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Timing!

// Cut from my February 17, 2014 log.

// My ISP was not handling the aftermath of a huge snowstorm well.
// I had rented because of bad link before and reconnected when it seemed
// somewhat more stable.

// Figured I'd get a bashing charmie and get myself 100-200K exp before 
// calling it a day.

!. CW>s
[south]
West of the Old Ford
Exits: north, east, ~south~, =west=.

!+ CW>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a Man coming from the north done less than 1 hour ago
   - three tracks of a hungry warg leading << WEST << done less than 2 hours ago
   - three tracks of a hungry warg leading >> EAST >> done less than 2 hours ago

Inactivity timeout postponed...

You stop searching, you don't seem to find anything else.

// That looks as if they were hunting someone. Should I go back and check?

!+ CW>
Psyduck narrates 'auluua'

// Definitely should go back and check.

!+ CW>w
[west]
Old Forest Road
The rabid raccoon stands here, frothing at the mouth.
Exits: =north=, =east=, south, west.

!+ CW>e
[east]
West of the Old Ford
Exits: north, east, ~south~, =west=.

!+ CW>e
[east]
Old Ford
Exits: ~north~, east, ~south~, west.

!% CW>e
[east]
Bend in the Old Forest Road
Exits: north, east, =south=, west.

!+ CW>e
[east]
Fields by the Road
A brown fox is here, (FAMILIAR?)
Exits: north, east, south, west.

!. CW>s
[south]
Old Forest Road
Exits: north, =east=, south, =west=.
You have found a bearded man!
A bearded man leaves his hiding place.
A bearded man yells 'A Black Numenorean is here on the Old Forest Road!'
A bearded man leaves his hiding place.
A bearded man yells 'A Black Numenorean is here on the Old Forest Road!'
A bearded man tries to slash you, but your parry is successful.

!+ CW a bearded man:Healthy>s
[south]

A bearded man says 'I will hunt you until you're dead, Black Numenorean!'

!+ CW a bearded man:Healthy>
!+ CW a bearded man:Healthy>No way! You are fighting for your life!

!+ CW a bearded man:Healthy>
A bearded man says 'YOU! Black Numenorean! You will die before your time.'
A bearded man barely slashes your body and tickles it.

!+ CW HP:Fine a bearded man:Healthy>flee
You are already attempting to flee!
A bearded man says 'I will hunt you until you're dead, Black Numenorean!'
You flee head over heels.
You flee east.
Old Forest Road
Exits: north, =east=, south, =west=.

!+ CW HP:Fine>s
[south]
Cart Tracks through the Field
Exits: north, east, west, down.
A black crow has arrived from the west.

!. CW HP:Fine>e
[east]
A Garbage Pile
Exits: north, east, south, west.

!. CW HP:Fine>s
[south]
A Trickling Stream
Exits: north, east, south, west.

!. CW HP:Fine>s
[south]
You reach the wooden fence above the slope.

A Pasture near a Farmhouse
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A well-fed cow stands here chewing her cud listlessly.
Exits: north, [east], south, down.

!. CW HP:Fine>open exit 
Ok.

!. CW HP:Fine>e
[east]
An Animal Paddock
Some cereals that look like wheat are lying here.
A pitchfork has been carelessly left lying here.
A sturdy pack horse is standing here.
A beautiful and docile horse is standing here.
Exits: [east], (west).

!. CW HP:Fine>lead pack
A pack horse starts following you.

!. CW HP:Fine>w
[west]
c.A Pasture near a Farmhouse
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A well-fed cow stands here chewing her cud listlessly.
Exits: north, (east), south, down.
A pack horse has arrived from the east.

!. CW HP:Fine>c e
[close exit e]
rid
Ok.

!. CW HP:Fine>ride
A pack horse stops following you.
You pick up a pack horse's reins and start riding him.

!. CRW HP:Fine>sc
176/178 hits, 121/121 mana, and 65/112 moves.

!. CRW HP:Fine>stat
[stat]
Spell speed: normal         Weapon: thorn
OB: 45%, DB: 63%, PB: 57%, Armour: 76%. Wimpy: 177. Mood: wimpy.
Needed: 1,847,600 xp, 0 tp. Gold: 146. Alert: normal.
Timers:
Affected by:
- panic
- noquit
- stored spell earthquake
- stored spell earthquake
- detect magic (7:17)
- shroud (up for - 07:24)
- shield (7:30)
- armour (7:34)
- stored spell earthquake
- stored spell earthquake

!. CRW HP:Fine>wi
[chan mood wimpy]
Ok.

