home‎ > ‎

Free 100K

// Cut from my April 30, 2013 log.

// When this log starts, I have a rock (but only one).

// I find near Bree an orc, who immediately runs sd.

*. CRW Move:Tired>s
[south]
Before the Castle Gate
Exits: north, east, south, west.

*[ CRW Move:Tired>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a hungry warg leading vv SOUTH vv done less than 1 hour ago

bb
[cast n 'breath']
WARNING: inactivity timeout in 5 seconds.
[sc]

You stop searching, you don't seem to find anything else.

You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

*[ CRW Mana:Burning>209/209 hits, 119/140 mana, and 72/100 moves.

*[ CRW Mana:Burning>s
[south]
Old Castle Gate
Exits: north, south.

*[ CRW Mana:Burning>s
[south]
Castle Yard
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, south, up.

*[ CRW Mana:Burning>sc
209/209 hits, 119/140 mana, and 72/100 moves.

*[ CRW Mana:Burning>kill *orc*
*an Orc* leaves vv SOUTH vv.
A hungry warg leaves vv SOUTH vv.
They aren't here.

*[ CRW Mana:Burning>s
[south]
The Castle Square
A crumbling fountain is in the middle of the place.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.

*# CRW Mana:Burning>kill *orc*
You try to smite *an Orc*, but he parries successfully.

*# CRW Mana:Burning *an Orc*:Fine>cast 'lightning bolt' *orc*
You start to concentrate...
*an Orc* panics, and attempts to flee.
*an Orc* leaves vv SOUTH vv.
Your victim has disappeared!

*# CRW Mana:Burning>s
[south]
kill *orc*
You cannot ride there.

*# CRW Mana:Burning>They aren't here.

*# CRW Mana:Burning>
*an Orc* has arrived from the south.

*# CRW Mana:Burning>lead
You stop riding a pony.
A pony starts following you.
*an Orc* leaves vv SOUTH vv.
A hungry warg leaves vv SOUTH vv.

*# CW Mana:Burning>kill *orc*
They aren't here.

*# CW Mana:Burning>s
[south]
kill *orc*
Entrance to the Castle Keep
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, [south], west.
A pony has arrived from the north.

![ CW Mana:Burning>You approach *an Orc*, trying to smite him.

![ CW Mana:Burning *an Orc*:Fine>cast 'lightning bolt' *orc*

*an Orc* OPENS the -[ cloakroom ]-.

![ CW Mana:Burning *an Orc*:Fine>You start to concentrate...

*an Orc* CLOSES the -[ cloakroom ]-.

*an Orc* panics, and attempts to flee.
*an Orc* leaves << WEST <<.
Your victim has disappeared!

![ CW Mana:Burning>kill *orc*
They aren't here.

![ CW Mana:Burning>kill *orc*

*an Orc* has arrived from the west.

![ CW Mana:Burning>You try to smite *an Orc*, but he parries successfully.

![ CW Mana:Burning *an Orc*:Fine>kill *orc*
You're already fighting!

![ CW Mana:Burning *an Orc*:Fine>cast 'lightning bolt' *orc*
You start to concentrate...

Ok.
The lightning bolt hits *an Orc* with full impact.

![ CW Mana:Burning *an Orc*:Hurt>flee
You flee head over heels.
You flee north.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.

*# CW Mana:Burning>s
[south]
kill *orc*
Entrance to the Castle Keep
Traces of rich white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
A hungry warg stands here, sniffing around for flesh.
A domesticated pony, beast of burden to many, stands here.
*an Orc* is standing here.
Exits: north, east, [south], west.

![ CW Mana:Burning>You approach *an Orc*, trying to smite him.

![ CW Mana:Burning *an Orc*:Hurt>cast 'lightning bolt' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
*an Orc* leaves << WEST <<.
Your victim has disappeared!

![ CW Mana:Burning>kill *orc*
*an Orc* has arrived from the west.
You approach *an Orc*, trying to smite him.

![ CW Mana:Burning *an Orc*:Hurt>cast 'lightning bolt' *orc*
You start to concentrate...
*an Orc* panics, and attempts to flee.
*an Orc* leaves ^^ NORTH ^^.
Your victim has disappeared!

