Primary 5
Term 1
Curriculum Title: TinkerCad and CoSpacesEdu
Curriculum Description:
This curriculum is designed to teach design, engineering, and programming principles to Primary 5 students through hands-on activities and guided instruction using TinkerCad and CoSpacesEdu. Students will learn how to design and create 3D models, and how to use programming to create virtual reality environments. They will explore concepts such as computer-aided design, engineering design, and coding.
Learning Objectives (LO):
LO - Knowledge:
Understand the basics of computer-aided design (CAD)
Understand how to use TinkerCad to create 3D models
Understand how to use CoSpacesEdu to create virtual reality environments
Understand basic programming concepts such as loops, conditionals, and variables
LO - Generic Skills:
Problem-solving skills
Logical thinking skills
Creativity and imagination
Communication and collaboration skills
LO - Attitude and Value:
Appreciation for the power and capabilities of technology
Curiosity and a willingness to explore new ideas
Respect for the intellectual property of others
Persistence and a growth mindset
LO - Science:
Understanding of engineering design principles such as testing and iteration
Knowledge of basic physics principles such as motion and force
LO - Technology:
Understanding of computer-aided design tools and processes
Familiarity with 3D modeling software and programming environments such as TinkerCad and CoSpacesEdu
LO - Engineering:
Understanding of design thinking and prototyping
Knowledge of engineering design principles such as testing and iteration
LO - Arts:
Creativity and imagination in designing 3D models and virtual reality environments
Understanding of the aesthetic and artistic aspects of design
LO - Mathematics:
Understanding of mathematical concepts such as geometry, measurement, and proportion
Application of mathematical concepts in design, engineering, and programming
In addition to the above objectives, students will also be encouraged to develop their critical thinking skills and to use technology in a responsible and ethical manner.
Term 2
Curriculum Title: MIT2 App Inventor - Beginner Level
Curriculum Description:
This curriculum is designed to teach basic programming concepts and mobile app development principles to Primary 5 students through hands-on activities and guided instruction using MIT2 App Inventor. Students will learn how to design and build their own mobile applications, learning basic programming concepts such as loops, conditionals, and variables. They will also explore user interface design, mobile app development, and the ethical considerations of app development.
Learning Objectives (LO):
LO - Knowledge:
Understand the basic principles of programming and app development
Understand how to use App Inventor to create mobile applications
Understand basic programming concepts such as loops, conditionals, and variables
Understand the basics of user interface design and mobile app development
LO - Generic Skills:
Problem-solving skills
Logical thinking skills
Creativity and imagination
Communication and collaboration skills
LO - Attitude and Value:
Appreciation for the power and capabilities of technology
Curiosity and a willingness to explore new ideas
Respect for the intellectual property of others
Persistence and a growth mindset
LO - Science:
Understanding of computer science principles such as algorithms and data structures
Knowledge of basic physics principles such as energy and work
LO - Technology:
Understanding of mobile app development tools and processes
Familiarity with programming concepts and development environments such as MIT2 App Inventor
LO - Engineering:
Understanding of design thinking and user-centered design
Knowledge of engineering design principles such as testing and iteration
LO - Arts:
Creativity and imagination in designing mobile applications
Understanding of the aesthetic and artistic aspects of mobile app development
LO - Mathematics:
Understanding of mathematical concepts such as logic and sequencing
Application of mathematical concepts in programming and app development
In addition to the above objectives, students will also be encouraged to develop their critical thinking skills and to use technology in a responsible and ethical manner.
Term 3
Curriculum Title: Robotic Activities (Level 3) - Six-Legged Gearbox Walking Robot (Hexabot)
Curriculum Description:
This curriculum is designed to teach engineering and design principles to Primary 6 students through hands-on activities and guided instruction. Students will work with the Six-Legged Gearbox Walking Robot (Hexabot) to learn about the engineering design process and how to conduct a fair test. They will explore concepts such as mechanical design, gear ratios, and power transmission systems, and learn how to design and build their own robotic creations.
Learning Objectives (LO):
LO - Knowledge:
Understand the engineering design process
Understand the basics of mechanical design
Understand the principles of power transmission systems and gear ratios
Understand how to conduct a fair test
LO - Generic Skills:
Problem-solving skills
Logical thinking skills
Creativity and imagination
Communication and collaboration skills
LO - Attitude and Value:
Appreciation for the power and capabilities of technology
Curiosity and a willingness to explore new ideas
Respect for the intellectual property of others
Persistence and a growth mindset
LO - Science:
Understanding of mechanical principles such as force, motion, and torque
Knowledge of basic physics principles such as energy and work
LO - Technology:
Understanding of basic electronics and circuitry
Familiarity with tools and materials used in engineering design
LO - Engineering:
Understanding of design thinking and prototyping
Knowledge of mechanical engineering principles such as gear ratios and power transmission systems
LO - Arts:
Creativity and imagination in designing robotic creations
Understanding of the aesthetic and artistic aspects of engineering design
LO - Mathematics:
Understanding of mathematical concepts such as geometry and measurement
Application of mathematical concepts in mechanical design and testing
In addition to the above objectives, students will also be encouraged to develop their critical thinking skills and to use technology in a responsible and ethical manner.