Into the depths
Priest (Toad Cleric 3/Rogue 3)
Priest CR 5
XP 1,600
Male toad cleric (Lamashtu) 3/rogue 3
NE Small humanoid (toad)
Init +4; Senses darkvision 60 ft.; Perception +12
DEFENSE
AC 20, touch 15, flat-footed 16 (+5 armor, +4 Dex, +1 size)
hp 39 (6d8+9)
Fort +6, Ref +9, Will +8
Defensive Abilities evasion, trap sense +1
OFFENSE
Speed 30 ft.
Melee 2 mwk kukris +8 (1d3/18-20)
Ranged light crossbow +9 (1d3/18-20)
Special Attacks channel negative energy (2d6, DC 9, 1/day), sneak attack +2d6
Domain Spell-Like Abilities (CL 3rd, +9 ranged touch)
6/day—copycat, vision of madness
Spells Prepared (CL 3rd)
2nd—hold person (DC 15), invisibilityD, sound burst (DC 15)
1st—cause fear (DC 14), cure light wounds, lesser confusionD (DC 14), obscuring mist
0—bleed (DC 13), guidance, resistance, stabilize
STATISTICS
Str 10, Dex 18, Con 13, Int 10, Wis 16, Cha 6
Base Atk +4; CMB +3; CMD 17
Feats Two-Weapon Fighting, Weapon Finesse, Weapon Focus (kukri)
Skills Acrobatics +13, Bluff +7, Knowledge (religion) +9, Perception +12, Ride +7, Stealth +20
Languages Common, Toad
SQ fast stealth, spontaneous casting (inflict spells), trapfinding +1
Combat Gear wand of cure moderate wounds (28 charges); Other Gear +1 chain shirt, masterwork kukris (2), light crossbow with 10 bolts poisoned with blue whinnis, cloak of protection +1, onyx unholy symbol of Lamashtu worth 40 gp
Elder CR 7
XP 3,200
Male Toad Barbarian 4
CE large humanoid (giant toad)
Init +0; Senses Darkvision 60 ft, low light vision, perception +6
DEFENSE
AC 18, touch 8, flat 18 (+5 armor, +5 natural, +1 Deflection, -1 size, -2 rage)
hp 104 (4d8+4d12+4 favored class+32 Con +8 Toughness +16 rage)
Fort +14, Ref +2, Will +3; +3 vs. spells, spell-like, and supernatural effects while raging
Defensive Abilities Uncanny Dodge, Trap Sense +1, Superstition +3
OFFENSE
Speed 40 ft (50 ft base)
Melee +1 Great Club +18/13 (2d8+16)
Ranged Javelin +6/+1 (1d8+10)
Space 10 ft.; Reach 10 ft.
Special Attacks Quick Reflexes (Rage Power), Rage 14 rds
STATISTICS
Str 30, Dex 10, Con 23, Int 8, Wis 8, Cha 7
Base Atk +7; CMB +18; CMD 28
Feats Iron Will, Power Attack, Toughness, Weapon Focus (Great Club)
Skills Acrobatics +5, Climb +19, Perception +6
Languages Toad
Combat Gear Javelins (4); Other Gear Greatclub +1, Hide Armor +1, Ring of Protection +1
SPECIAL ABILITIES
Unraged Statistics (N/A)
AC 20, touch 10, flat 20; hp 88; Fort +12, Melee: Greatclub +16/11 (2d8+13); Ranged: Javelin +6/1 (1d8+8); STR 26, CON 19, Skills: Climb +17
Guard (Toad Fighter 4)
Guard CR 3
XP 800
Male toad fighter 4
NE Small humanoid (toad)
Init +3; Senses darkvision 60 ft.; Perception -1
DEFENSE
AC 22, touch 14, flat-footed 19 (+6 armor, +3 Dex, +2 natural, +1 size)
hp 38 (4d10+12)
Fort +6, Ref +4, Will +0; +1 against fear
OFFENSE
Speed 30 ft.
Melee +1 scimitar +7 (1d4+4/18–20)
STATISTICS
Str 12, Dex 16, Con 14, Int 10, Wis 8, Cha 13
Base Atk +4; CMB +4; CMD 17
Feats Mounted Combat, Ride-By Attack, Spirited Charge, Weapon Focus (scimitar), Weapon Specialization (scimitar)
Skills Handle Animal +5, Intimidate +5, Ride +11, Stealth +13
Languages Common, Toad
SQ armor training +1, bravery +1
Combat Gear potion of barkskin +2, potion of cure moderate wounds (2); Other Gear mwk breastplate, +1 scimitar, silver helmet worth 20 gp, key ring for all locks in area.
Hunter (Warrior Caste Toad Ranger 1)
Hunter CR 3
XP 800
Male warrior caste toad ranger 1
CE Medium humanoid (toad)
Init+3; Senses darkvision 60 ft., scent; Perception +1
DEFENSE
AC 18, touch 13, flat-footed 15 (+2 armor, +3 Dex, +3 natural)
hp 39 (3d8+10+1 favored class+16)
Fort +7, Ref +8, Will+2
OFFENSE
Speed 30 ft.
Melee heavy flail +7 (1d10+6/19–20)
Ranged mwk composite longbow +7 (1d8+4/×3)
Special Attacks favored enemy (tengu +2)
STATISTICS
Str 18, Dex 17, Con 18, Int 8, Wis 12, Cha 9
Base Atk +3; CMB +7; CMD 20
Feats Point Blank Shot, Weapon Focus (longbow)
Skills Stealth +13, Survival +8; Racial Bonus +2 Intimidate, +4 Stealth
SQ stalker, track +1, wild empathy +0
Languages Common, Toad
Combat Gear potion of cure moderate wounds; Other Gear studded leather armor, heavy flail, masterwork composite longbow (+4 Strength) with 20 arrows and 4 +1 tengu-bane arrows, 4 pp
SPECIAL ABILITIES
Stalker (Ex)
Perception and Stealth are always class skills for warrior caste toads.