![ CW Mana:Burning>north
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pony has arrived from the south.

*# CW Mana:Burning>kill *orc*
They aren't here.

*# CW Mana:Burning>north
Castle Yard
*an Orc* is standing here.
Exits: north, east, south, up.
A pony has arrived from the south.

*[ CW Mana:Burning>kill *orc*
*an Orc* leaves vv SOUTH vv.
They aren't here.

*[ CW Mana:Burning>s
[south]
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pony has arrived from the north.

*# CW Mana:Burning>kill *orc*
They aren't here.

*# CW Mana:Burning>s
[south]
Entrance to the Castle Keep
Traces of rich white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: north, east, [south], west.
A pony has arrived from the north.

![ CW Mana:Burning>kill *orc*
They aren't here.

![ CW Mana:Burning>sc
209/209 hits, 114/140 mana, and 65/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 114/140 mana, and 65/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 114/140 mana, and 65/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 115/140 mana, and 66/100 moves.

![ CW Mana:Burning>sc

![ CW Mana:Burning>open exit
Ok.

![ CW Mana:Burning>scout s
You quietly scout southwards...

Cloak Room

You stop scouting.

![ CW Mana:Burning>sc
209/209 hits, 117/140 mana, and 68/100 moves.

![ CW Mana:Burning>tro
[track *orc*]
You carefully examine the ground around you, looking for tracks...

Gacy narrates 'is vt puke?'

You see some tracks of *an Orc* leading << WEST <<, done less than 1 hour ago.

![ CW Mana:Burning>west
Corridor
Exits: east, south.
A pony has arrived from the east.

You see some tracks of *an Orc* leading vv SOUTH vv, done less than 1 hour ago.

![ CW Mana:Burning>s
Corridor
Exits: north, south.
A pony has arrived from the north.

You see some tracks of *an Orc* leading vv SOUTH vv, done less than 1 hour ago.

![ CW Mana:Burning>s
[south]
End of Corridor
Exits: north, east.
A pony has arrived from the north.

Rael narrates 'nop'
You see some tracks of *an Orc* leading >> EAST >>, done less than 1 hour ago.

![ CW Mana:Burning>east
Banqueting Hall
The corpse of a mean brigand is lying here.
Exits: east, [south], west.
A pony has arrived from the west.

You see some tracks of *an Orc* leading >> EAST >>, done less than 1 hour ago.

![ CW Mana:Burning>east
The Kitchen and Stores
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.
You see some tracks of *an Orc* leading ^^ NORTH ^^, done less than 1 hour ago.

![ CW Mana:Burning>north
End of Hallway
Exits: north, (south).
A pony has arrived from the south.

You see some tracks of *an Orc* leading ^^ NORTH ^^, done less than 1 hour ago.

![ CW Mana:Burning>north
Hallway
Exits: [east], south, west.
A pony has arrived from the south.

sc
You see some tracks of *an Orc* leading << WEST <<, done less than 1 hour ago.

![ CW Mana:Burning>209/209 hits, 129/140 mana, and 68/100 moves.

![ CW Mana:Burning>west
Entrance to the Castle Keep
Traces of rich white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: north, east, [south], west.
A pony has arrived from the east.

The cloakroom is opened from the other side.

*an Orc* has arrived from the south.
A hungry warg has arrived from the south.

kill *orc*
Aha, you have found your victim!

![ CW Mana:Burning>*an Orc* leaves vv SOUTH vv.
A hungry warg leaves vv SOUTH vv.
They aren't here.

![ CW Mana:Burning>kill *orc*
They aren't here.

![ CW Mana:Burning>sc
209/209 hits, 131/140 mana, and 68/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 131/140 mana, and 68/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 131/140 mana, and 68/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 131/140 mana, and 69/100 moves.

![ CW Mana:Burning>stat
OB: 49%, DB: 61%, PB: 64%, Armour: 80%. Wimpy: 180. Mood: wimpy.
Needed: 1,853,531 xp, 0 tp. Lauren: 404. Alert: normal.
Timers:
Affected by:
- novoid
- noquit
- breath of briskness (up for - 00:49)
- potion
- stored spell earthquake
- strength (up for - 08:21)
- shield (up for - 08:26)
- detect magic (up for - 08:30)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- armour (up for - 03:26)
- growth
- vigour

![ CW Mana:Burning>sc
209/209 hits, 133/140 mana, and 70/100 moves.

