1. About Architron
Architron is a distinctive and innovative plugin designed for Cinema 4D, focusing on improving the efficiency of architectural visualization (archviz) projects. It began as a solution to overcome specific challenges in LightWave 3D and has since developed into what is now known as Architron for Cinema 4D.
Objective
The core aim of Architron is to develop a comprehensive archviz pipeline within Cinema 4D. This plugin isn't just about enhancing workflow efficiency. It is about transforming the entire process of project completion. Central to the design of Architron is its specialized NURBS engine, which is far more than a mere feature. It is the fundamental component of the plugin, skillfully managing a broad spectrum of tools and objects. New versions of Architron are gradually transforming the original polygonal-based engine from LightWave 3D into a modern, more sophisticated NURBS engine.
New NURBS Engine Tool-Set
Architron introduces a specialized NURBS engine for advanced architectural modeling in Cinema 4D. This engine supports a NURBS-based floorplan system, allowing for the direct creation and full editability of architectural elements like walls, floors, and roofs from floorplans.
Architron enhances design flexibility by enabling buildings to be structured as hierarchies of parametric objects. These components can be individually manipulated and reconfigured, streamlining the development of complex structures and diverse building variations. The interactive design process ensures real-time updates and efficient workflow, facilitating rapid and precise architectural modeling.
Legacy Polygonal Tools from LightWave 3D
In addition to the NURBS engine, Architron maintains a set of legacy polygonal tools, originating from its LightWave 3D heritage. This segment of the software, while no longer receiving updates, continues to offer traditional polygon-based modeling techniques. It includes parametric polygonal modeling tools and other functionalities essential for creating various architectural visualization components. Although these tools are not being actively developed further, they remain a valuable resource for users who are familiar with the traditional polygonal modeling approach.