:
1 -> 16 {really 1 -> 24}
Thus the left side sliders control the right side fixtures (kinda backwards)
Clearly you could repatch SHOWML71.ASC such that the sliders would
be in the right physical order (even though the numbers would not match).
But then we would have two control files, one for each patching.
Class exercise: Create a single control file that has both options available.
There are two solutions: One which is fairly obvious but not as elegant as it could be.
The other is a little more work but is truly elegant.
File "SHOWML73.ASC" shows the elegant solution, don't load until you
at least figure out the obvious solution.
Very Advanced Class Exercise 5
Load in "SHOWML50.ASC La Hacienda updated"
notice that the "COLORado 1 Tour" fixtures are assigned
device IDs 1 - 12, and that the "COLORado ZOOM Tour" fixtures are device IDs 13-16.
This is the way they where installed officially.
The problem is they are physically arranged:
Fixture Placement
Stage Right Center Stage Left
1,2,13,3,4 5,14,6,7,15,8 9,10,16,11,12 <- Device Button
1,12,133,23,34 45,145,56,67,157,78 89,100,169,111,122 <- Base DMX address
Thus when select fixtures 1, 2, 3 or 4 from the device buttons on the upper left top of the board, you get fixtures
on the Stage Right (good). Selecting fixture 13, which you would expect to be on Stage Left, selects the fixture
between 2 and 3 on Stage Right.
Class problem: From the operator position (you can't rewire or readdress the fixtures) such that
they are in the proper order on the device buttons:
Stage Right Center Stage Left
1,2,3,4,5 6,7,8,9,10,11 12,13,14,15,16 <- Device Button
1,12,133,23,34 45,145,56,67,157,78 89,100,169,111,122 <- Base DMX address
Tip: All we are doing is changing the Device ID of the fixtures. Their DMX address remains the same.
File "SHOWML53.ASC" shows this change. What is the procedure to do the change? There are two solutions,
one has many steps, if you see it: just explain how it works, no need to actually do it. There is an
easier solution, but it is far from obvious. If you see it, do it and send me your updated "SHOWML50.ASC" file.