![ CW Mana:Burning>
The -[ cloakroom ]- CLOSES QUIETLY.

![ CW Mana:Burning>csn
[chan spell normal]
Ok.

![ CW Mana:Burning>sc
sc
209/209 hits, 134/140 mana, and 72/100 moves.

![ CW Mana:Burning>209/209 hits, 134/140 mana, and 72/100 moves.

![ CW Mana:Burning>sc
The cloakroom is opened from the other side.
209/209 hits, 135/140 mana, and 74/100 moves.

![ CW Mana:Burning>sc
*an Orc* has arrived from the south.
A hungry warg has arrived from the south.
209/209 hits, 136/140 mana, and 74/100 moves.

![ CW Mana:Burning>
*an Orc* leaves ^^ NORTH ^^.
A hungry warg leaves ^^ NORTH ^^.

![ CW Mana:Burning>kill *orc*
They aren't here.

![ CW Mana:Burning>north
kill *orc*
The Castle Square
A crumbling fountain is in the middle of the place.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: north, south.
A pony has arrived from the south.

*# CW Mana:Burning>You try to smite *an Orc*, but he parries successfully.

*# CW Mana:Burning *an Orc*:Hurt>cast 'lightning bolt' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
*an Orc* leaves ^^ NORTH ^^.
Your victim has disappeared!

*# CW Mana:Burning>
*an Orc* has arrived from the north.

*# CW Mana:Burning>north
kill *orc*
Castle Yard
Exits: north, east, south, up.
A pony has arrived from the south.

*[ CW Mana:Burning>They aren't here.

*[ CW Mana:Burning>north
Old Castle Gate
Exits: north, south.
A pony has arrived from the south.

*[ CW Mana:Burning>kill *orc*
They aren't here.

*[ CW Mana:Burning>s
[south]
Castle Yard
Exits: north, east, south, up.
A pony has arrived from the north.

*[ CW Mana:Burning>s
[south]
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pony has arrived from the north.

*# CW Mana:Burning>sc
209/209 hits, 138/140 mana, and 69/100 moves.

*# CW Mana:Burning>sc
209/209 hits, 138/140 mana, and 70/100 moves.

*# CW Mana:Burning>s
[south]
Entrance to the Castle Keep
Traces of pale white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: north, east, (south), west.
A pony has arrived from the north.

![ CW Mana:Burning>sc
sc
209/209 hits, 139/140 mana, and 70/100 moves.

![ CW Mana:Burning>209/209 hits, 139/140 mana, and 70/100 moves.

![ CW>scout s
You quietly scout southwards...

Cloak Room

You stop scouting.

209/209 hits, 140/140 mana, and 72/100 moves.

![ CW>north
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pony has arrived from the south.

*# CW>north
Castle Yard
Exits: north, east, south, up.
A pony has arrived from the south.

*[ CW>tro
[track *orc*]
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading vv SOUTH vv, done less than 1 hour ago.

*[ CW>s
[south]
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pony has arrived from the north.

You see some tracks of *an Orc* leading vv SOUTH vv, done less than 1 hour ago.

*# CW>stat
OB: 49%, DB: 61%, PB: 64%, Armour: 80%. Wimpy: 180. Mood: wimpy.
Needed: 1,853,531 xp, 0 tp. Lauren: 404. Alert: normal.
Timers:
Affected by:
- novoid
- noquit
- breath of briskness (up for - 01:12)
- potion
- stored spell earthquake
- strength (up for - 08:44)
- shield (up for - 08:49)
- detect magic (up for - 08:53)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- armour (up for - 03:49)
- growth
- vigour

*# CW>sc
209/209 hits, 140/140 mana, and 75/100 moves.

*# CW>s
[south]
Entrance to the Castle Keep
Traces of pale white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: north, east, (south), west.
A pony has arrived from the north.

You see some tracks of *an Orc* leading << WEST <<, done less than 1 hour ago.