!. CRW HP:Fine>n
[north]
A Trickling Stream
Exits: north, east, south, west.

!. CRW HP:Fine>n
[north]
Psyduck narrates 'auluua'
You climb out of the hollow and enter the grassy fields.

A Garbage Pile
Exits: north, east, south, west.

!. CRW HP:Fine>n
[north]
Bend in the Old Forest Road
Exits: =north=, east, south, =west=.

!+ CRW HP:Fine>w
[west]
Old Forest Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Fine>w
[west]
Old Forest Road
Exits: north, =east=, south, =west=.

!+ CRW HP:Fine>n
[north]
Fields by the Road
A brown fox is here, (FAMILIAR?)
Exits: north, east, south, west.
You feel a hidden presence.
A bearded man leaves his hiding place.
A bearded man yells 'A Black Numenorean is here on the Fields by the Road!'
A bearded man leaves his hiding place.
A bearded man yells 'A Black Numenorean is here on the Fields by the Road!'

!. CRW>w
[west]
Bend in the Old Forest Road
Exits: north, east, =south=, west.

!+ CRW>w
[west]
Old Ford
Exits: ~north~, east, ~south~, west.

!% CRW>w
[west]
West of the Old Ford
Exits: north, east, ~south~, =west=.

!+ CRW>w
[west]
Old Forest Road
Exits: =north=, =east=, south, west.

!+ CRW>w
[west]
Dense Bushes
The corpse of a rabid raccoon is lying here.
Exits: north, east, south, west.

!. CRW>w
[west]
Birchwood Border
Exits: north, east, south, west.

!f CRW>w
[west]
You cannot ride there.

!f CRW>w
[west]
You cannot ride there.

!f CRW>n
[north]
Dense Bushes
Exits: north, east, south, west.

!. CRW>n
[north]
The Old Forest Road
Exits: north, -east-, south, -west-.

!. CRW>w
[west]
Bend in the Old Forest Road
A large eagle soars above you.
Exits: -north-, -east-, south, west.

!. CRW>w
[west]
Grassy Plain
Exits: north, east, south, west.

!. CRW>w
[west]
Grassy Plain
Exits: north, east, south, west.

!. CRW>n
[north]
Old Forest Road
A large rabbit looks peacefully at you, ready to dart away.
Exits: north, -east-, south, -west-.

!. CRW>n
[north]
Flowery Grass
Exits: north, east, south, west.

!. CRW>w
[west]
Grass Beside the Road
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, east, south, west.

!. CRW>w
[west]
Vast Plain
A sparrow is flapping around on the ground.
Exits: north, east, south, west.

!. CRW>w
[west]
Bend in the Old Forest Road
Exits: north, east, -south-, -west-.

!. CRW>n
[north]
You cannot ride there.

!. CRW>n
[north]
You cannot ride there.

!. CRW>w
[west]
Bend in the Old Forest Road
Exits: -north-, -east-, south, west.

!. CRW>n
[north]
Bend in the Old Forest Road
Exits: north, -south-, -west-, down.

!. CRW>n
[north]
Cramped Grove
Exits: north, east, south, west.

!. CRW>n
[north]
Brushwood
A swallow flies high above the ground.
Exits: north, east, south, west.

!. CRW>where
Players in your zone
--------------------
Telperien            - Brushwood
Forek                - A Hidden Cellar
Thralk               - A Hidden Cellar
Psyduck              - A Hidden Cellar

!. CRW>n
[north]
Brushwood
Exits: north, east, south, west.

!. CRW>s
[south]
Brushwood
A swallow flies high above the ground.
Exits: north, east, south, west.

!. CRW>s
[south]
Cramped Grove
Exits: north, east, south, west.

!. CRW>e
[east]
Hazy Clearing
Exits: north, east, south, west.

!. CRW>e
[east]
The Valley Edge
Exits: north, south, west, down.

!. CRW>s
[south]
Vast Plain
Exits: north, east, south, west.

!. CRW>e
[east]
Blooming Vale
A slender plant grows here, with clusters of tiny pink flowers atop its stem. (milkweed)
The corpse of a huge, black wolf is lying here.
A boar cub is playing here, and exploring the wide world.
A squirrel scampers around here, looking for nuts from the trees.
The wild ox seems ready to charge you.
Exits: north, east, south, west.

