Lesson 5

Lesson Expectation

  • To build a maze in Scratch.
  • To move a character around the screen.

Skills Covered

Coding

  • Use coordinates
  • Understand coordinate grid
  • Understand that an Algorithm is a set of instructions to solve a problem
  • Understand how to debug an Algorithm
  • Understand what a loop is
  • Understand conditions
  • Use conditions to code decisions

Year 4 Learning

In Year 4 you built a game around the Highwayman. Take a look at the game that you created last year and think how you can use these skills to improve on your game that you will build this year. You can find Mr Poth's example game by click the link below.

Mr Poth's Highwayman Game

Challenge 5

  • Add Letter Sprite that starts POLES
  • Code this Sprite so when it touches your character Sprite you are transported to a Fact.
  • Ensure your character goes back to the Maze once the Space bar has been hit.

Challenge 6

  • Add Level 2 to your maze.
  • Repeat your actions for all the Questions in Level 2.