Ask for a student volunteer. Ask the volunteer to jump once on the spot. Using the same words as you did before, ask the student to jump again. After this second jump, repeat the request again. Then again. Now ask the class to consider the following questions:
Would it have been easier for me to ask the student to jump four times?
What if I wanted the student to do it 10 times?
Tell students, “When we’re coding, if I want to repeat an action, that’s called looping.” Ask the class, “Can you think of any other everyday activities where you repeat or loop an instruction?”
Excerpt From: Apple Education. “Get Started with Code 1.” Apple Inc. - Education, 2017. iBooks. https://itunes.apple.com/gb/book/get-started-with-code-1/id1226776727?mt=11
Look at the following code slides and have a discussion on what the code is going to do.
Once the students have had a good go at determining what the code does and what problems there are in the code the students can then go to Scratch and try the code of the final slide.
Questions:
The following challenges can be done by the students. They can then record an explanation of their learning and how they did it and upload this explanation to Seesaw.