!. CRW>we. .here
Players in your zone
--------------------
Telperien            - Blooming Vale
Forek                - A Hidden Cellar
Thralk               - A Hidden Cellar
Psyduck              - A Hidden Cellar

!. CRW>
A black snake has arrived from the north.

!. CRW>e
[east]
The Limpid Spring
A clear spring babbles as cool water trickles out of the ground.
Exits: north, east, south, west.

!. CRW>n
[north]
Flourishing Valley
The wild ox seems ready to charge you.
Exits: north, east, south, west.

!. CRW>n
[north]
Weedy Meadow
Exits: north, east, south, west.

!. CRW>e
[east]
Shrubbery
Exits: north, east, west.

!. CRW>where
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - Flimsy Hut
Thralk               - Flimsy Hut
Psyduck              - Flimsy Hut

!. CRW>
You begin to feel hungry.

!. CRW>
Psyduck narrates 'he rearoured'

!. CRW>narr can port in
c.Ok.

!. CRW>cf
[cast 'create food']
You start to concentrate...

gm
[get mushroom]
em
[eat mushroom]
A magic mushroom suddenly appears.

!. CRW Mana:Burning>You get a magic mushroom.

!. CRW Mana:Burning>You eat the mushroom.
You are full.

!. CRW Mana:Burning>ll psyduck
Psyduck narrates 'port'

!. CRW Mana:Burning>ll psyduck
[cast 'locate life' psyduck]
You start to concentrate...

Thralk narrates 'do'
Psyduck narrates 'n vm'

Psyduck                  - Indoors       Very near key: 'hablhadoea'

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - Flimsy Hut
Thralk               - Somewhere
Psyduck              - Somewhere

!. CRW Mana:Burning>sc
sc
178/178 hits, 95/121 mana, and 56/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 95/121 mana, and 56/112 moves.

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - Somewhere
Thralk               - Somewhere
Psyduck              - Flimsy Hut

!. CRW Mana:Burning>
You feel bolder.

!. CRW Mana:Burning>
Forek narrates 'deviant'

!. CRW Mana:Burning>narr I port?

WARNING: inactivity timeout in 5 seconds.
[sc]

Ok.

!. CRW Mana:Burning>
!. CRW Mana:Burning>178/178 hits, 99/121 mana, and 59/112 moves.

!. CRW Mana:Burning>hablhadoea

Psyduck narrates 'no'

!. CRW Mana:Burning>
!. CRW Mana:Burning>Arglebargle, glop-glyf!?!

!. CRW Mana:Burning>
Thralk narrates 'YE'

// Split vote. I might just as well regen some mana.

!. CRW Mana:Burning>where
sc
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - A Hidden Cellar
Thralk               - Flimsy Hut
Psyduck              - A Hidden Cellar

!. CRW Mana:Burning>sc
sc
178/178 hits, 103/121 mana, and 64/112 moves.

!. CRW Mana:Burning>178/178 hits, 103/121 mana, and 64/112 moves.

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - Flimsy Hut
Thralk               - Flimsy Hut
Psyduck              - Flimsy Hut

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - A Hidden Cellar
Thralk               - A Hidden Cellar
Psyduck              - Flimsy Hut

!. CRW Mana:Burning>sc
178/178 hits, 105/121 mana, and 66/112 moves.

!. CRW Mana:Burning>sc
sc
178/178 hits, 105/121 mana, and 67/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 105/121 mana, and 67/112 moves.

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Forek                - A Hidden Cellar
Thralk               - A Hidden Cellar
Psyduck              - Flimsy Hut

!. CRW Mana:Burning>ex
sc
  North   - You can't distinguish a lot of details.
  East    - You can't distinguish a lot of details.
  West    - You can't distinguish a lot of details.

!. CRW Mana:Burning>sc
178/178 hits, 106/121 mana, and 68/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 106/121 mana, and 68/112 moves.

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Thralk               - A Hidden Cellar
Psyduck              - A Hidden Cellar

!. CRW Mana:Burning>sc
sc
178/178 hits, 107/121 mana, and 69/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 107/121 mana, and 69/112 moves.

!. CRW Mana:Burning>hablhadoea
re
Arglebargle, glop-glyf!?!

