You will be creating a platforming game using time to develop your programming to support your game's design. You will be using a range of skills to produce a platformer on the Unity engine. You will demonstrate using industry software through dev logs, along with research backing up your game concept. These skills are beneficial for creating a prototype in a solo/group project.
Intent: Improving the fundamentals of programming and design on a games project.
Implementation: Using the Unity engine to create their planned and proposed project
Impact: Fundamental programming skill building, which can be used in future designed projects
Industry: Game Programmer, Game Designer, Indie Dev
Soft skills: Problem solving, research, creative thinking
Maths and English: Write-ups and analysis of content. Programming and using math equations.
Date issued: 09/09/25
Final submission: 20/09/25
Resubmission: 11/10/25
Work will be assessed in the form of tasks completed on your site and followed by a final assessment. Only the work on your college site will be assessed so it is vital you upload all work, including any development and mistakes.
It is expected all work is reflected on.
Platformer prototype (U7 2.2)
Proposal (U7 1.1)
Tutorial research (U7 1.2)
Research Summary (U7 1.2)
Trello Board updated in dev diary (U7 2.1)
Dev diary (U7 2.2)
Reflection (U7 3.1)
Evaluation (U7 3.2)
Assessors:
Daniel Wiltshire
Richard Pitham-Cole
More information can be found on the UAL website here