You will be experimenting with sound within your platformer project. You will use a range of skills and software to create sound effects and a background soundtrack for your project. You will demonstrate using industry software through dev logs, along with research backing up your sound concepts. These skills are beneficial for creating sound in a solo project.
Intent: Learning the fundamentals of creating and implementing sound into a game project.
Implementation: Recording and creating sound effects and a soundtrack based on the one sheet created at the beginning of the module.
Impact: Fundamental audio skill building, which can be used in future projects
Industry: Audio Designer, Programming, Game Designer, Indie Dev
Soft skills: Problem solving, research, creative thinking
Maths and English: Write-ups and analysis of content. Timings and beats per minute.
Date issued: 09/09/25
Final submission: 20/09/25
Resubmission: 11/10/25
Work will be assessed in the form of tasks completed on your site and followed by a final assessment. Only the work on your college site will be assessed so it is vital you upload all work, including any development and mistakes.
It is expected all work is reflected on.
Game audio one sheet (U5 2.1)
Research (U5 1.2)
Game audio presentation (U5 2.2)
Foley (U5 1.1)
Audio creation (U5 1.1)
Evaluation (U5 3.1)
Assessors:
Daniel Wiltshire
Richard Pitham-Cole
More information can be found on the UAL website here