!. CRW Mana:Burning>res
You sit down and rest your tired bones.

!. CRW Mana:Burning>
!. CRW Mana:Burning>
!. CRW Mana:Burning>sc
sc
178/178 hits, 115/121 mana, and 79/112 moves.

!. CRW Mana:Burning>wh
!. CRW Mana:Burning>178/178 hits, 115/121 mana, and 79/112 moves.

!. CRW Mana:Burning>where
sc
Players in your zone
--------------------
Telperien            - Shrubbery
Thralk               - A Hidden Cellar
Psyduck              - A Hidden Cellar

!. CRW Mana:Burning>sc
!. CRW Mana:Burning>178/178 hits, 116/121 mana, and 80/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 116/121 mana, and 80/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 116/121 mana, and 80/112 moves.

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Thralk               - A Hidden Cellar
Psyduck              - A Hidden Cellar

!. CRW Mana:Burning>sc
178/178 hits, 116/121 mana, and 81/112 moves.

!. CRW Mana:Burning>sc
sc
178/178 hits, 117/121 mana, and 81/112 moves.

!. CRW Mana:Burning>178/178 hits, 117/121 mana, and 82/112 moves.

!. CRW Mana:Burning>where
Players in your zone
--------------------
Telperien            - Shrubbery
Thralk               - Somewhere
Psyduck              - A Hidden Cellar

!. CRW Mana:Burning>ex
  North   - You can't distinguish a lot of details.
  East    - You can't distinguish a lot of details.
  West    - You can't distinguish a lot of details.

!. CRW Mana:Burning>sc
sc
178/178 hits, 118/121 mana, and 83/112 moves.

!. CRW Mana:Burning>sc
178/178 hits, 118/121 mana, and 83/112 moves.

!. CRW Mana:Burning>s
!. CRW Mana:Burning>178/178 hits, 118/121 mana, and 83/112 moves.
!. CRW Mana:Burning> Psyduck narrates 'port' !. CRW Mana:Burning>stat [stat] Spell speed: normal Weapon: thorn OB: 48%, DB: 13%, PB: 58%, Armour: 76%. Wimpy: 177. Mood: wimpy. Needed: 1,847,600 xp, 0 tp. Gold: 146. Alert: normal. Timers: Affected by: - noquit - stored spell earthquake - stored spell earthquake - detect magic (8:54) - shroud (up for - 09:01) - shield (9:7) - armour (9:11) - stored spell earthquake - stored spell earthquake !. CRW Mana:Burning>cast Cast what which where? !. CRW Mana:Burning>cast ..... Thralk narrates 'PORT' !. CRW Mana:Burning>cast 'teleport' hablhadoea You can't concentrate enough while resting. !. CRW>st You stop resting, and stand up. !. CRW>cast 'teleport' hablhadoea You start to concentrate... tm Target set to: *man* #redefined key: F1 ^['[00~'=kill *man* #redefined key: F2 ^['[01~'=cast 'burning hands' *man* #redefined key: F3 ^['[02~'={kill *man*; cast 'lightning bolt'} #redefined key: F4 ^['[03~'=cast 'lightning bolt' *man* #redefined key: F5 ^['[04~'=cast 'fireball' *man* #redefined key: KF1 ^[OP=kill *man* #redefined key: KF2 ^[OQ=cast 'burning hands' *man* #redefined key: KF3 ^[OR={kill *man*; cast 'lightning bolt'} #redefined key: KF4 ^[OS=cast 'lightning bolt' *man* #redefined key: KF5 ^[[15~=cast 'fireball' *man* #redefined key: F3 ^['[02~'=order two bash #redefined key: KF3 ^[OR=order two bash #new variable: @willbash "won't bash" #redefined key: F6 ^['[05~'=cast 'magic missile' *man* #redefined key: KF6 ^[[17~=cast 'magic missile' *man*
Aku narrates 'port where' wim 120 [chan wimpy 120] ![ CW Mana:Hot> Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A hungry warg stands here, sniffing around for flesh. *Naromir the Dunadan Man* is here BASHED!!!!!! engaged to Psyduck (glowing). Psyduck the Tarkhnarb Orc is here, fighting *Naromir the Dunadan Man*. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is standing here. Your vision is troubled and you feel disoriented. Psyduck pounds *Naromir the Dunadan Man*'s left hand. // Glowing Naromir :( ![ CW Mana:Hot> Thralk has arrived from below. A hungry warg has arrived from below. ![ CW Mana:Hot> *Auluua the Half-Elf* leaves \\ DOWN \\ . ![ CW Mana:Hot> Thralk leaves \\ DOWN \\ . A hungry warg leaves \\ DOWN \\ . ![ CW Mana:Hot> *Auluua the Half-Elf* has arrived from below. cast 'lightning bolt' *man* ![ CW Mana:Hot> Thralk has arrived from below. A hungry warg has arrived from below. ![ CW Mana:Hot> Thralk leaves \\ DOWN \\ . A hungry warg leaves \\ DOWN \\ . *Auluua the Half-Elf* leaves \\ DOWN \\ . You slowly regain your bearings as your head clears. ![ CW Mana:Hot> ![ CW Mana:Hot>You are now a member of Psyduck's group. Wimpy set to: 120 Psyduck pounds *Naromir the Dunadan Man*'s right leg. // Didn't notice it back then, still can't believe that Psyduck even thought to // group me.

