Grade 3: "Chance"
(From: Mathology)
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This Mathology lesson plan can be accessed in both English and French by logging into your Mathology.ca/Mathologie.ca account and searching for Little Book: "Chance"
Explore the Likelihood of Different Outcomes
Investigate the Fairness of Games
D2. Probability: describe the likelihood that events will happen, and use that information to make predictions
• Probability: D2.1 use mathematical language, including the terms “impossible”, “unlikely”, “equally likely”, “likely”, and “certain”, to describe the likelihood of events happening, and use that likelihood to make predictions and informed decisions
Make predictions
Predict the likelihood of an outcome
List possible outcomes
Collect and compare data from trials of the same experiment
Formulate questions that can be addressed through simple experiments
Explain why a game is fair or unfair
Use simple experiments to test the likelihood of an event, and assess and adjust as needed
explore the likelihood of different outcomes
explore the fairness of games, making suggestions for making an unfair game fair
pose questions that can be answered by an experiment
consider what should happen, what could happen, and what does happen in games of chance
Mathology Little Book: "Chance"
Line Masters
(Little Books and Line Masters can be accessed by logging into your Mathology / Mathologie account)
Results
Outcome
Tally
Count
Spinner
Predict
Fair / Unfair
Chance
Students may benefit from prior knowledge and experience with:
Making predictions based on a question, context, and data presented.
Listing the possible outcomes of independent events (e.g., tossing coin, rolling number cube, spinning a spinner).
Comparing the likelihood of two events (e.g., more likely, less likely, equally likely).
Key concepts
The likelihood of an event occurring can be represented along a continuum from impossible to certain with benchmarks in between of unlikely, equally likely, and likely.
"Equally likely" is sometimes thought of as an equal chance of events happening, such as rolling a 4 on a die or rolling a 6.
Understanding likelihood can help with making predictions about future events.
Note
Students’ ability to make predictions depends on an informal understanding of concepts related to possible outcomes, randomness, and independence of events. (These terms are for teacher reference only; students are not expected to use or define these terms.)
Possible outcomes: To make a prediction in a situation of chance, it is necessary to know all possible outcomes. For example, when drawing a cube from a bag containing red, blue, and yellow cubes, a possible outcome is a yellow cube, whereas an impossible outcome is a green cube.
Randomness: A random event is not influenced by any factors other than chance. For example, when a regular die is rolled, the result showing any number from 1 to 6 is entirely by chance and each roll has an equal chance of happening.
The independence of an event is connected to whether or not the outcome of that event is influenced by another event. For example, if you throw a dice two times, the outcome of the first toss does not impact the second toss.
Introducing the Book:
Whether you are working with a large group, a small group, or an individual child, the first step is to simply enjoy the story.
To introduce Chance, read the title and discuss the cover. You might ask:
What do you think this book will be about?
Think about what you have done today. What kinds of choices did you make when you were getting ready for school? What kinds of choices did you make after you got to school? Did you make a decision or leave things to chance?
If reading with a small group, invite them to flip through their books, choose a picture, and describe the choice they think the girl is making. If reading with a large group, project a page or spread and invite children to describe the choice they think is being made.
Prompt them to talk about the how the girl will make the choice.
For example, once a page is selected, say:
Take a close look at this illustration. What do you see? What is this page about? What choices do you think the girl in the picture will make? How do you think she will choose?
After some sharing, read the story aloud, encouraging children to discuss the likelihood of each choice occurring.
Open the “Try this activity” tab.
(Math Focus: Explore the likelihood of different outcomes)
Page 1:
Model how to use the math tool by dragging a marble into the Jumbler Machine.
Tell children that to start the machine, they click Play/Run.
Encourage children to talk about the results displayed in the Experiment Table.
Have children click Reset All and start again.
Ask them how the results are different.
Prompt children to go to the next page.
Page 2:
Ask children to guess how many times each number will show up.
Have children compare their guesses against the results.
Invite children to click Reset Total and click Play/Run to play again.
Encourage children to explain how the results are different.
After reading, children can...
use the 4-part spinner on the Math Mat to play games of chance
predict where the spinner will land most often, spin the spinner several times, record the results, and then talk about how the results align (or do not) with their predictions
create an unfair spinner for a game, experiment with it, and explain why the game is unfair
As you share this story, encourage students to...
make predictions about what will happen to Cam as she uses her spinner, number cube, and coin to help her make choices
play along with Cam by rolling a number cube, flipping a coin, or spinning a spinner like the one found on the Math Mat (see the inside back cover)
compare their chance results with those of Cam
All assessments, in the moment feedback/prompts, and independent tasks can be accessed by logging into your Mathology/Mathologie account.
SEL Self-Assessments (English) and Teacher Rubric
Log in to your Mathology.ca / Mathologie.ca account to access Intervention and Extension activities, Professional Learning Videos, Line Masters, and Assessment tools.
Line Master 1: Chance (Assessment Master)
Line Master 2: Connecting Home and School
Line Master 3: Chance Math Mat
Line Master 4: Spinner Winner
Line Master 5: 2-Part Spinner
Line Master 6: Hair Care Double Dare
Line Master 7: Odd or Even
Line Master 8: Use It or Lose It
Line Master 9: Graphing Grid
Line Master 10: Chance Problems
Line Master 11: 10-Part Spinner
If you require support logging into your Mathology/Mathologie account, please contact Kerry Stack or Erica Doucet.