This subpack adds classes,some directly from Java with changes and some new onesÂ
Nitwit
Archer
Warrior
Miner
Blacksmith
Shielder
Explorer
Scout
Bookworm
Enchanter
Trader
Arsonist
Rogue
Lunant
Solant
Earth Elemental
Water Elemental
Fire Elemental
Air Elemental
Botanist
Herbalist
Druid
Floater
Just an average player that does average stuff.Â
Hit targets from a mile away with your precision.
Arrow Recovery: There is a 20 percent chance for you to recover an arrow after you use one.
Bow Wield: You are slowed less while using a bow or a crossbow.
Warriors are capable of taking down most mobs easily and can provide protection to nearby villages.
Experienced Warrior: You deal more damage than others.
Tough Skin: You take less projectile and explosion damage.
Miners are extremely proficient at digging up all sorts of valuables from the underground.
Mining Expert: You mine faster than others.
Mining Helmet: Your helmet allows you to see better in dark areas.
Blacksmiths know are capable of creating tools and armor with relatively ease and without wasting any material.
Smithing Legend: You can craft netherite tools and armor without using a smithing template,you can also craft chain mail armor.
Resourceful: You can craft armor with less materials.
Nothing can get pass you and your trusty shield.
Tough as a Shield: You are immune to projectiles.
Shield Wield: You are slowed less while using a shield.
Explorer travel through the world drawing out maps to aid others on their journey.
Fit: You can sprint faster than others.
Sleeping Bag: You can prepare a sleeping bag to pass the night by sneaking for a few seconds.
Scouts are excellent for gathering information about the opponents.
Fit: You can sprint faster than others.
Scouting expert: To scout better at night you have trained your eyes to see better in the dark.
Books are a good way to gain knowledge,and you have scouted hundreds of them.
Knowledge Sponge: You can gain experience just by reading,sneak and punch while holding a book to consume it and gain some experience.
Avid Writer: You are quite talented at writing books, therefore you can craft books with just one piece of paper and leather.
Enchanters are capable of providing protection, strength and efficiency to anyone,through their enchantments.
Book Maker: You can craft books with just one piece of paper and leather.
Manual Enchant: By sneak punching while holding 1 book you can consume 5 experience levels to enchant the book with a random level 1 enchantment.
Trading is very useful to get resources and you have quite the reputation for it.
Good Deals: Villagers offer you better prices for what they have.
Safe Sensation: Being near other villagers gives you resistance.
Burning stuff brings you so much satisfaction that you cannot stop anymore.
Fiery Arrows: Arrows you shoot will ignite the target with flames on impact.
Fiery Speed: You gain a speed boost while on fire.
Rogues can infiltrate anything without being noticed and are proficient in ambushes.
In To The Shadows: By sneaking for a few seconds you can enter stealth.
Stealth: You will remain in stealth as long as you are sneaking, while in stealth you are invisible but cannot damage anything.
Ambush: When exiting stealth you immediately gain a strength boost for a few seconds.
Channel the energy from the moon and use it to your advantage.
Lunar Channel: While it is night time you have a speed and jump boost.
Night Vision: You can see clearer in the dark.
Channel the energy from the sun and use it to your advantage.
Solar Channel: While it is day time you have a speed and jump boost.
Heat Channel: While in the nether you have strength and slow falling.
Elementals are people that have inherited aspects from the elements, as an earth elemental your defense is greater than others.
Rock Hard Skin: You have permanent resistance.
Rocky Body: You take less damage from fire related sources except for lava.
Elementals are people that have inherited aspects from the elements, as a water elemental your abilities in water are greater than others.
Aquatic Adaptation: While under water you deal more damage and mine faster than normal people.If you had hydrophobia you will no longer fear touching water although you still cannot force yourself to drink water.
Refreshing Rain: While exposed to the rain you will start regenerating yourself.
Elementals are people that have inherited aspects from the elements, as a fire elemental your resistance to fire is greater than others.
Auto Cooker: By punching while sneaking with an uncooked food item on your main hand you can automatically cook them.
Fiery Body: You no longer take damage from fire but still take the normal amount of damage from lava.
Elementals are people that have inherited aspects from the elements, as an air elemental your agility is greater than others.
Push Off: By sneaking for a few seconds you will charge up a double jump.
Feather Weight: You no longer let off vibrations and by sneaking you start falling slower.
Botanists are extremely knowledgeable about over world, nether and end plants.
Fertilizer Expert: You can craft 9 bone meal using 2 bones.
Plant Bond: When sneaking on grass blocks you start healing yourself.
Herbalists often use plants that have healing capabilities to help injured people.
Camouflage: When sneaking on grass blocks you will become invisible.
Herbal Medicine: By sneak punching while holding a wheat seed you can consume it to gain some regeneration.
Use the surrounding vegetation to your advantage.
Forces of Nature: While holding any type of log from the over world,sneak punch to gain a buff depending on the log.
One with Nature: You take double the amount of damage from fire related sources.
Float to travel,float to evade,float to do everything.
Float: You can start floating by double jumping and end floating by jumping while floating.