// Also, his typing skills are insane. That, or he had me labelled. ![ CW Mana:Hot>You start to concentrate... cast 'lightning bolt' *man* *Naromir the Dunadan Man* panics, and attempts to flee. *Naromir the Dunadan Man* seems to have recovered his senses. *Naromir the Dunadan Man* leaves \\ DOWN \\ . Your victim has disappeared! ![ CW Mana:Hot> ![ CW Mana:Hot>Nobody here by that name. ![ CW Mana:Hot> Thralk has arrived from below. ![ CW Mana:Hot>cast 'lightning bolt' *man* Nobody here by that name. ![ CW Mana:Hot>d cast 'lightning bolt' *man* Thralk leaves \\ DOWN \\ . A Hidden Cellar Traces of rich red and fierce white tones form the aura of this place. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A boar cub is playing here, and exploring the wide world. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is standing here. *Naromir the Dunadan Man* is standing here. Thralk the Tarkhnarb Orc is standing here. Exits: #up#. *Naromir the Dunadan Man* leaves // UP //. *Auluua the Half-Elf* leaves // UP //. // Perfect timing, he's not glowing anymore! ![ CW Mana:Hot> ![ CW Mana:Hot>Nobody here by that name. Psyduck has arrived from above. A hungry warg has arrived from above. ![ CW Mana:Hot> *Naromir the Dunadan Man* has arrived from above. *Auluua the Half-Elf* has arrived from above. ![ CW Mana:Hot>u Psyduck approaches *Naromir the Dunadan Man*, trying to pound him. Thralk leaves // UP //. ![ CW Mana:Hot>cast 'lightning bolt' *man* Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A hungry warg stands here, sniffing around for flesh. Thralk the Tarkhnarb Orc is standing here. A hungry warg stands here, sniffing around for flesh. Exits: [south], #down#. ![ CW Mana:Hot> ![ CW Mana:Hot>Nobody here by that name. ![ CW Mana:Hot>d A Hidden Cellar Traces of rich red and fierce white tones form the aura of this place. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A boar cub is playing here, and exploring the wide world. Psyduck the Tarkhnarb Orc is here, fighting *Naromir the Dunadan Man*. A hungry warg stands here, sniffing around for flesh. *Naromir the Dunadan Man* is here, fighting Psyduck. *Auluua the Half-Elf* is standing here. Exits: #up#. ![ CW Mana:Hot>cast 'lightning bolt' *man* You start to concentrate... *Naromir the Dunadan Man* panics, and attempts to flee. Psyduck panics, and attempts to flee. Psyduck leaves // UP //. Thralk has arrived from above. *Naromir the Dunadan Man* approaches Thralk, trying to slash him. As *Auluua the Half-Elf* greedily kneels down towards the corpse, the icy grasp of a shadow stops her! A shadow whispers 'I won't allow the looting of my fallen body!' Thralk panics, and attempts to flee. cast 'lightning bolt' *man* Ok. You feel yourself exposed. The lightning bolt hits *Naromir the Dunadan Man* with full impact. *Naromir the Dunadan Man* panics, and attempts to flee. *Naromir the Dunadan Man* leaves // UP //. ![ CW Mana:Hot> ![ CW Mana:Hot>Psyduck has arrived from above. Nobody here by that name. ![ CW Mana:Hot> *Naromir the Dunadan Man* has arrived from above. *Auluua the Half-Elf* leaves // UP //. ![ CW Mana:Hot> *Naromir the Dunadan Man* slashes Thralk's left hand very hard and shatters it. Thralk is INCAPACITATED and will slowly die, if not aided. ![ CW Mana:Hot>u Psyduck leaves // UP //. A hungry warg leaves // UP //. ![ CW Mana:Hot> ![ CW Mana:Hot>Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is standing here. Psyduck the Tarkhnarb Orc is standing here. A hungry warg stands here, sniffing around for flesh. Exits: [south], #down#. ![ CW Mana:Hot>d A Hidden Cellar Traces of fierce red and fierce white tones form the aura of this place. