Complete Core Rebuild
Faster Performance: Optimized for speed and efficiency, ensuring a smoother workflow.
Improved Visuals: Enhanced graphics and sharper texts for a more polished appearance.
Simplified Interface: Streamlined across all levels for easier navigation and use.
Deeper Cinema 4D Integration: Enhanced compatibility and functionality with Cinema 4D.
Fully Integrated Dimension System: Dimension settings in the Attribute panel are now compatible with Cinema 4D’s dimensions. Solves previous compatibility issues by unifying Architron’s internal dimension system with Cinema 4D.
Reorganized Tool Tabs and Categorized OGL Buttons
Categorized OGL Buttons in Viewport: Organized into specific categories for better accessibility.
Enable/Disable Functionality: Each category of OGL buttons (e.g., UCS, Snap, Create Object, Tool-specific) can be toggled on or off, allowing you to customize your workspace.
Consistent System Across Architron: This organized system is applied uniformly across all tools, enhancing the overall user experience.
Enhanced Create Tools
Primitives Recognition Mode: Available in all primitive tools (Rectangle, Circle, Line, Curve, Arc), allowing you to reapply tools to existing geometry.
Visual Highlighting: When Recognition Mode is active, potential shapes are highlighted in blue for easy selection.
UCS-Sensitive Recognition: Only recognizes and highlights shapes that lie on the active UCS plane.
Re-center Newly Created Object Option:
Enabled: Automatically centers the object’s pivot to the center of the created primitive.
Disabled: Uses the actual workplane’s pivot position.
Flatten Object Button: Easily flattens existing geometry, simplifying complex shapes.
Modify Tools Improvements
Speed Optimizations: Enhanced for faster modifications.
Original Geometry Visibility: Original geometry remains visible during modifications, aiding in precise snapping.
Redesigned Drag Tool:
Direct Curve Modification: Modify curves by touching them directly, with the tool automatically adjusting the nearest control point.
Enhanced Intuitiveness: Makes reshaping curves more natural and responsive.
Edit Tools Streamlining
Simplified Workflow: Selection phase removed; Edit Tools now work seamlessly with Selection Tools in a continuous cycle.
OGL Buttons Activation: Edit Tools are activated directly from the Selection Tool using OGL buttons in the viewport.
Instant Geometry Modification: Edit Tools modify geometry instantly upon activation.
Preserved Selection: After an edit operation, the selection remains active, allowing for continuous editing without re-selection.
Connect Option in Divide Tool:
Edge Selection Mode Only: Works exclusively when edge selection is active.
Efficient Divisions: Divides selected edges and connects division points in the order they were selected, ideal for adding inner frames.
Parametric Windows Enhancements
Detailed Windows Generation: Create intricate window designs using five customizable components: Outer Profile, Inner Profile, Glass Profile, Glass Pane, and Sill Profile.
Custom Profiles: Enable 'Custom Profile' for each component to generate and attach custom 2D shapes.
Multiple Materials Support: Easily enable materials in the Profiles tab to generate individual material tags for each window part, allowing customized assignments.
UCS System Integration
Fully Integrated with Cinema 4D Workplane: Modify Tools are fully compatible with Cinema’s native workplane, ensuring seamless transitions between UCS modes.
Active UCS Mode: Modify Tools are restricted to the workplane in Auto or Fixed mode.
UCS Off Mode: Modify Tools operate freely in 3D space for greater flexibility.
Snapping Engine Redesign
Interactive Snapping with Visual Previews: Enhanced feedback during snapping operations, with clear visual indicators for active snap points.
Categorized Snap Modes: Easily toggle between snap modes for edges, vertices, midpoints, and surfaces directly in the viewport.
Grid Snapping Auto Mode: Automatically adjusts grid size based on zoom level for precise snapping at any scale.
Enhanced Ruler Tool: Supports snapping to angles, edges, and projections for accurate measurements.
Projection Snapping: Snap to orthogonal, tangent, and perpendicular projections, with custom projection points added directly in the viewport for added control.
Removal of Legacy Tools
Legacy Tools Fully Removed: Necessary for compatibility with Cinema 4D 2025.
Benefits:
Faster and Cleaner: Removal contributes to a more streamlined and efficient software.
Better Unified with Cinema: Enhances compatibility and stability.