POD RACE (ORIGINAL)
Queen Amidala and her Jedi protectors have fled Naboo, heading for Coruscant. They plan to inform the Galactic Senate of the Trade Federation invasion.
However, the Royal Starship's hyperdrive is damaged in the escape, and they have been forced to land on the remote planet of Tatooine for repairs...
Playable Vehicle: Anakin's Pod
Enemies: Other Pods, Sebulba's Pod
Gold Brick Requirement: 10 (Console)
Explanation: This is the original version of the Pod Race as it appeared in LSWI. This version of the race is much harder than its TCS counterpart found in the normal Episode I Levels. Clunky Controlling Pods, Three Sections per Lap, and on a Time Limit, it's all here!
True Jedi (iOS) at 2,000: For some reason they decided to give the Bonus Levels some True Jedi amounts in the iOS version. 2,000 here, and it's quite easy to get. Just hit all the poles and you'll be fine.
The level is based on an early arcade racing game. The first thing you'll notice is the Pod's control, it's a bit stiff, and you have to hold the Jump button to accelerate to even have a chance. Each lap is split into three checkpoints. You, as Anakin, have to reach the checkpoint before time runs out, as indicated by the Pod you have to pass by the end of that checkpoint, this Pod is indicated by a Green Arrow. Each Lap is mostly the same, with some minor differences. The only differences are the path you take after the first two turns, and the area after the first checkpoint. This area only has Tusken Raiders shooting at you on Lap 1, but on Lap 2 rocks start falling from the sides, on Lap 3 these Rocks are now littered across the section. I can't give much more advice than this, so, if you keep failing, keep going till you win, you will eventually.
Average Stud Amount: 3,000-8,000