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A boar cub is playing here, and exploring the wide world. Thralk the Tarkhnarb Orc is lying here, INCAPACITATED. A hungry warg stands here, sniffing around for flesh. *Naromir the Dunadan Man* is here, fighting Thralk. Exits: #up#. *Naromir the Dunadan Man* panics, and attempts to flee. ![ CW Mana:Hot>cast 'lightning bolt' *man* You start to concentrate... Psyduck has arrived from above. A hungry warg has arrived from above. *Naromir the Dunadan Man* panics, and attempts to flee. *Naromir the Dunadan Man* leaves // UP //. Your victim has disappeared! ![ CW Mana:Hot>u *Naromir the Dunadan Man* has arrived from above. *Auluua the Half-Elf* has arrived from above. *Auluua the Half-Elf* hits Thralk's head extremely hard and shatters it. You hear Thralk's death cry as he collapses. Thralk has drawn his last breath! R.I.P. // I'm too slow to react, sorry Thralk. :( With two of them, doubt I would // have saved you anyway. :( ![ CW Mana:Hot>cast 'lightning bolt' *man* Psyduck narrates 'MAN' Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A hungry warg stands here, sniffing around for flesh. Exits: [south], #down#. ![ CW Mana:Hot> ![ CW Mana:Hot>Nobody here by that name. ![ CW Mana:Hot>d cast 'lightning bolt' *man* *Naromir the Dunadan Man* has arrived from below. *Auluua the Half-Elf* has arrived from below. A Hidden Cellar Traces of fierce red and fierce white tones form the aura of this place. The corpse of *an Orc* is lying here. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A boar cub is playing here, and exploring the wide world. A hungry warg stands here, sniffing around for flesh. Psyduck the Tarkhnarb Orc is standing here. A hungry warg stands here, sniffing around for flesh. Exits: #up#. ![ CW Mana:Hot> ![ CW Mana:Hot>Nobody here by that name. ![ CW Mana:Hot> Psyduck leaves // UP //. A hungry warg leaves // UP //. ![ CW Mana:Hot>u cast 'lightning bolt' *man* Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A hungry warg stands here, sniffing around for flesh. *Naromir the Dunadan Man* is here, fighting Psyduck. *Auluua the Half-Elf* is standing here. Psyduck the Tarkhnarb Orc is here, fighting *Naromir the Dunadan Man*. A hungry warg stands here, sniffing around for flesh. Exits: [south], #down#. ![ CW Mana:Hot>-.You start to concentrate... *Naromir the Dunadan Man* panics, and attempts to flee. *Naromir the Dunadan Man* leaves \\ DOWN \\ . Your victim has disappeared! ![ CW Mana:Hot>cast 'lightning bolt' *man* d Nobody here by that name. ![ CW Mana:Hot> ![ CW Mana:Hot>A Hidden Cellar Traces of fierce red and fierce white tones form the aura of this place. The corpse of *an Orc* is lying here. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A boar cub is playing here, and exploring the wide world. A hungry warg stands here, sniffing around for flesh. *Naromir the Dunadan Man* is standing here READING SCROLL!!!. Exits: #up#. ![ CW Mana:Hot>cast 'lightning bolt' *man* You start to concentrate... Psyduck has arrived from above. A hungry warg has arrived from above. Psyduck approaches *Naromir the Dunadan Man*, trying to pound him. cast 'burning hands' *man* A boar cub leaves // UP //. Ok. The lightning bolt hits *Naromir the Dunadan Man* with full impact. *Naromir the Dunadan Man* is INCAPACITATED and will slowly die, if not aided. ![ CW Mana:Hot>|.You start to concentrate... kill *man* ![ CW Mana:Hot> ![ CW Mana:Hot>You pierce *Naromir the Dunadan Man*'s right leg extremely hard and shatter it. You feel more experienced. [info XPCOUNTER: %x %X.] Congratulations! This is the first time you've killed it! You hear *Naromir the Dunadan Man*'s death cry as he collapses. *Naromir the Dunadan Man* has drawn his last breath! R.I.P. Psyduck