STUDY PROGRAMME
Creative Technologies
AFAM CODE
ABST45
DISCIPLINARY AREA
Multimedia arts theory
DISCIPLINARY FIELD
Digital cultures
CREDITS
8
APPROACH
Theoretical
The course explores the scenarios, disciplines, trends, action fields, festivals and production centres that, through the digital world, move among creativity, design, art and technology. Several areas of interest will be covered through the analysis of case studies: nets and data visualization, generative software, VR, game and game platforms, interaction design, product design, DIY culture, arts, science, robotics and artificial intelligences.
The programme consists of one single module, which grants 8 CFA credits.
Successful students will be able to:
Analyse modern and contemporary media and digital phenomena
Critically value the links among different scenarios and contexts in the digital world
Key elements of digital history
New media and trans-media
Festivals and media centres overview
Art Industries
Future scenarios
The programme focuses on theoretical courses.
Students will take part in the following activities, which may vary depending on the different topics:
Classroom lectures
Debates, presentations, peer assessment
Use of tutorials, videos or other media tools
Exercises and revisions
Individual study and research
Assessment tools may include:
Completion of a project
Oral discussion
Further details about the exams will be provided by the professors.
The final grade will result from the weighted average of the programme modules.
Books and resources might be requested or suggested by the professors.
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