![ CW>
You see *an Orc* scouting from the west!

![ CW>west
Corridor
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, south.
A pony has arrived from the east.
Aha, you have found your victim!

![ CW>kill *orc*

*an Orc* leaves vv SOUTH vv.
A hungry warg leaves vv SOUTH vv.

![ CW>They aren't here.

![ CW>csn
[chan spell normal]
Ok.

![ CW>storeeq
[cast n 'store' earthquake]
You start to concentrate...

s
[south]
You stored it.

![ CW Mana:Burning>Corridor
Exits: north, south.
A pony has arrived from the north.

![ CW Mana:Burning>s
[south]
End of Corridor
Exits: north, east.
A pony has arrived from the north.

![ CW Mana:Burning>east
Banqueting Hall
The corpse of a mean brigand is lying here.
Exits: east, [south], west.
A pony has arrived from the west.

![ CW Mana:Burning>east
The Kitchen and Stores
A loaf of bread has been left here.
A musty loaf of bread has been left here.
A pie has been left here.
A wooden box, made from rich wood, rests on the ground.
Exits: (north), west.
A pony has arrived from the west.

![ CW Mana:Burning>north
End of Hallway
Exits: north, (south).
A pony has arrived from the south.

![ CW Mana:Burning>north
Hallway
Exits: [east], south, west.
A pony has arrived from the south.

![ CW Mana:Burning>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the south done less than 1 hour ago
   - a track of a hungry warg leading << WEST << done less than 1 hour ago
   - a track of *an Orc* leading << WEST << done less than 1 hour ago
   - a track of *an Orc* coming from the south done less than 1 hour ago
   - a track of a pony leading << WEST << done less than 1 hour ago
   - a track of an Elf leading << WEST << done less than 1 hour ago
   - a track of the chief thug leading << WEST << done less than 9 hours ago


You stop searching.

![ CW Mana:Burning>west
Entrance to the Castle Keep
Traces of white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: north, east, [south], west.
A pony has arrived from the east.

![ CW Mana:Burning>kill *orc*
They aren't here.

![ CW Mana:Burning>sc
209/209 hits, 127/140 mana, and 81/100 moves.

![ CW Mana:Burning>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the east done less than 1 hour ago
   - a track of a hungry warg leading vv SOUTH vv done less than 1 hour ago
   - a track of *an Orc* leading vv SOUTH vv done less than 1 hour ago
   - a track of *an Orc* coming from the east done less than 1 hour ago
   - a track of a pony leading << WEST << done less than 1 hour ago
   - a track of an Elf leading << WEST << done less than 1 hour ago
   - a track of an Elf coming from the north done less than 1 hour ago
   - two tracks of a pony leading ^^ NORTH ^^ done less than 1 hour ago
   - two tracks of an Elf leading ^^ NORTH ^^ done less than 1 hour ago
   - a track of a hungry warg leading << WEST << done less than 1 hour ago
   - a track of *an Orc* leading << WEST << done less than 1 hour ago
   - a track of *an Orc* coming from the north done less than 1 hour ago
   - a track of a hungry warg leading ^^ NORTH ^^ done less than 1 hour ago
   - a track of *an Orc* leading ^^ NORTH ^^ done less than 1 hour ago
   - two tracks of *an Orc* coming from the south done less than 1 hour ago
   - two tracks of *an Orc* coming from the west done less than 2 hours ago
   - a track of the chief thug leading ^^ NORTH ^^ done less than 6 hours ago
   - a track of the chief thug leading << WEST << done less than 7 hours ago
   - a track of the chief thug leading >> EAST >> done less than 9 hours ago
   - a track of *an Orc* leading << WEST << done less than 3 hours ago
   - a track of *an Orc* coming from the north done less than 3 hours ago
   - a track of *an Orc* leading ^^ NORTH ^^ done less than 5 hours ago
   - a track of *an Orc* coming from the east done less than 5 hours ago
   - a track of *an Orc* leading >> EAST >> done less than 5 hours ago
   - a track of *an Orc* coming from the west done less than 6 hours ago
   - a track of a thug leading ^^ NORTH ^^ done less than 7 hours ago
   - a track of a thug leading << WEST << done less than 7 hours ago
   - a track of a thug leading >> EAST >> done less than 9 hours ago


You stop searching.

