Stormrin
Oreocat
Main Character
Bard
Nesting Doll
Breadling
Hog Rider
Cacticillian
P.E.K.K.A.
A mage of ancient times, you have the ability to manipulate the weather and you have powers of the storm
Charge: When struck by lightning you gain a charge which can be used to fuel your abilities. You have a maximum capacity of sixteen charges and can check your charges by crouching while holding your primary power.
Riding the Wind: Using your primary power you spend two charges and charge your body, electrifying you and making you run and jump much higher while making you much stronger.
Wrath of the Storm: hitting a mob with your primary power you smite it with power from above and costs one charge.
Weather Suggestion: Using your secondary power you spend six charges causing it to rain for exactly five minutes. You also have a small chance to cause a thunderstorm.
Stormy Beginnings: A storm appears when you first spawn in.
Empower: You seem to become faster and stronger with every charge you get. However you're hungrier and become weaker and slower with less charges.
Conductive: You have an increased chance of getting struck by lightning. You can even be struck while it is raining. But you take reduced lightning damage as well.
Power Release: After dying you lose all your charges.
Price of Power: You have three less hearts.
Lack of Storms: You can only use your primary and secondary power in the overworld.
A ferocious beast found in the deepest jungles. Now with the world out of Oreos, nothing will quell its rage.
Call of the Cat: For every three cats with you, you will become faster and stronger.
Mighty Meow: All living beings submit in your presence. Using your primary power weaken and quicken every target around you. However all the cats nearby become much more agile.
Acrobatic: You no longer take any fall damage from any hight.
Cat-like Appearance: Creepers and phantoms run from you but wolves attack you on sight.
Oreo Substitute: you can only consume milk and cookies but cookies and milk now give you 5 extra hunger
Nine Lives: You have 1 less heart of health than humans.
Soggy: Getting wet makes you slightly weaker for a while and being in it for long periods of time makes you nauseous.
Superiority complex? No way. Just as the writers intended. FOR THE PLOT!
Plot Armor: The show must go on! If you happen to take a fatal wound, you shall live on for the plot!
Cool Guys Don't Look At Explosions: With being near explosions enough, you have figured just to ignore them and now take drastically reduced explosion damage.
The Climax: Using your primary power will activate the climax of the story, making you seem almost super human and will make you heal your wounds at unnatural speeds. As well, your plot armor will return back for the climax.
Character Growth: The writers need conflict, so you have less hearts than normal humans. However, during a climax you will grow as a person, giving you an extra heart for a afterwards. However, you lose all of your growth upon your death.
Handsome: Your glorious features make you refuse to cover your face with anything. You really do like to show off.
Humble Beginnings: you don't generally start off in the best of settings, causing you to be weakened and slowed at the beginning of each of your journeys.
This spectacular fellow plays quite the tune. His magical melodies inspire you to keep going in, even in the darkest of times.
Starting Kit: you automatically start with a goat horn, a juke box, and a random music disc to guide you along your adventures
Healing Melodies: using a goat horn you can heal yourself and your companions as well as restore their strength.
Ancient Tunes: the music of a long past time seem to uncover feelings and abilities you never thought you had, putting a disc if your last slot will give you a different effect based on the disc.
Charismatic: You are just so charming, making pets just seem to like you better. pets like horses and wolves preform much better
Weak Guy: you may be charming, but you were never the strongest, making you hit lighter and have 2 less hearts
Lightweight: you tend to not carry a lot on you, making heavier armor slow you down with a full set making you even slower.
Layers upon layers, you hide within a fortified ceramic doll. Just when you are destroyed, our pops another.
Nested: by using your primary power you break off your outer layer, revealing another doll. This ability will automatically activate upon death, reviving you as your next form.
And Many More: Your base form is a large doll like creature. In this form you will have extra health, a damage resistance, and increased attack power. But will also be three blocks tall and have slowness as well as being hungrier.
And Many More: you are two and a half blocks tall and have less health than your previous form. You also lose your attack boost.
And Many More: you are 2 blocks tall and have the normal health of a human. However you have become slightly more agile. You also lose your damage resistance.
And Many More: Your even smaller form makes you more agile, allowing you to move even faster. As well, you become half a block shorter, making you no longer exhaust faster.
And Many More: Your next form is minuscule. You shrink to half a block tall and now only have three hearts. You become even faster and being so light weight that you no longer take fall damage. However, your size also greatly weakens you.
Ceramic Bodies: Your bodies are hard and brittle which causes you to take 2x more physical damage.
A doughy lil guy with a dream of opening a giant bakery. Just try not to get eaten in the process.
Rise and Fall: While in hotter biomes, your dough begins to rise, making you a bit taller and have 2 extra hearts. However in cold biomes, the opposite happens.
Yeasty: Using your primary power, you break a part of your body off, damaging you and granting you... a piece of yourself?
Master Baker: You can craft bread with one piece of wheat and your bread is always better than the rest.
Can't Catch Me: Your lifestyle has led you to being much faster while sprinting.
I'm The Bread Man: Passive mobs with a wheat or bread diet seem to be unable to resist the temptation to bite into you.
Master Baker: You are a block tall and have four less hearts than a human.
Soggy Bread: While in water, you start falling apart and taking damage.
This is the wrong game isnt it.
War Pigs: While riding pigs, you and your pig gain a strength and resistance boost.
High Jump: While riding a pig you can activate your primary ability to cause you and your pig to leap into the air and slowly fall on the way down.
Master of the Hogs: You have mastered the full potential of pigs. You always carry a carrot on a stick and saddle with you and when riding a pig, the pig gains a large speed boost.
Best Buds: All pigs from any dimension recognize your bond for them and do not attack you. You also refuse to eat any kind of pork.
Rider, Not Runner: Your more used to transportation on pig and become more exhausted while sprinting.
Raider: villagers and iron golems keep you away out of fear of being raided. They are preventing the inevitable.
Unmoved by the sun, unswayed by the wind, you just stand there... menacingly
Rooted: When you are crouching and punch, you become rooted to the ground and are incapable of moving but also slowly regenerate health and saturation overtime. You can exit your rooted state by punching.
Thorny: When you take enough damage at once, you release sharp cactus thorns. Damaging and knocking back nearby targets.
Slender: You are half a block taller and have two extra hearts.
Self Sufficient: You don't eat food anymore as you get your food from the ground, you also lose hunger much slower than normal.
Too Prickly: You are incapable of wearing harder and more constricting armor. Making you only able to wear chainmail and leather armor.
What's under the Armor? Well you apparently. Still the wrong side of the gaming world.
Fortified: Wearing a full set of armor will boost your damage resistance to physical attacks greatly.
Swordsman: You are an extremely talented warrior with the blade, allowing you to deal massive damage with them. You are also incapable of using shields.
Massive Endurance: Hauling a full suit of armor your entire life has made you build up your energy reserves. Your hunger reduces much slower and you can not be slowed any more than you are normally.
Super Massive: You tower over the puny mortals, making you a whole 4 blocks tall, granting you an extra 8 hearts.
Lumbering: With your mighty height, comes your lack of mighty speed. You are very slow, especially while sprinting. You are also incapable of riding other animals or steeds.
Fallen Titan: When you fall too far, you will take a second to get back up. You also take more fall damage.
False size: While you don't have a full set of armor on, you actually appear smaller, making you a more normal height as well as reducing your strength and health.