We think it is very important to document your projects, for starters the work you will be doing as part of the NMNT course. On your personal website include some info on you and what new media, media technology or creative science things you are interested in, potentially things you have worked on before etc.
Note that these are portfolio pages so visible to the general public, so don't put phone numbers etc on there (unless you want to do business :)).
Pick an old new media artist/scientist you consider an iconic example, doesn't necessarily need to be well known and can also be a modern new media / mediatech / creative science example, and provide a short description of him/her or one of their main projects, plus a motivation why this is an inspiring example for you.
Create an art-work / practical research project as a tribute to an old New Media technology (pre-1995). Invest at least 3 to 5 days time per person to this assignment. All works will be exhibited at the start of Workshop 2 on March 23th.
You can choose a any topic as long as it fits the above; say pre-1995 old new media, or a mash up of pre '95 and new. The list below is just for inspiration, see also the resources, past projects etc. Take something that really interests you.
Text-adventures & MUDs
BBS
Circuit Bending
Steampunk & Jules Verne
NET.ART
Hacktivism
Old-school VR (Virtual Reality)
Old-school CG (Computer Graphics)
Early Artificial Life / L-Systems / Cellular Automata / Fractals / Flocking / Emergence
ELIZA, PARRY and other early chatbots.
ASCII Art
Create your own Personal Computer from scratch
Demo Scene
8 bit music etc.
Radio / Television
Teletext
CRT ART
New Media pre 1800
Minitel and other Videotex services
Telephone
BASICODE
Retro Interfacing
Narrative: Hypertext & Cut-up (The Garden of Forking Paths).
....
Document your work on your personal portfolio page on this course website. It should include at least one visual, a motivation and a description of the project. But the richer the better - make videos, photos, share designs, sourcecode, motivation etc.).