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Level 85 resembles the classic hub world of Super Mario 64. It somehow has an unnerving polygonal appearance. The walls, plastered with paintings of hills and clouds, feel familiar but very dangerous. Level 85 doesn't have any entities, but that doesn't make it safe. The main dangers of Level 85 are the mysterious paintings on the walls, which can take you mysteriously to any level in the Progressiverooms. The painting, however, does not reflect the level it will take you to and intends only to mislead you. It is currently unknown whether entities can come through the paintings, crossing into level 85, but this should still be approached with caution. Prolonged exposure to the paintings, or if you're bold enough, crossing through, can cause random, extremely varied effects. The only documented history of these effects is enigmatic holes cut cleanly through the organs in a visitor's body. Another known occurrence of strange effects on a visitor has been a complete memory alteration, along with heightened stress and anxiety. This visitor had forgotten his name and thought it to be John. "John's" stress would gradually increase until he reached his limit and his head exploded. (John is pictured below.)
There are no known colonies or outposts in Level 85.
The paintings on the wall, which will take you somewhere random.
Nathaniel Manochio
Jacob Lee