Watch the video to help you get started.
Day 2 video
Duration: 1:01
To complete today's activities, you will need:
pencils
a workbook or paper
a maze
(PDF file, 137KB)
0-9 sided dice or a 0-9 spinner
(PDF file, 199 KB)
cardboard
scissors
a hole punch
cream
detergent
a tray with water
a teaspoon
Speaking – Describe the setting
You will need:
pencils or a recording device
a workbook or paper
Watch the video and join in the activity.
Look at the image of the jungle treehouse.
Describe what you can see.
Hint! If you have access to a recording app, you can record your description.
Describe the setting
Duration: 4:10
Challenge!
Describe the jungle treehouse using similes and metaphors.
Use your senses (see, hear, touch, taste and smell) to describe the environment of the jungle treehouse.
Writing – Jungle setting and character profile
You will need:
pencils
a workbook or paper
Watch the video and join in the activity.
Look at the image of the jungle treehouse in the video. Imagine it is the setting in a story.
Draw or write who you think would live here?
Why would they live here?
Draw and list the activities you could do here.
Complete a character profile as shown in the video.
Jungle setting and character profile
Duration: 10:00
Reading and viewing – Verbs and adverbs
You will need:
pencils
a workbook or paper
Read or listen to 'Mr Kessel’s Bush Tucker Garden'.
'Mr Kessel's Bush Tucker Garden' – The School Magazine
Audio duration: 17:31
Watch the video and join in the activity.
Complete a verbs and adverbs table, as shown in the video.
Why has the author included adverbs?
Verbs and adverbs
Duration: 3:40
Butterfly breathing
Watch the video and join in the activity.
Butterfly breathing
Duration: 0:55
Number – Empty number chart challenge
Watch the video to learn about the activity.
Hint! The instructions are also below if you need them.
Empty number chart challenge
Duration: 6:40
Adapted from Teaching Mathematics by Siemon et al.
Instructions (select arrow)
You can complete these mazes on your own or work with someone else.
Your challenge is to determine the number sequence through the maze.
Use what you know to decide what numbers are missing and to justify the number you placed.
You do not need to follow the maze in sequential steps if you know the value of a place on the maze. For example, on a standard hundreds-chart, I know that the number two boxes above 147 is 127.
Challenge!
Other ways to play:
Change the value of the end square.
Change the counting sequence you are using. In the video, we explored counting by ones but you could make a maze that counts in tens, hundreds, tenths, twos, etc.
Change the dimensions of the grid. For example, make a path through a 5 x 20 grid.
Reflect:
What helped you to determine the numbers on the maze?
How did you use your knowledge of patterns or place value to complete the maze?
In your workbook, explain what strategies you used to complete the activity.
How would your numbers change if it was a bottom-up hundreds chart?
Number – Hit it!
You will need:
2 pencils
a workbook or paper
Watch the video to learn how to play.
Hint! The instructions are also below if you need them.
Hit it!
Duration: 9:04
Adapted from Mike Askew
Instructions (select arrow)
Draw up your game board. In the example in the video, we were working with 3-digit numbers but you can use smaller or larger numbers if you like.
Select a multiple of a hundred (between 100 and 900) to be your target number.
The person with the most letters in their name goes first.
Take it in turns to roll the dice and use the digit somewhere in your number.
Once the digits are full, players read their number and determine how far they are away from the target number. The player who is closest to the target number wins a point.
The person with the most points after 3 rounds is declared the winner.
Challenge!
Other ways to play:
Play with 4 or 5 digit numbers (instead of 3 digit).
Select a target number that ends in an odd number (e.g. 1103)
Reflect:
What was your strategy during the game?
If you played the game again, what would you do differently? Why?
How could you make this game more or less challenging?
I spy!
Watch the video and join in the activity.
I spy!
Duration: 1:14
Science and Technology – Powerboat racing
You will need:
pencils
a workbook or paper
cardboard
scissors
a hole punch
cream
detergent
a tray with water
a teaspoon
Watch the video and join in the activities to learn about surface tension.
Powerboat racing
Duration: 9:49
Before your boat race, decide:
which variable to change
which variables to keep the same
which variable to measure.
Your turn:
Make the boats with your changed variable.
Predict what the changed variable will do to the movement of the boat.
Test the boats.
Measure the speed or distance travelled by each boat. You may record each test on a device.
Compare the results of each boat.
Explain the results and if your chosen variable made a difference.
The critical final step:
Did your results (measurements) support your predictions?
Did your results prove you right or wrong?
Explain what happened.
Challenge!
Design and construct a surface tension powered boat that:
can travel the full length of a large tub or bath
has a small ‘tank’ of fuel (cream or detergent)
can be used over and over
travels in a straight line.
Well done completing today's learning activities!
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