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Level 111 is the 112th level of the progressiverooms. It resembles the style of an FC game and has many sub-areas to present to explorers who find themself in this level. The material, such as the flooring, the ceiling and walls which hold the confines of the level are all splattered with maroon, blue tears or other colors.
Jumping in this level will cause a jumping sound to be emitted, however, the deeper you go in Level 111, the more the sounds of the jumping will resemble glitchy VHS noises. Your vision is also obscured by TV lines, making the style of a 2000s game.
Eventually, deep in Level 111 is a glitchy ocean, which is noticeable by the waves of water that are outlined by pixels. You cannot go further beyond the ocean and can only enter doors.
When you get to a door with a man with a computer as his head, you will enter a part where you have to climb vertically up the pixelated cliffs, and eventually will open a glitched entrance to Level 113.
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Jacob Lee