![ CW Mana:Burning>north
The Castle Square
A crumbling fountain is in the middle of the place.
A dirty ruffian draped in rags advances towards you.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: north, south.
A pony has arrived from the south.

*# CW Mana:Burning>north
Castle Yard
Exits: north, east, south, up.
A pony has arrived from the south.

*[ CW Mana:Burning>up
up
On the Castle Walls
Exits: up, down.
A pony has arrived from below.

*[ CW Mana:Burning>up
In the Tower
The corpse of a raider is lying here.
The corpse of a raider is lying here.
Exits: down.
A pony has arrived from below.

// He clearly has no plans on fighting me by himself, but where is his backup?
// I really want to knew who that is.

*[ CW Mana:Burning>Alas, you cannot go that way...

*[ CW Mana:Burning>d
d
On the Castle Walls
Exits: up, down.
A pony has arrived from above.

*[ CW Mana:Burning>d
Castle Yard
Exits: north, east, south, up.
A pony has arrived from above.

*[ CW Mana:Burning>Alas, you cannot go that way...
A ruffian has arrived from the south.
A young ruffian has arrived from the south.

*[ CW Mana:Burning>s
[south]
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.
A pony has arrived from the north.

*# CW Mana:Burning>s
[south]
Entrance to the Castle Keep
Traces of white tones form the aura of this place.
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: north, east, [south], west.
A pony has arrived from the north.

![ CW Mana:Burning>sc
209/209 hits, 135/140 mana, and 83/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 135/140 mana, and 83/100 moves.

![ CW Mana:Burning>open exit
Ok.

![ CW Mana:Burning>scout s
You quietly scout southwards...

Cloak Room
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.

You stop scouting.

![ CW Mana:Burning>sc
209/209 hits, 139/140 mana, and 87/100 moves.

![ CW Mana:Burning>sc
209/209 hits, 139/140 mana, and 88/100 moves.

![ CW>
You see *an Orc* scouting from the south!

// So I can't find his backup; it must be in sd, and I have no key.

// He is going to narrate "IN" as soon as I'm in. Well, we can't have that.

// Lets just hope he does not have his backup on Skype.

![ CW>
WARNING: inactivity timeout in 5 seconds.
[sc]

209/209 hits, 140/140 mana, and 95/100 moves.

![ CW>s;pow;n
[south]
[use powder *orc*]
[north]
Cloak Room
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: (north).
A pony has arrived from the north.

![ CW>You throw a small pouch to the ground.
An extremely bright flash of light stuns you!

o[ CW>You are inside.
You are stunned and cannot realize what is going on!

o[ CW>
Something slowly decays into dust.
Something slowly decays into dust.

o[ CW>s
[south]
s
[south]
You are inside.

o[ CW>Alas, you cannot go that way...
Your head stops spinning and you can see clearly again.

![ CW>c
[close exit ]
Ok.

![ CW>ble
[close exit ]
[ cast 'block door' exit ]
It's already closed!

![ CW>You start to concentrate...

The exit north seems to blur for a while.

![ CW Mana:Burning>to
Target set to: *orc*
#redefined key: F1 ^['[00~'=kill *orc*
#redefined key: F2 ^['[01~'=cast 'burning hands' *orc*
#redefined key: F3 ^['[02~'={kill *orc*; cast 'lightning bolt'}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' *orc*
#redefined key: F5 ^['[04~'=cast 'colour spray' *orc*
#redefined key: KF1 ^[OP=kill *orc*
#redefined key: KF2 ^[OQ=cast 'burning hands' *orc*
#redefined key: KF3 ^[OR={kill *orc*; cast 'lightning bolt'}
#redefined key: KF4 ^[OS=cast 'lightning bolt' *orc*
#redefined key: KF5 ^[[15~=cast 'colour spray' *orc*
#redefined key: F3 ^['[02~'=order two bash
#redefined key: KF3 ^[OR=order two bash
![ CW Mana:Burning>cast 'colour spray' *orc*
You start to concentrate...

