Games & Strategy
Games & Strategy
Focus: Logic, fairness, creative design
Anchor Activities: Game analysis, design, Games Museum showcase.
DOK 3–4 Questions:
Analyze: What do all good games have in common?
Evaluate: Which game do you think teaches the most about real life? Why?
Create: Invent a board or active game, write the rules, and test it with friends/family.
· Theme: Play, Strategy, and Fairness
· Core Activities:
· Explore different types of games: board, card, logic, active.
· Analyze a favorite game: What are the rules? What makes it fun?
· Invent a brand-new game (with directions, scoring, and illustrations).
· Extension: Create a “Games Museum” for family/class to try out.
· Big Idea: Games teach us about strategy, fairness, and problem-solving.
Student Guide
🎲 Games & Strategy – Play, Strategy, Fairness
🔵 Must Do
Play and analyze 2 different games.
Journal: Write about what makes a game fair/unfair.
Invent your own board or card game (rules + prototype).
🟢 May Do
🎨 Design a cool box cover for your invented game.
🎲 Change the rules of a favorite game & test it.
🧠 Compare two games: Which one is more about luck vs. skill?
🎙️ Record a tutorial explaining how to play your game.
🗺️ Create a “Games Museum” guidebook with exhibits.
⭐ Bonus
Teach your invented game to classmates or family.
Write a review of a game as if you were a critic.
Kitchen Tile War (Counting, Comparing)
Information: https://mathpickle.com/project/kitchen-tile-war-counting-comparing/
Materials and Information: https://mathpickle.com/project/colouring-ukraine/