The following is a list of noteable changes made to TVA in each release:
For details on how to use each new functionality or existing functionality, please refer to the documentation pages in this Wiki.
[3.1.1]
Fixed cameras not reflecting the incorrect layout position when first opening certain volumes.
[3.1.0]
Added ability to import Motive calibrations (via MCAL files)
Added support for importing .obj models
Added Edit Camera Models button to the multi-select camera inspector
Added ability to show only the selected camera's frustum
Added dynamic scaling for render distance and camera clipping, based on volume size
Added camera fly speed controls to the preference menu
Added controls to reposition truss
Added controls to reposition origin
Added a scale selector for importing .obj
Improved handling of complex model imports, and notifications to the user
Improved heatmap visiblity for large volumes
Updated menu icons for frustums and outlines
Fixed a issue where camera position changes, via the inspector, would not persist
Fixed an issue where creating a new layout could change the position of a tripod mounted camera
Fixed an issue where lists containining 1 item would not display correctly
Fixed an issue where the inspector would always show object position in meters
Fixed an issue where some imported models appeared washed out due to incorrect sRGB handling on embedded textures.
Removed version # from .exe shortcut icon, and added version info into shortcut icon tooltip/comment
[3.0.0]
Added feature for TVA Viewer license
Added feature for Marker Heat Map
Added ability to unlock multiple cameras at once
Added support for changing camera constraints when multiple camera are selected
dded ability to copy cameras positions from one truss to another, using Ctrl+V / Ctrl+Shift+V shortcuts
Added ability to copy cameras target positions from one truss to another, using Alt+V / Alt+Shift+V shortcuts
Added Preferences menu for changes to session settings, under the File menu
Added preference menu option for default camera target location when spawning a new camera on a truss
Added link to Keyboard Shortcuts Wiki page in the Help Menu
Added camera view preset for orthographic side view
Added button to Truss inspector to flip all cameras on the selected truss, by 180deg
Added Share Volume button to File menu
Renamed Heat Map to Volume Heat Map
Updated Volume Heat Map menu for ease of use
Updated Scale transform to 3 decimal places
Fixed region specific issues with decimals by standardising to InvariantCulture
[2.5.0]
Added support for Circular volumes
Added support for using tripods as mounts
Added support for constraining markers to objects
Added ability to view marker visibility while a parent object is selected
Added ability to individually lock or unlock changes to the attributes of an Object, across layouts
Improved identification of selected object in the Inspector window
Updated FBX objects to import with unlit shaders
Fixed 'Remove Truss' button removing additional spawned cross trusses
Fixed issue where the position of a marker in the current layout can become the position of the marker on the default layout, when saving the volume
Removed persistent outlines for all objects that are not selected
Renamed the Cable Length Tool header
[2.4.0]
Added support for new Prime<sup>X</sup> cameras (Prime<sup>X</sup> 120, Prime<sup>X</sup> 120W)
Added support for new Slim<sup>X</sup> cameras (Slim<sup>X</sup> 120, Slim<sup>X</sup> 120W, Slim<sup>X</sup> 41, Slim<sup>X</sup> 41W)
Added suport for Prime Color camera (12mm)
Added ability to copy and paste camera attributes
Added new version notification at startup
Added ability to deactivate license seat on the current machine
Added ability to toggle camera outlines and frustums to colours, to help identify lens types
Added notification when trying to delete markers that are set as a target
Updated camera index gizmos to show based on camera visibility
Improved tooltips for inspector buttons
Fixed camera target position not persisting after target marker is removed, and layout is immediately changed
Fixed marker undo/redo causing camera aim targets to break
Fixed 'Edit Camera' causing camera position to change, for projects using imperial measurements (feet)
Fixed positions of constrained cameras changing when a camera is constrained to the same truss
[2.3.0]
Added support for cross truss in rectangular volumes
Added support for multiple volume layouts in a single project
Amended Flex 13 tracking distances
Amended Prime<sup>X</sup> 22 vertical FOV
Fixed cable length tool to ignore hidden cameras
Integrated .tva file type
[2.2.1]
Fixed an issue where volume data might not save
[2.2.0]
Added on/off toggle for individual camera visibility
Added support for model import (FBX files)
Added support for static skinned mesh import (FBX files)
Updated brightness of marker identifier, for improved visibility in scene
Updated Prime<sup>X</sup> 41W lens description
[2.1.0]
Added Active markers (Bare LED and Diffused LED) to application.
Added new Prime<sup>X</sup> 41W camera.
Added lens options for Prime<sup>X</sup> and Slim<sup>X</sup> camera models.
Added camera details/specs view to the camera inspector.
Added persistant info button to main menu for improved access to information on licensing/change log/subscription etc.
Added help menu with a link to the TVA Wiki documentation.
Updated camera specs with active data.
Fixed camera target always showing position in feet (ft).
Fixed camera target position initially showing position as 0,0,0 when camera is deselected and reselected.
[2.0.0]
Added subscription licensing.
Added preference for meter (m) or feet (ft) in application settings.
Added standardised cable lengths to cable length tool, in feet (ft).
Added measurement tool functionality displayed in feet (ft).
Added ability to measure distance from a marker to a marker, and from a camera to a camera.
Added hint-notes for why truss segment rounding occurs, in the 'New Volume' window.
[1.3.0]
Added focusing to truss.
Added persistent outlines to cameras.
Fixed minor offset present in indexing tool.
Fixed faint grid rendering behind axis gizmo.
Fixed upper bound of curve field being doubled.
Fixed certain camera controls disabling while using the indexing tool.
Fixed orbit from being activated while performing another action like box selecting.
Fixed marker highlight being initially visible.
Removed startup modal.
[1.2.1]
Added expand button for currently selected cameras.
Removed exit modal dialog.
Fixed omitting screenshot .png extension not working.
Fixed volume list not refreshing when returning to the main menu.
[1.2.0]
Added project name to window title.
Added frustum visibility toggle.
Added focus in cable lengths view (and focusing while hovering to view a cable works).
Improved 'hub' layout:
- Added button to change directories without using settings.
- Added this changelog to the info page.
Improved 'main' menu layout:
- Moved some functions into dropdown menus with indicated shortcuts.
- UI hiding hides more.
Fixed issue where returning to menu without saving would persist changes in memory.
Fixed cable lengths failing to calculate for cameras not mounted to truss.
Fixed server rack transform saving.
[1.1.0]
Added focusing of markers.
Added a default marker size and setting.
Added screenshot button.
Added selecting cameras, markers, and objects by clicking their icon in a list.
Improved focusing distance for smaller objects.
Changed frustum distance to update when selecting a marker.
Changed marker "visible to" line to green.
Changed view-through to automatically cycle cameras when selecting.
Fixed typing in input fields changing the transform handle type.
Fixed known screen scaling issues with box select, indexing tool, view-through camera.
Fixed issue where cameras would set themselves to the position of their target.
Fixed issue where box select would select cameras behind you.
Fixed view-through camera not updating when resolution changes.
[1.0.1]
Fixed undo operations being improperly registered for deleted objects.
[1.0.0]
Initial release.