Ok.
You spray *an Orc* with many-coloured rays of bright light.

![ CW Mana:Burning *an Orc*:Hurt>l
[exa  ]
Cloak Room
There are a few racks standing here, with some rusty hangers dangling from
them. The racks line up in rows all across the room, with a few clothes hanging
from them. There are some tattered clothes lying on the ground all torn or
burnt. Some clothes hang from the racks closest to the door, their cloth newer
and handled with more care. A small desk stands beside the door, its legs
covered with cobwebs, and a small chair sits behind the desk. The chair itself
has no cobwebs on it, and there are some tracks in the dust from where the
chair has been moved.
Traces of fierce white tones form the aura of this place.
*an Orc*, wielding a jagged-edged scimitar, is here, fighting YOU.
A hungry warg stands here, sniffing around for flesh.
A domesticated pony, beast of burden to many, stands here.

![ CW Mana:Burning *an Orc*:Hurt>cast 'colour spray' *orc*
You start to concentrate...

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*an Orc* sends you sprawling with a powerful bash.
Aye! You cannot concentrate any more...

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*an Orc* barely slashes your right foot and tickles it.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
The cloakroom seems to blur for a while.

// Too fast :(

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
The cloakroom is opened from the other side.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*a Woman* has arrived from the north.
*a Man* has arrived from the north.
*Vaalo the Orc* has arrived from the north.

// And too many :(

// Sigh, really shouldn't have done this with just 1 rock.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*a Woman* CLOSES the -[ cloakroom ]-.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>

open exit
![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*a Man* utters the words 'burning hands'
*a Man*'s spell backfires, and he squeals in surprise!
*an Orc* lightly slashes your right leg and tickles it.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
Inactivity timeout postponed...

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>rock exit
[get fragment all]
[throw fragment exit ]
[get fragment]

*a Woman* utters the words 'block door'

// Huh, what? Tried to block an open door?

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*Vaalo the Orc* lightly pounds your right hand and tickles it.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
Your head stops stinging.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>Ok.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>*Vaalo the Orc* CLOSES the -[ cloakroom ]-.
You get a twisted rock fragment from a leather backpack.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>As you throw a twisted rock fragment at the cloakroom, there is an explosion.
The cloakroom is filled with a bright light.
*a Man* utters the words 'burning hands'
*a Man* burns you.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>You can't find a fragment.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>
*a Woman* calls out.

![ CW HP:Fine Mana:Burning *an Orc*:Hurt>flee
You flee head over heels.
You flee north.
Entrance to the Castle Keep
Traces of rich red and white tones form the aura of this place.
Exits: north, east, #south#, west.

![ CW HP:Fine Mana:Burning>north
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.

*# CW HP:Fine Mana:Burning>north

Some very close noise can be heard from the south.

*# CW HP:Fine Mana:Burning>Castle Yard
Exits: north, east, south, up.

*[ CW HP:Fine Mana:Burning>sc
185/209 hits, 107/140 mana, and 96/100 moves.

*[ CW HP:Fine Mana:Burning>
You hear some very close noise from the south.

*[ CW HP:Fine Mana:Burning>stat
OB: 49%, DB: 61%, PB: 64%, Armour: 80%. Wimpy: 180. Mood: wimpy.
Needed: 1,853,531 xp, 0 tp. Lauren: 404. Alert: normal.
Timers:
Affected by:
- nosneak
- panic
- novoid
- noquit
- stored spell earthquake
- breath of briskness (up for - 02:25)
- potion
- stored spell earthquake
- strength (up for - 09:57)
- shield (up for - 10:02)
- detect magic (up for - 10:07)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- armour (up for - 05:02)
- growth
- vigour

*[ CW HP:Fine Mana:Burning>sc
185/209 hits, 108/140 mana, and 97/100 moves.

*[ CW HP:Fine Mana:Burning>
You hear some very close noise from the south.

*[ CW HP:Fine Mana:Burning>sc
185/209 hits, 108/140 mana, and 99/100 moves.

*[ CW HP:Fine Mana:Burning>
Some very close noise can be heard from the south.

