Extras are usually nonsense things that change that way the game does certain things. In this version, all Extras are available from the start and can be bought at the Cantina bar. Every Extra can be Enabled or Disabled from the Pause Menu.
Cost: 125,000
Changes all in-game music to the Cantina theme. All of it.
Cost: 115,000
Changes all in-game music to a soothing piece. That's the best way to describe it.
Cost: 200,000
Changes the mechanics of Dying. With this enabled, the mechanics change to that of LEGO Star Wars I on GBA. Meaning, you restart the area if you die. Also changes all Lightsabers to Red, because why not.
Cost: 1,000,000
A very useful Extra. Makes your player character completely invulnerable to all damage that isn't a pit.
Cost: 50,000
Makes all Lightsabers Blue.
Cost: 70,000
Makes all Lightsabers Red.
Cost: 60,000
Makes all Lightsabers Green.
Cost: 400,000
Another useful Extra, if you can't afford Invincibility. Gives double the amount of health. Also makes everyone completely blue.
Cost: 300,000
Makes everyone completely Black.
Cost: 100,000
Makes everyone change the Colours of their outfit. Purely Cosmetic.
Cost: 200,000
Changes the skin colour of every Human character to Yellow. Like old LEGO Minifigs.
Cost: 100,000
Makes every Blaster shoot Bubbles. That hurt.
Cost: 150,000
Makes every Blaster shoot Eggs. That also hurt. And go splat upon contact for good measure.
Cost: 125,000
Makes every Blaster shoot Chickens. Because... just because.
Cost: 750,000
A Permanent Extra. Allows the Probe Droid and the Slave I to be bought from the Shop.
Cost: 300,000
Places a Dancing Girl on a stage in the Cantina. Permanent.
Cost: 175,000
Washes out most of the colours in the game.
Cost: 175,000
Turns the game into a Classic Game Boy title by making most colours Black and White.