LA: To be able to analyse games.
LO1: Be able to explain rating systems.
LO2: Explore the reasoning behind rating systems.
Intent: Improving our ability to analyse games and breaking them down.
Implementation: Covering the history and predicting the future of a game series
Impact: Improve your analysis, making it easier to build on your own ideas
Soft skills: Game Design, analysis, and idea generation
Industry: Game Designer, Games Journalist
English & Maths: Speaking + Listening, written work, analysing work
Unit 4: Critical and contextual awareness in creative media production
Discuss: Rate some games by looking at the cover art, take in your own knowledge about the game or from what your group says in this fun start.
On your Google Sites:
Mention the games you rated and why you rated them at that age
Research: Ratings systems? What are they? How many are there? That is for you to find out. Go online and research game rating systems.
On your Google Sites:
What is a rating system for games
Why are they rated the age they are
What do I do?
Write about three ratings for different games and the defining traits found within the games. Make sure you talk about the audience.
On your Google Sites:
Write about each rating
Identify traits in each
Talk about some game examples
Going further:
Go over the history of the ratings
What do I do?
Reflect on the session and identify what went well and what you want to improve on next time. Talk extensively about the tools and processes you used and how you feel about the project.
On your Google Sites:
Write down your reflection on the process.
Going Further:
What else would you suggest for future development of your project?
What do I do?
Rate one of your games based on your research
On your Google Sites:
Write why you would rate it the age rating you have chosen