*[ CW HP:Fine Mana:Burning>stat
OB: 49%, DB: 61%, PB: 64%, Armour: 80%. Wimpy: 180. Mood: wimpy.
Needed: 1,853,531 xp, 0 tp. Lauren: 404. Alert: normal.
Timers:
Affected by:
- panic
- novoid
- noquit
- stored spell earthquake
- breath of briskness (up for - 02:27)
- potion
- stored spell earthquake
- strength (up for - 09:59)
- shield (up for - 10:04)
- detect magic (up for - 10:09)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- armour (up for - 05:04)
- growth
- vigour

*[ CW HP:Fine Mana:Burning>north
Old Castle Gate
Exits: north, south.

*[ CW HP:Fine Mana:Burning>north
Before the Castle Gate
Exits: north, east, south, west.

*[ CW HP:Fine Mana:Burning>yell idiots?
Ok.

*[ CW HP:Fine Mana:Burning>sc
185/209 hits, 112/140 mana, and 99/100 moves.

*[ CW HP:Fine Mana:Burning>who
Players
-------
      Khazoad Stoutshield (Idle)
      Amatus the Elven Footpad
      Galwen the Elven Priestess
      Numb the Dwarven Mercenary
 [Ms] Rogon One 100%, Two: 60%, Three: 15% (Idle)
      Tollin Barleycorn, Guvnor  of Durin's House
      End Cruelty to Elves! Sign up NOW!
 [Mw] Fankil - servant of Morgoth (Idle)

16 allies and visible Ainur on.

*[ CW HP:Fine Mana:Burning>sc
185/209 hits, 112/140 mana, and 100/100 moves.

*[ CW HP:Fine Mana:Burning>s
[south]
Old Castle Gate
Exits: north, south.

*[ CW HP:Fine Mana:Burning>s
[south]
Castle Yard
Exits: north, east, south, up.

*[ CW HP:Fine Mana:Burning>
*Vaalo the Orc* yells loudly from the south 'faggot'

*[ CW HP:Fine Mana:Burning>s
[south]
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.

*# CW HP:Fine Mana:Burning>s
[south]
Entrance to the Castle Keep
Traces of rich red and white tones form the aura of this place.
Exits: north, east, #south#, west.

![ CW HP:Fine Mana:Burning>s
[south]
Cloak Room
Traces of fierce red and fierce white tones form the aura of this place.
A domesticated pony, beast of burden to many, stands here.
*a Woman* is standing here giggling (shrouded).
*a Man* is standing here.
*Vaalo the Orc* is standing here.
*an Orc* is standing here clapping.
A hungry warg stands here, sniffing around for flesh.
Exits: #north#.

![ CW HP:Fine Mana:Burning>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.
You quickly recall your stored spell...

*a Man* begins some strange incantations...

You swiftly dodge *an Orc*'s attempt to slash you.

flee
*a Man* utters the words 'burning hands'
*a Man* burns you.

*a Man* begins some strange incantations...

The earth trembles beneath your feet!
*a Man* is stunned and will probably die soon.
Some debris falls on you from above.
A pony stops following you.
A hungry warg says 'I shall zozl wo celebrahe your death!'

![ CW HP:Fine Mana:Burning *an Orc*:Wounded>You are already attempting to flee!
A pony panics, and attempts to flee.
A pony leaves ^^ NORTH ^^.
You flee head over heels.
You flee north.
Entrance to the Castle Keep
Traces of rich red and white tones form the aura of this place.
A domesticated pony, beast of burden to many, stands here.
Exits: north, east, #south#, west.

![ CW HP:Fine Mana:Burning>s
[south]
Cloak Room
Traces of fierce red and fierce white tones form the aura of this place.
*a Woman* is standing here giggling.
*a Man* is lying here, stunned.
*Vaalo the Orc* is standing here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: #north#.

![ CW HP:Fine Mana:Burning>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.
You swiftly dodge *Vaalo the Orc*'s attempt to pound you.
You quickly recall your stored spell...

flee
*an Orc* barely slashes your right foot and tickles it.
*Vaalo the Orc* panics, and attempts to flee.
*Vaalo the Orc* leaves ^^ NORTH ^^.

The earth trembles beneath your feet!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Man*'s death cry as he collapses.
*a Man* has drawn his last breath! R.I.P.

