Origins which are based on pre existing origins but have a spin to them. Maybe you'll want to play as a blood thirsty rabbit, or perhaps a bone dry husk from a forgotten time.
Broodling
Jackalope
Strayed
Fennec
Camel
Deserted
E.N.D.R.
Poisonous Robotater
Cluck Cluck 9000
You are the mother of many, spiders worship you and protect you with their life.
Mother of All: Arthropods will no longer attack you. Infact, they seem to get excited around you.
Release the eggs!: Using your primary power will cause the eggs on your back to hatch into spiders.
Sick em: Hitting a target with your secondary will cause all nearby spiders to attack it.
Webbing: When you hit an enemy with your Primary Power item, they get stuck in cobweb and you have to wait a short cooldown before using it again.
Heavy load: You walk slower as your heavy eggs seem to weigh you down.
Carnivore: Your diet is restricted to meat, you can not eat vegetables.
Fragile: You have three less hearts than humans.
This branch of rabbits seem to be more aggressive and stronger then their weaker counterparts. Maybe they're friendly?
CHARGE!: Your antlers deal extra damage while charging and even more when jumping.
Rabbit legs: You jump higher and move faster than humans.
Thirst for blood?: You are well known for your attacks, or are you? Either way you are restricted to a diet of meat and for some reason carrots.
Weak body: You have 5 less hearts than humans.
Rabbit sized: You are a block shorter than humans.
Long lost skeletons to history, these undead like to slowly kill their targets from a distance in the icy tundras.
Huntsman: You walk at normal speeds when drawing bows or crossbows.
Trusty bow: You start the world with an enchanted bow with seemingly infinite arrows.
Frozen explosion: Using your primary power will cause an explosion of ice which stops everything around you to stop in their tracks and weaken and slows then for a while afterwards.
Ice shed: Your bones accumulate ice causing you to be naturally slower but using your secondary power you can shed it, giving you different types of ice and speeding you up temporarily. You are also immune to powdered snow.
Night monster: Iron golems hate you and villagers run from you
Intense heat: You're used to the freezing temperatures of the frozen tundras and snowy mountains so you take double fire and lava damage. You also catch fire in hotter biomes.
All skin and bones: Your fragile body causes you to be generally weaker and have less health.
Smaller cousins of the Fox, these guys live in hot and dry deserts and have gained several unique adaptations from it.
Flame Retardant: Your adaption to the desert makes more resistant heat related damage.
Leap: Using your primary power, you leap through the air in the direction you're looking. Upon landing, you gain an extra strength boost for a few seconds. Hunt those rabbit!
Desert Inhabitant: While in hotter biomes, you exhaust much slower.
Fast Footed: Due to your shorter legs, your movement speed is increased.
Rabbit Eater: All foods made with rabbit give you additional saturation. As well, rabbit stew seems to have the unique ability to heal you. Yummy.
Pocket_sized: You have five less hearts than humans and are a block shorter.
Fox-like Looks: You look like a fox, chickens are afraid of you and wolves attack you on sight.
Unwieldy: The way your hands are formed provide no way of holding a shield upright.
Ride around in style with the new and improved vehicle origin, the Camel!
Desert Cab: People can ride you by right clicking you. You can boot them off by sneaking and jumping. Your superior services come with your immunity to berry bush and cacti damage.
Dash: Using your primary power item, you boost yourself forward. Using it too much will make you hungrier.
Lankey: You are much taller than a human, making you a block taller and granting you three extra hearts.
Desert Diet: You can't eat meat but you can consume cacti by holding it in your hand and sneaking.
Built For Distance: You aren't very good when it comes to sprinting, making you become much hungrier when you sprint.
A lost civilization, buried in the sands to be forgotten.
Soldier Of The Sands: Your combat prowess improves while in your homelands. You a gain strength and resistance boost while in deserts and mesas.
Famine: Attacking a player with your primary power will cause them to gain the hunger effect.
Lost Artifacts: In a past life, you had riches beyond the wildest of dreams. Look at what you are left with now, pocket lint compared to what you had.
Behemoth: Your size is larger than that of a human, making you half a block taller.
Undead: You are an undead, while undead mobs don't attack you iron golems attack you on sight. Being undead also provides you immunities to certain potion effects.
Decay: You only eat rotting flesh and spider eyes, though your appetite decays half as fast then normal and you take much less damage when starving.
Cloak of the Damned: You always have a leather helmet equipped, it once held great importance to you in your past life..
Mechanical machinery of the past. The Electronic Nonliving Derivative Reconnoiters walk the lands of the three dimensions in a similar fashion to enderman. They search for something. Perhaps they will find their answer in the end of the world.
Warp Drive: Using your primary power you teleport away to a random nearby location. You can do this in rapid succession but you are harmed every time you teleport.
Exoskeleton: You have a tough metal exterior, granting you a resistance to physical damage.
Slender: Your long slender body makes you a block taller and have two extra hearts.
Water Resistant: Your creators tried their hardest, but your wiring is not well protected from the water. You become nauseated and slowed in water and rain, however you only take damage while in water.
Power Overload: Being struck by lightning will cause you to become overloaded with power, dealing tons of damage, stunning you, and sometimes causing you to explode after a few seconds.
MK II, having been grown for the sole purpose of hunting and returning the original escapee, you have been fitted with peak spud technology.
Acid Spray: You shoot off a several streams of acid in the direction you're facing with your primary power item, dealing small damage and effecting the target with fatal poison.
Starch Injections: Using your secondary power, you inject yourself with a starchy drug. Granting you a large boost in speed and strength temporarily, as well as immunity to any non-damaging negative effects. However afterwards, your body rejects it, severely poisoning you for a while.
Protein: Being a carbohydrate you loose hunger much slower.
Tiller: You are less powerful with swords and axes, but hoes deal increased damage when used.
Short Bot: You are still a potato, meaning you are a block tall.
Baked: you are more susceptible to fire damage.
Chemical Burns: You have been genetically and chemically modified so much that it's poisoned you, making you have three less hearts.
Rusty: You take damage in water overtime.
Extra Poisonous: You always wake up slightly poisoned for a few seconds.
The new Cluck Cluck model 9000 will fit all your every day needs! It cleans up your house, produces cooked eggs, and is a great pet! Just don't hurt it... please
Anti Impact Tech: You flutter when you are falling for too long, making fall slower if you've been in the air for too long.
Hot and Ready: Using your primary power, you fire an explosive fire bom- I mean egg. You fire an egg.
Inorganic: You were built to be immune to the effects of poisons, hungers, and nausea of eating household trash.
Recharge: You are required to be standing on a bed and have your bed be on a redstone block for you to be able to sleep in a bed.
Trashetarian: You were designed to eat only food scraps and trash. You can only eat rotten flesh, Spider eyes, pufferfish, and plant scraps.