Battle 6 - Arms Race

With the TIE Advanced now in full production, Grand Admiral Zaarin is already turning to new projects including the even more powerful TIE Defender and a new beam weapon technology that will ensure technological superiority for the Imperial Navy over its enemies.

B6M1

B6M2

B6M3

Protect Prototypes

Description: Protect the new TIE Defender prototypes as they are loaded onto the ESC Hininbirg for transport to Coruscant.

Player Craft: TIE Advanced

Default Warheads: Advanced Concussion Missiles

Prevent Rebel Ambush

Description: Escort a large convoy bound for Admiral Zaarin's TIE Defender research base.

Player Craft: TIE Advanced

Default Warheads: Advanced Concussion Missiles

Punitive Raid

Description: Lead a punitive attack against a weapons manufacturer caught dealing with the Rebels. Fly an Assault Gunboat against a Rebel fleet and local Z-95s.

Player Craft: Assault Gunboat

Default Warheads: Advanced Concussion Missiles

B6M4

Interlude

Description: Join a squadron of TIE Defenders heading to the Omar system to be retrofitted with the new Tractor Beam technology. A nice quiet milk run.

Player Craft: TIE Advanced

Default Warheads: Advanced Concussion Missiles