![ CW HP:Fine Mana:Hot *an Orc*:Awful>You are already attempting to flee!
A hungry warg barely hits your body and tickles it.
PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Hot *an Orc*:Awful>
*Vaalo the Orc* has arrived from the north.

![ CW HP:Fine Mana:Hot *an Orc*:Awful>
You lightly smite *an Orc*'s head.

![ CW HP:Fine Mana:Hot *an Orc*:Awful>
You flee head over heels.
You flee north.
Entrance to the Castle Keep
Traces of rich red and white tones form the aura of this place.
A domesticated pony, beast of burden to many, stands here.
Exits: north, east, #south#, west.
![ CW HP:Fine Mana:Hot>s
[south]
Cloak Room
Traces of fierce red and fierce white tones form the aura of this place.
The corpse of *a Man* is lying here.
*a Woman* is standing here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Vaalo the Orc* is standing here.
Exits: #north#.

![ CW HP:Fine Mana:Hot>
*Vaalo the Orc* quickly approaches, trying to pound you.
*a Woman* leaves ^^ NORTH ^^.
*an Orc* leaves ^^ NORTH ^^.
A hungry warg leaves ^^ NORTH ^^.

![ CW HP:Fine Mana:Hot *Vaalo the Orc*:Fine>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.

You flee head over heels.
PANIC! You couldn't escape!
*Vaalo the Orc* barely pounds your right arm and tickles it.

![ CW HP:Fine Mana:Hot *Vaalo the Orc*:Fine>You quickly recall your stored spell...

flee
*a Woman* has arrived from the north.
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.

*Vaalo the Orc* panics, and attempts to flee.

The earth trembles beneath your feet!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Orc*'s death cry as he collapses.
*an Orc* has drawn his last breath! R.I.P.
Some debris falls on you from above.
You receive your share of experience.
This is really a genocide...
You hear a hungry warg's death cry as it collapses.
A hungry warg is dead! R.I.P.
You flee head over heels.
You flee north.
Entrance to the Castle Keep
Traces of rich red and white tones form the aura of this place.
A domesticated pony, beast of burden to many, stands here.
Exits: north, east, #south#, west.

![ CW HP:Fine Mana:Hot>You flee head over heels.
You flee north.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: north, south.

// Got my 100K!

// The other 2 lived.

|   1,  1%,  #Xaghalhg                 |   1,  1%,  #Angrenost                |

![ CW HP:Fine Mana:Warm>l in 2.corpse
[exa in 2.corpse]
corpse (here) :
a pile of coins
a pan
a stone
a water skin
a fragrant-smelling bag
a butcher knife (flawless)
a plain leather belt
a jagged-edged scimitar (flawless)
a keyring with a set of lock picks
a leather backpack
a forest green cloak (flawless); it glows blue
a metal wall shield (flawless)
a sturdy pair of rigid leather sleeves (flawless)
a sturdy pair of rigid leather gloves (flawless)
a black pair of padded boots (flawless)
a fine pair of hard leather trousers (flawless)
a fine reinforced leather helmet (flawless)
a hardened leather breastplate (flawless)
a ring; it glows blue
a ring; it glows blue
a web
a flask of orkish draught
a tiny stone key
a metal key
a sturdy pair of rigid leather gloves (flawless)
a black pair of padded boots (flawless)
a fine pair of hard leather trousers (flawless)
a fine reinforced leather helmet (flawless)
a hardened leather breastplate (flawless)
a ring; it glows blue
a ring; it glows blue
a web
a flask of orkish draught
a tiny stone key
a metal key

![ CW HP:Fine Mana:Warm>l in 3.corpse
[exa in 3.corpse]
corpse (here) :
a pile of coins
a water skin
a lantern
a butcher knife (worn)
a broad silver belt; it glows blue
a dark broadsword (satisfactory); it glows blue
a leather backpack
a black metal shield (well-maintained)
a pair of smooth, black boots
a plain pair of pants (neglected)
a soft cloth cap (used)
a ring; it glows blue
a gold ring
a strip of dried meat

// Still don't know how that block didn't work, but I'm not complaining. :D