Battle 6 - Arms Race
With the TIE Advanced now in full production, Grand Admiral Zaarin is already turning to new projects including the even more powerful TIE Defender and a new beam weapon technology that will ensure technological superiority for the Imperial Navy over its enemies.
B6M1
B6M2
B6M3
Protect Prototypes
Description: Protect the new TIE Defender prototypes as they are loaded onto the ESC Hininbirg for transport to Coruscant.
Player Craft: TIE Advanced
Default Warheads: Advanced Concussion Missiles
Prevent Rebel Ambush
Description: Escort a large convoy bound for Admiral Zaarin's TIE Defender research base.
Player Craft: TIE Advanced
Default Warheads: Advanced Concussion Missiles
Punitive Raid
Description: Lead a punitive attack against a weapons manufacturer caught dealing with the Rebels. Fly an Assault Gunboat against a Rebel fleet and local Z-95s.
Player Craft: Assault Gunboat
Default Warheads: Advanced Concussion Missiles
B6M4
Interlude
Description: Join a squadron of TIE Defenders heading to the Omar system to be retrofitted with the new Tractor Beam technology. A nice quiet milk run.
Player Craft: TIE Advanced
Default Warheads: Advanced Concussion Missiles