leaves // UP //. A hungry warg leaves // UP //. Gained xp: 100013 Trip xp: -36779 Needed xp: 1747600 ![ CW Mana:Hot>u Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is here, fighting Psyduck. A boar cub is playing here, and exploring the wide world. Psyduck the Tarkhnarb Orc is here, fighting *Auluua the Half-Elf*. A hungry warg stands here, sniffing around for flesh. Exits: [south], #down#. Psyduck pounds *Auluua the Half-Elf*'s left foot. ![ CW Mana:Hot>te Target set to: *elf* #redefined key: F1 ^['[00~'=kill *elf* #redefined key: F2 ^['[01~'=cast 'burning hands' *elf* #redefined key: F3 ^['[02~'={kill *elf*; cast 'lightning bolt'} #redefined key: F4 ^['[03~'=cast 'lightning bolt' *elf* #redefined key: F5 ^['[04~'=cast 'fireball' *elf* #redefined key: KF1 ^[OP=kill *elf* #redefined key: KF2 ^[OQ=cast 'burning hands' *elf* #redefined key: KF3 ^[OR={kill *elf*; cast 'lightning bolt'} #redefined key: KF4 ^[OS=cast 'lightning bolt' *elf* #redefined key: KF5 ^[[15~=cast 'fireball' *elf* #redefined key: F3 ^['[02~'=order two bash #redefined key: KF3 ^[OR=order two bash "won't bash" #redefined key: F6 ^['[05~'=cast 'magic missile' *elf* #redefined key: KF6 ^[[17~=cast 'magic missile' *elf* ![ CW Mana:Hot>kill *elf* You approach *Auluua the Half-Elf*, trying to pierce her. *Auluua the Half-Elf* panics, and attempts to flee. *Auluua the Half-Elf* leaves \\ DOWN \\ . ![ CW Mana:Hot> Psyduck narrates 'elf' ![ CW Mana:Hot>cast 'lightning bolt' *elf* Psyduck leaves \\ DOWN \\ . A hungry warg leaves \\ DOWN \\ . Nobody here by that name. ![ CW Mana:Hot>d A Hidden Cellar Traces of fierce red and fierce white tones form the aura of this place. The corpse of *a Man* is lying here. The corpse of *an Orc* is lying here. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is here, fighting Psyduck. Psyduck the Tarkhnarb Orc is here, fighting *Auluua the Half-Elf*. A hungry warg stands here, sniffing around for flesh. Exits: #up#. ![ CW Mana:Hot>cast 'lightning bolt' *elf* -.You start to concentrate... A hungry warg has arrived from above. *Auluua the Half-Elf* panics, and attempts to flee. *Auluua the Half-Elf* leaves // UP //. Your victim has disappeared! ![ CW Mana:Hot> Psyduck leaves // UP //. A hungry warg leaves // UP //. ![ CW Mana:Hot>cast 'lightning bolt' *elf* Nobody here by that name. ![ CW Mana:Warm>u Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A boar cub is playing here, and exploring the wide world. *Auluua the Half-Elf* is here, fighting Psyduck. Psyduck the Tarkhnarb Orc is here, fighting *Auluua the Half-Elf*. A hungry warg stands here, sniffing around for flesh. Exits: [south], #down#. ![ CW Mana:Warm>cast 'lightning bolt' *elf* You start to concentrate... *Auluua the Half-Elf* panics, and attempts to flee. *Auluua the Half-Elf* leaves \\ DOWN \\ . Your victim has disappeared! ![ CW Mana:Warm>d cast 'lightning bolt' *elf* A Hidden Cellar Traces of fierce red and fierce white tones form the aura of this place. The corpse of *a Man* is lying here. The corpse of *an Orc* is lying here. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A hungry warg stands here, sniffing around for flesh. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is standing here. Exits: #up#. ![ CW Mana:Warm> ![ CW Mana:Warm>You start to concentrate... *Auluua the Half-Elf* leaves // UP //. Your victim has disappeared! ![ CW Mana:Warm>u cast 'lightning bolt' *elf* Flimsy Hut Traces of fierce red and fierce white tones form the aura of this place. An iron key with a green surface has been left here. The corpse of a black snake is lying here. A boar cub is playing here, and exploring the wide world. Psyduck the Tarkhnarb Orc is here, fighting *Auluua the Half-Elf*. A