Mage
Siren
Berserker
Dragoon
Assassin
Your whole life you've been surrounded by magic. You soon inherited it and learned the ways of the world.
Mage's Call: You call upon the books that lend you power to attack your enemies. You can shoot fireballs. (Primary Power)
Potions Master: You can generate potions every 5 minutes using your Wizardly abilities. (Secondary Power)
Shut-In: You have 3 less hearts than normal humans.
Slowpoke: Your magic studies left little room to focus on building up your physique, so when you sprint you get weakness I and slowness I.
You have been lurking in the deep blues of the ocean with your fellow sirens and have adapted to your surroundings.
Deadly Song: You can use your primary power to freeze people/mobs in place within a 4 block radius for 10 seconds every minute.
Dash: You can use your secondary power to dash 10 blocks through the water every 30 seconds.
Siren's Trap: Your ancestor's hunting abilities grants you constant strength I.
Small Boi: You are half a block shorter than humans.
Hungry: Due to your continuous swimming, you have grown to be more hungry than normal humans.
Final Breath: When you die, you drop water breathing potions, but you yourself are unable to use them.
You and your bretheren have become a bloodthirsty race of people going mad for war and violence. You crush everything that has gotten in your way of said war.
Strong Arms: You have evolved to be stronger than the normal human.
Tough Skin: You have 2 more hearts than normal.
Tall and Heavy: You are half a block taller, but due to your size, you are slower.
Elevation: You have grown up in the mountains so you're only used to sleeping at an altitude of 75 blocks or higher.
You have been born from flames and ash. You've roamed the skies and have terrorized the cities below you.
Winged: You already have elytra wings without needing to equip any.
Gift of the Skies: You can launch yourself 20 blocks into the air by using your primary power.
Flame Resistant: You have gotten used to fire, so it doesn't hurt you.
Hotblooded: Venom and Hunger effects burn up when in your system.
Tall Boi: You are half a block taller than humans.
Nether Inhabitant: Your natural spawn is in the nether.
Claustrophobic: You get slowness and weakness in low spaces due to needing more room than most.
Hydrophobic: You take damage from water due to your warm nature.
Unyielding Hands: You can't use shields due to your evolution.
You've been trained for years by your family, you have now gained the abilities to be a true assassin and you certainly earned them.
Camouflage: After holding sneak for a few seconds, you turn invisible.
Rich Training: Your training with iron and diamond swords gives you more strength when using them in combat.
Swift: You are faster on your feet than most.
Acrobatic: You can jump higher than most.
Killer's Trap: Using your primary power freezes mobs or players within a 5 block radius of you for 10 seconds, with a 1 minute cooldown on the power itself.
Need to See: Your need to have full vision means you are uncomfortable with helmets, so you are unable to wear them.
Lightweight: You can't wear anything higher than iron armor, as it slows you down.
Flammable: You die faster to fire, since your garments tend to be lightweight and therefore flammable.
Weak Heart: Your years of training to be lightweight and fast took away some power from your heart, so you have 2 less hearts than normal humans.