hungry warg stands here, sniffing around for flesh. *Auluua the Half-Elf* is here, fighting Psyduck. Exits: [south], #down#. ![ CW Mana:Warm>|.You start to concentrate... *Auluua the Half-Elf* issues the order 'assist'. Ok. The lightning bolt hits *Auluua the Half-Elf* with full impact. ![ CW Mana:Warm>cast 'lightning bolt' *elf* *Auluua the Half-Elf* panics, but can't stop fighting to flee. ![ CW Mana:Warm>/.You start to concentrate... *Auluua the Half-Elf* panics, and attempts to flee. *Auluua the Half-Elf* leaves \\ DOWN \\ . Your victim has disappeared! ![ CW Mana:Warm> Psyduck leaves \\ DOWN \\ . A hungry warg leaves \\ DOWN \\ . ![ CW Mana:Warm>csn [chan spell normal] d cast 'lightning bolt' *elf* // Many many screens of hopeless attempts to reconnect. At some point, a car // drives up my driveway, and I have to answer the door. More attempts to // reconnect. Nothing. // Until finally... #looking up localhost... found. #trying localhost... connected! #default connection is now "main" #request editor: ~$#EI done! Door is now: exit #redefined key: PLUS ^['Fn'={close exit ; lock exit } #redefined key: PPLUS ^[Ok={close exit ; lock exit } #redefined key: pgup ^[[5~=open exit #redefined key: MINUS ^['Fm'={unlock exit ; open exit } #redefined key: PMINUS ^[Om={unlock exit ; open exit } #redefined key: KP9 ^['Fj'=open exit #redefined key: KP3 ^['Fd'=close exit #redefined key: BK9 ^[Oy=open exit #redefined key: BK3 ^[Os=close exit #redefined key: pgdown ^[[6~=close exit #changed alias in group '*': p=pick exit #changed alias in group '*': S={open exit ; south} #changed alias in group '*': N={open exit ; north} #changed alias in group '*': W={open exit ; west} #changed alias in group '*': E={open exit ; east} #changed alias in group '*': D={open exit ; down} #changed alias in group '*': U={open exit ; up} #changed alias in group '*': F={open exit ; flee} Target is: *elf* Second target is: *man* Door is: exit Second door is: cornerstone Container is: pack Corpse is: corpse *** MUME VIII *** In progress at FIRE (Free Internet Roleplay Experiences) Adapted from J.R.R. Tolkien's Middle-earth world and maintained by CryHavoc, Manwe, and Nada. Original code DikuMUD I (help credits), created by: S. Hammer, T. Madsen, K. Nyboe, M. Seifert, and H.H. Staerfeldt. If you have never played MUME before, type NEW to create a new character, or ? for help. Otherwise, type your account or character name. By what name do you wish to be known? Telperien Account pass phrase: Reconnecting. ![ CW Mana:Hot>st You are already standing. // Expected to be on Hidden Island, hence "stand". ![ CW Mana:Hot>l [exa ] A Hidden Cellar This small cellar was once a storage area for food and other goods. While the cool air preserved the foodstuffs for many years they have long since decayed. Dust has settled deeply over the years this dwelling has been abandoned by its previous inhabitants. The walls of the cellar are made of clay and the floor is covered by a few planks. Traces of fierce red and intense white tones form the aura of this place. The corpse of *a Half-Elf* is lying here. The corpse of *a Man* is lying here. The corpse of *an Orc* is lying here. The corpse of *an Orc* is lying here. The corpse of *a Man* is lying here. A shadowy haunt floats here, oblivious to your presence. The shadow of *a Man* is floating here. A hungry warg stands here, sniffing around for flesh. The shadow of *a Half-Elf* is floating here. Psyduck the Tarkhnarb Orc, wielding an ornate, steel-shafted warhammer, is resting here. A hungry warg stands here, sniffing around for flesh. ![ CW Mana:Hot>sc 178/178 hits, 63/121 mana, and 112/112 moves. ![ CW Mana:Hot>say ouch Forek narrates 'they all died'